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Add EnvRef:find_node_near(pos, radius, nodenames)
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@ -646,6 +646,8 @@ methods:
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- get_objects_inside_radius(pos, radius)
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- set_timeofday(val): val: 0...1; 0 = midnight, 0.5 = midday
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- get_timeofday()
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- find_node_near(pos, radius, nodenames) -> pos or nil
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^ nodenames: eg. {"ignore", "group:tree"} or "default:dirt"
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Deprecated:
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- add_rat(pos): Add C++ rat object (no-op)
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- add_firefly(pos): Add C++ firefly object (no-op)
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@ -2889,6 +2889,12 @@ private:
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static const char className[];
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static const luaL_reg methods[];
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static int gc_object(lua_State *L) {
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EnvRef *o = *(EnvRef **)(lua_touserdata(L, 1));
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delete o;
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return 0;
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}
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static EnvRef *checkobject(lua_State *L, int narg)
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{
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luaL_checktype(L, narg, LUA_TUSERDATA);
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@ -3184,9 +3190,44 @@ private:
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return 1;
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}
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static int gc_object(lua_State *L) {
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EnvRef *o = *(EnvRef **)(lua_touserdata(L, 1));
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delete o;
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// EnvRef:find_node_near(pos, radius, nodenames) -> pos or nil
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// nodenames: eg. {"ignore", "group:tree"} or "default:dirt"
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static int l_find_node_near(lua_State *L)
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{
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EnvRef *o = checkobject(L, 1);
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ServerEnvironment *env = o->m_env;
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if(env == NULL) return 0;
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INodeDefManager *ndef = get_server(L)->ndef();
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v3s16 pos = read_v3s16(L, 2);
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int radius = luaL_checkinteger(L, 3);
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std::set<content_t> filter;
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if(lua_istable(L, 4)){
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int table = 4;
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lua_pushnil(L);
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while(lua_next(L, table) != 0){
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// key at index -2 and value at index -1
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luaL_checktype(L, -1, LUA_TSTRING);
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ndef->getIds(lua_tostring(L, -1), filter);
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// removes value, keeps key for next iteration
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lua_pop(L, 1);
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}
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} else if(lua_isstring(L, 4)){
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ndef->getIds(lua_tostring(L, 4), filter);
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}
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for(int d=1; d<=radius; d++){
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core::list<v3s16> list;
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getFacePositions(list, d);
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for(core::list<v3s16>::Iterator i = list.begin();
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i != list.end(); i++){
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v3s16 p = pos + (*i);
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content_t c = env->getMap().getNodeNoEx(p).getContent();
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if(filter.count(c) != 0){
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push_v3s16(L, p);
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return 1;
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}
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}
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}
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return 0;
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}
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@ -3264,6 +3305,7 @@ const luaL_reg EnvRef::methods[] = {
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method(EnvRef, get_objects_inside_radius),
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method(EnvRef, set_timeofday),
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method(EnvRef, get_timeofday),
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method(EnvRef, find_node_near),
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{0,0}
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};
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