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Fix Android text bug (no text displaying)
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@ -4175,7 +4175,9 @@ inline void Game::limitFps(FpsControl *fps_timings, f32 *dtime)
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fps_timings->last_time = time;
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}
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// Note: This will free (using delete[])! \p msg. If you want to use it later,
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// pass a copy of it to this function
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// Note: \p msg must be allocated using new (not malloc())
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void Game::showOverlayMessage(const wchar_t *msg, float dtime,
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int percent, bool draw_clouds)
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{
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@ -23,31 +23,31 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "config.h" // for USE_GETTEXT
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#if USE_GETTEXT
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#include <libintl.h>
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#include <libintl.h>
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#else
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#define gettext(String) String
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#define gettext(String) String
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#endif
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#define _(String) gettext(String)
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#define gettext_noop(String) String
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#define N_(String) gettext_noop (String)
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#define gettext_noop(String) (String)
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#define N_(String) gettext_noop((String))
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#ifdef _MSC_VER
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void init_gettext(const char *path, const std::string &configured_language, int argc, char** argv);
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void init_gettext(const char *path, const std::string &configured_language,
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int argc, char** argv);
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#else
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void init_gettext(const char *path, const std::string &configured_language);
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#endif
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extern const wchar_t *narrow_to_wide_c(const char *mbs);
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extern std::wstring narrow_to_wide(const std::string &mbs);
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extern wchar_t *narrow_to_wide_c(const char *str);
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// You must free the returned string!
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// The returned string is allocated using new
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inline const wchar_t *wgettext(const char *str)
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{
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return narrow_to_wide_c(gettext(str));
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}
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// Gettext under MSVC needs this strange way. Just don't ask...
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inline std::wstring wstrgettext(const std::string &text)
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{
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const wchar_t *tmp = wgettext(text.c_str());
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@ -22,9 +22,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "numeric.h"
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#include "log.h"
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#include "sha1.h"
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#include "base64.h"
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#include "hex.h"
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#include "sha1.h"
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#include "../porting.h"
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#include <algorithm>
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@ -32,13 +32,36 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include <iomanip>
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#include <map>
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#if defined(_WIN32)
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#include <windows.h> // MultiByteToWideChar
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#endif
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static bool parseHexColorString(const std::string &value, video::SColor &color);
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static bool parseNamedColorString(const std::string &value, video::SColor &color);
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// You must free the returned string!
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// The returned string is allocated using new
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wchar_t *narrow_to_wide_c(const char *str)
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{
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wchar_t* nstr = 0;
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#if defined(_WIN32)
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int nResult = MultiByteToWideChar(CP_UTF8, 0, (LPCSTR) str, -1, 0, 0);
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if (nResult == 0) {
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errorstream<<"gettext: MultiByteToWideChar returned null"<<std::endl;
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} else {
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nstr = new wchar_t[nResult];
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MultiByteToWideChar(CP_UTF8, 0, (LPCSTR) str, -1, (WCHAR *) nstr, nResult);
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}
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#else
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size_t len = strlen(str);
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nstr = new wchar_t[len+1];
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std::wstring intermediate = narrow_to_wide(str);
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memset(nstr, 0, (len + 1) * sizeof(wchar_t));
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memcpy(nstr, intermediate.c_str(), len * sizeof(wchar_t));
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#endif
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return nstr;
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}
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#ifdef __ANDROID__
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const wchar_t* wide_chars =
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@ -63,84 +86,55 @@ int wctomb(char *s, wchar_t wc)
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int mbtowc(wchar_t *pwc, const char *s, size_t n)
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{
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if (s == NULL || *s == '\0')
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std::wstring intermediate = narrow_to_wide(s);
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if (intermediate.length() > 0) {
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*pwc = intermediate[0];
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return 1;
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}
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else {
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return -1;
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const wchar_t *tmp = narrow_to_wide_c(s);
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bool success = tmp[0] != '\0';
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if (success)
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*pwc = tmp[0];
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delete tmp;
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return success ? 1 : -1;
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}
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}
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// You must free the returned string!
