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fix huge texture leak in tiledef
fix minor glitches too
This commit is contained in:
parent
3b684d306c
commit
5743ef4e64
57
src/tile.cpp
57
src/tile.cpp
@ -201,6 +201,13 @@ struct SourceAtlasPointer
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class SourceImageCache
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{
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public:
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~SourceImageCache() {
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for(std::map<std::string, video::IImage*>::iterator iter = m_images.begin();
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iter != m_images.end(); iter++) {
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iter->second->drop();
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}
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m_images.clear();
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}
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void insert(const std::string &name, video::IImage *img,
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bool prefer_local, video::IVideoDriver *driver)
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{
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@ -209,23 +216,28 @@ public:
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std::map<std::string, video::IImage*>::iterator n;
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n = m_images.find(name);
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if(n != m_images.end()){
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video::IImage *oldimg = n->second;
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if(oldimg)
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oldimg->drop();
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if(n->second)
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n->second->drop();
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}
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video::IImage* toadd = img;
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bool need_to_grab = true;
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// Try to use local texture instead if asked to
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if(prefer_local){
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std::string path = getTexturePath(name.c_str());
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if(path != ""){
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video::IImage *img2 = driver->createImageFromFile(path.c_str());
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if(img2){
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m_images[name] = img2;
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return;
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toadd = img2;
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need_to_grab = false;
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}
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}
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}
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img->grab();
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m_images[name] = img;
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if (need_to_grab)
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toadd->grab();
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m_images[name] = toadd;
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}
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video::IImage* get(const std::string &name)
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{
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@ -254,8 +266,7 @@ public:
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infostream<<"SourceImageCache::getOrLoad(): Loading path \""<<path
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<<"\""<<std::endl;
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video::IImage *img = driver->createImageFromFile(path.c_str());
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// Even if could not be loaded, put as NULL
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//m_images[name] = img;
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if(img){
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m_images[name] = img;
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img->grab(); // Grab for caller
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@ -274,7 +285,7 @@ class TextureSource : public IWritableTextureSource
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{
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public:
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TextureSource(IrrlichtDevice *device);
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~TextureSource();
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virtual ~TextureSource();
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/*
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Example case:
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@ -454,6 +465,27 @@ TextureSource::TextureSource(IrrlichtDevice *device):
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TextureSource::~TextureSource()
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{
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video::IVideoDriver* driver = m_device->getVideoDriver();
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unsigned int textures_before = driver->getTextureCount();
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for (std::vector<SourceAtlasPointer>::iterator iter =
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m_atlaspointer_cache.begin(); iter != m_atlaspointer_cache.end();
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iter++)
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{
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video::ITexture *t = driver->getTexture(iter->name.c_str());
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//cleanup texture
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if (t)
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driver->removeTexture(t);
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//cleanup source image
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iter->atlas_img->drop();
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}
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m_atlaspointer_cache.clear();
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infostream << "~TextureSource() "<< textures_before << "/"
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<< driver->getTextureCount() << std::endl;
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}
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u32 TextureSource::getTextureId(const std::string &name)
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@ -1205,7 +1237,6 @@ bool generate_image(std::string part_of_name, video::IImage *& baseimg,
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core::dimension2d<u32> dim = image->getDimension();
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baseimg = driver->createImage(video::ECF_A8R8G8B8, dim);
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image->copyTo(baseimg);
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image->drop();
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}
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// Else blit on base.
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else
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@ -1224,9 +1255,9 @@ bool generate_image(std::string part_of_name, video::IImage *& baseimg,
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video::SColor(255,255,255,255),
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NULL);*/
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blit_with_alpha(image, baseimg, pos_from, pos_to, dim);
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// Drop image
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image->drop();
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}
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//cleanup
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image->drop();
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}
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else
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{
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