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Get rid of jordan4ibanez's insane digging animation speed
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@ -189,7 +189,7 @@ void Camera::step(f32 dtime)
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if (m_digging_button != -1)
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{
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f32 offset = dtime * 4.5;
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f32 offset = dtime * 3.5;
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float m_digging_anim_was = m_digging_anim;
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m_digging_anim += offset;
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if (m_digging_anim >= 1)
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