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const wchar_t *narrow_to_wide_c(const char *mbs)
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{
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size_t mbl = strlen(mbs);
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wchar_t *wcs = new wchar_t[mbl + 1];
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std::wstring narrow_to_wide(const std::string &mbs) {
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size_t wcl = mbs.size();
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size_t i, dest_i = 0;
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for (i = 0; i < mbl; i++) {
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if (((unsigned char) mbs[i] > 31) &&
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((unsigned char) mbs[i] < 127)) {
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wcs[dest_i++] = wide_chars[(unsigned char) mbs[i] - 32];
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std::wstring retval = L"";
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for (unsigned int i = 0; i < wcl; i++) {
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if (((unsigned char) mbs[i] >31) &&
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((unsigned char) mbs[i] < 127)) {
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retval += wide_chars[(unsigned char) mbs[i] -32];
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}
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//handle newline
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else if (mbs[i] == '\n') {
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wcs[dest_i++] = L'\n';
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retval += L'\n';
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}
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}
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wcs[dest_i] = '\0';
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return wcs;
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return retval;
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}
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#else
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#else // not Android
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// You must free the returned string!
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const wchar_t *narrow_to_wide_c(const char *mbs)
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{
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wchar_t *wcs = NULL;
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#if defined(_WIN32)
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int nResult = MultiByteToWideChar(CP_UTF8, 0, (LPCSTR) mbs, -1, 0, 0);
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if (nResult == 0) {
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errorstream << "gettext: MultiByteToWideChar returned null" << std::endl;
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} else {
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wcs = new wchar_t[nResult];
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MultiByteToWideChar(CP_UTF8, 0, (LPCSTR) mbs, -1, (WCHAR *) wcs, nResult);
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}
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#else
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size_t wcl = mbstowcs(NULL, mbs, 0);
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if (wcl == (size_t) -1)
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return NULL;
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wcs = new wchar_t[wcl + 1];
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size_t l = mbstowcs(wcs, mbs, wcl);
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assert(l != (size_t) -1); // Should never happen if the last call worked
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wcs[l] = '\0';
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#endif
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return wcs;
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}
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#endif
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std::wstring narrow_to_wide(const std::string& mbs)
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std::wstring narrow_to_wide(const std::string &mbs)
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{
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size_t wcl = mbs.size();
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Buffer<wchar_t> wcs(wcl + 1);
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size_t l = mbstowcs(*wcs, mbs.c_str(), wcl);
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if (l == (size_t)(-1))
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size_t len = mbstowcs(*wcs, mbs.c_str(), wcl);
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if (len == (size_t)(-1))
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return L"<invalid multibyte string>";
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wcs[l] = 0;
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wcs[len] = 0;
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return *wcs;
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}
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#endif
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#ifdef __ANDROID__
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std::string wide_to_narrow(const std::wstring& wcs) {
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std::string wide_to_narrow(const std::wstring &wcs) {
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size_t mbl = wcs.size()*4;
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std::string retval = "";
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@ -165,17 +159,18 @@ std::string wide_to_narrow(const std::wstring& wcs) {
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return retval;
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}
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#else
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std::string wide_to_narrow(const std::wstring& wcs)
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#else // not Android
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std::string wide_to_narrow(const std::wstring &wcs)
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{
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size_t mbl = wcs.size()*4;
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size_t mbl = wcs.size() * 4;
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SharedBuffer<char> mbs(mbl+1);
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size_t l = wcstombs(*mbs, wcs.c_str(), mbl);
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if(l == (size_t)(-1)) {
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size_t len = wcstombs(*mbs, wcs.c_str(), mbl);
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if (len == (size_t)(-1))
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return "Character conversion failed!";
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}
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else
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mbs[l] = 0;
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mbs[len] = 0;
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return *mbs;
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}
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@ -188,7 +183,7 @@ std::string wide_to_narrow(const std::wstring& wcs)
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// compatibility with password-less players).
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std::string translatePassword(std::string playername, std::wstring password)
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{
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if(password.length() == 0)
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if (password.length() == 0)
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return "";
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std::string slt = playername + wide_to_narrow(password);
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@ -36,11 +36,13 @@ struct FlagDesc {
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u32 flag;
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};
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// You must free the returned string!
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const wchar_t *narrow_to_wide_c(const char *mbs);
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std::wstring narrow_to_wide(const std::string& mbs);
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std::string wide_to_narrow(const std::wstring& wcs);
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// You must free the returned string!
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// The returned string is allocated using new
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wchar_t *narrow_to_wide_c(const char *str);
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std::wstring narrow_to_wide(const std::string &mbs);
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std::string wide_to_narrow(const std::wstring &wcs);
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std::string translatePassword(std::string playername, std::wstring password);
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std::string urlencode(std::string str);
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std::string urldecode(std::string str);
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