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Extend Lua API in order to implement chat commands
minetest.get_server_status() minetest.request_shutdown() EnvRef:clear_objects()
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@ -928,6 +928,10 @@ minetest.after(time, func, param)
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^ Call function after time seconds
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^ param is optional; to pass multiple parameters, pass a table.
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Server:
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minetest.request_shutdown() -> request for server shutdown
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minetest.get_server_status() -> server status string
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Random:
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minetest.get_connected_players() -> list of ObjectRefs
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minetest.hash_node_position({x=,y=,z=}) -> 48-bit integer
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@ -1017,6 +1021,8 @@ methods:
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^ nodenames: eg. {"ignore", "group:tree"} or "default:dirt"
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- get_perlin(seeddiff, octaves, persistence, scale)
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^ Return world-specific perlin noise (int(worldseed)+seeddiff)
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- clear_objects()
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^ clear all objects in the environments
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Deprecated:
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- add_rat(pos): Add C++ rat object (no-op)
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- add_firefly(pos): Add C++ firefly object (no-op)
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@ -3810,6 +3810,15 @@ private:
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return 1;
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}
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// EnvRef:clear_objects()
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// clear all objects in the environment
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static int l_clear_objects(lua_State *L)
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{
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EnvRef *o = checkobject(L, 1);
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o->m_env->clearAllObjects();
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return 0;
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}
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public:
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EnvRef(ServerEnvironment *env):
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m_env(env)
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@ -3891,6 +3900,7 @@ const luaL_reg EnvRef::methods[] = {
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method(EnvRef, find_node_near),
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method(EnvRef, find_nodes_in_area),
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method(EnvRef, get_perlin),
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method(EnvRef, clear_objects),
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{0,0}
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};
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@ -4170,6 +4180,20 @@ static int l_log(lua_State *L)
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return 0;
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}
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// request_shutdown()
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static int l_request_shutdown(lua_State *L)
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{
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get_server(L)->requestShutdown();
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return 0;
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}
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// get_server_status()
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static int l_get_server_status(lua_State *L)
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{
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lua_pushstring(L, wide_to_narrow(get_server(L)->getStatusString()).c_str());
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return 1;
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}
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// register_item_raw({lots of stuff})
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static int l_register_item_raw(lua_State *L)
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{
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@ -4911,6 +4935,8 @@ static int l_rollback_revert_actions_by(lua_State *L)
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static const struct luaL_Reg minetest_f [] = {
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{"debug", l_debug},
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{"log", l_log},
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{"request_shutdown", l_request_shutdown},
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{"get_server_status", l_get_server_status},
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{"register_item_raw", l_register_item_raw},
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{"register_alias_raw", l_register_alias_raw},
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{"register_craft", l_register_craft},
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