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Improve docs
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@ -290,6 +290,18 @@ in one of its parents, the parent's file is used.
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Although it is discouraged, a mod can overwrite a media file of any mod that it
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depends on by supplying a file with an equal name.
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Of the model file formats, only a subset is supported:
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Simple textured meshes (with multiple textures), optionally with normals.
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The .x and .b3d formats additionally support skeletal animation.
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Do not rely on glTF features not being supported; they may be supported in the future.
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The backwards compatibility guarantee does not extend to ignoring unsupported features.
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For example, if your model used an emissive material,
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you should expect that a future version of Minetest may respect this,
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and thus cause your model to render differently there.
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Naming conventions
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------------------
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