Fixed ignoring of "diggable" property of nodes.

This commit is contained in:
0gb.us 2013-10-28 17:25:10 -07:00 committed by ShadowNinja
parent bd6d4666ab
commit 53ab2f8def
2 changed files with 2 additions and 2 deletions

@ -370,8 +370,7 @@ end
function minetest.node_dig(pos, node, digger) function minetest.node_dig(pos, node, digger)
local def = ItemStack({name=node.name}):get_definition() local def = ItemStack({name=node.name}):get_definition()
-- Check if def ~= 0 because we always want to be able to remove unknown nodes if not def.diggable or (def.can_dig and not def.can_dig(pos,digger)) then
if #def ~= 0 and not def.diggable or (def.can_dig and not def.can_dig(pos,digger)) then
minetest.log("info", digger:get_player_name() .. " tried to dig " minetest.log("info", digger:get_player_name() .. " tried to dig "
.. node.name .. " which is not diggable " .. node.name .. " which is not diggable "
.. minetest.pos_to_string(pos)) .. minetest.pos_to_string(pos))

@ -270,6 +270,7 @@ minetest.register_item(":unknown", {
on_place = minetest.item_place, on_place = minetest.item_place,
on_drop = minetest.item_drop, on_drop = minetest.item_drop,
groups = {not_in_creative_inventory=1}, groups = {not_in_creative_inventory=1},
diggable = true,
}) })
minetest.register_node(":air", { minetest.register_node(":air", {