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https://github.com/minetest/minetest.git
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Divorce map database locking from env lock (#15151)
This commit is contained in:
parent
526a2f7b8c
commit
588a0f83e9
@ -31,6 +31,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "filesys.h"
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#include "log.h"
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#include "servermap.h"
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#include "database/database.h"
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#include "mapblock.h"
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#include "mapgen/mg_biome.h"
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#include "mapgen/mg_ore.h"
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@ -185,10 +186,22 @@ SchematicManager *EmergeManager::getWritableSchematicManager()
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return schemmgr;
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}
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void EmergeManager::initMap(MapDatabaseAccessor *holder)
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{
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FATAL_ERROR_IF(m_db, "Map database already initialized.");
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assert(holder->dbase);
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m_db = holder;
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}
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void EmergeManager::resetMap()
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{
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FATAL_ERROR_IF(m_threads_active, "Threads are still active.");
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m_db = nullptr;
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}
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void EmergeManager::initMapgens(MapgenParams *params)
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{
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FATAL_ERROR_IF(!m_mapgens.empty(), "Mapgen already initialised.");
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FATAL_ERROR_IF(!m_mapgens.empty(), "Mapgen already initialized.");
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mgparams = params;
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@ -466,7 +479,7 @@ void EmergeThread::signal()
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}
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bool EmergeThread::pushBlock(const v3s16 &pos)
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bool EmergeThread::pushBlock(v3s16 pos)
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{
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m_block_queue.push(pos);
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return true;
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@ -491,7 +504,7 @@ void EmergeThread::cancelPendingItems()
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}
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void EmergeThread::runCompletionCallbacks(const v3s16 &pos, EmergeAction action,
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void EmergeThread::runCompletionCallbacks(v3s16 pos, EmergeAction action,
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const EmergeCallbackList &callbacks)
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{
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m_emerge->reportCompletedEmerge(action);
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@ -524,22 +537,37 @@ bool EmergeThread::popBlockEmerge(v3s16 *pos, BlockEmergeData *bedata)
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}
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EmergeAction EmergeThread::getBlockOrStartGen(
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const v3s16 &pos, bool allow_gen, MapBlock **block, BlockMakeData *bmdata)
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EmergeAction EmergeThread::getBlockOrStartGen(const v3s16 pos, bool allow_gen,
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const std::string *from_db, MapBlock **block, BlockMakeData *bmdata)
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{
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MutexAutoLock envlock(m_server->m_env_mutex);
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auto block_ok = [] (MapBlock *b) {
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return b && b->isGenerated();
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};
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// 1). Attempt to fetch block from memory
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*block = m_map->getBlockNoCreateNoEx(pos);
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if (*block) {
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if ((*block)->isGenerated())
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if (block_ok(*block)) {
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// if we just read it from the db but the block exists that means
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// someone else was faster. don't touch it to prevent data loss.
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if (from_db)
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verbosestream << "getBlockOrStartGen: block loading raced" << std::endl;
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return EMERGE_FROM_MEMORY;
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}
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} else {
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// 2). Attempt to load block from disk if it was not in the memory
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*block = m_map->loadBlock(pos);
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if (*block && (*block)->isGenerated())
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if (!from_db) {
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// 2). We should attempt loading it
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return EMERGE_FROM_DISK;
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}
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// 2). Second invocation, we have the data
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if (!from_db->empty()) {
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*block = m_map->loadBlock(*from_db, pos);
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if (block_ok(*block))
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return EMERGE_FROM_DISK;
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}
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}
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// 3). Attempt to start generation
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if (allow_gen && m_map->initBlockMake(pos, bmdata))
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@ -644,6 +672,7 @@ void *EmergeThread::run()
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v3s16 pos;
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std::map<v3s16, MapBlock*> modified_blocks;
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std::string databuf;
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m_map = &m_server->m_env->getServerMap();
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m_emerge = m_server->getEmergeManager();
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@ -669,13 +698,30 @@ void *EmergeThread::run()
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continue;
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}
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g_profiler->add(m_name + ": processed [#]", 1);
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if (blockpos_over_max_limit(pos))
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continue;
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bool allow_gen = bedata.flags & BLOCK_EMERGE_ALLOW_GEN;
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EMERGE_DBG_OUT("pos=" << pos << " allow_gen=" << allow_gen);
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action = getBlockOrStartGen(pos, allow_gen, &block, &bmdata);
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action = getBlockOrStartGen(pos, allow_gen, nullptr, &block, &bmdata);
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/* Try to load it */
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if (action == EMERGE_FROM_DISK) {
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auto &m_db = *m_emerge->m_db;
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{
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ScopeProfiler sp(g_profiler, "EmergeThread: load block - async (sum)");
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MutexAutoLock dblock(m_db.mutex);
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m_db.loadBlock(pos, databuf);
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}
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// actually load it, then decide again
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action = getBlockOrStartGen(pos, allow_gen, &databuf, &block, &bmdata);
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databuf.clear();
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}
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/* Generate it */
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if (action == EMERGE_GENERATED) {
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bool error = false;
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m_trans_liquid = &bmdata.transforming_liquid;
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@ -46,6 +46,7 @@ class DecorationManager;
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class SchematicManager;
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class Server;
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class ModApiMapgen;
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struct MapDatabaseAccessor;
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// Structure containing inputs/outputs for chunk generation
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struct BlockMakeData {
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@ -173,6 +174,10 @@ public:
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SchematicManager *getWritableSchematicManager();
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void initMapgens(MapgenParams *mgparams);
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/// @param holder non-owned reference that must stay alive
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void initMap(MapDatabaseAccessor *holder);
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/// resets the reference
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void resetMap();
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void startThreads();
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void stopThreads();
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@ -206,6 +211,9 @@ private:
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std::vector<EmergeThread *> m_threads;
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bool m_threads_active = false;
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// The map database
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MapDatabaseAccessor *m_db = nullptr;
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std::mutex m_queue_mutex;
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std::map<v3s16, BlockEmergeData> m_blocks_enqueued;
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std::unordered_map<u16, u32> m_peer_queue_count;
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@ -40,7 +40,7 @@ class EmergeScripting;
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class EmergeThread : public Thread {
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public:
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bool enable_mapgen_debug_info;
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int id;
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const int id; // Index of this thread
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EmergeThread(Server *server, int ethreadid);
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~EmergeThread() = default;
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@ -49,7 +49,7 @@ public:
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void signal();
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// Requires queue mutex held
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bool pushBlock(const v3s16 &pos);
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bool pushBlock(v3s16 pos);
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void cancelPendingItems();
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@ -59,7 +59,7 @@ public:
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protected:
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void runCompletionCallbacks(
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const v3s16 &pos, EmergeAction action,
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v3s16 pos, EmergeAction action,
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const EmergeCallbackList &callbacks);
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private:
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@ -79,8 +79,20 @@ private:
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bool popBlockEmerge(v3s16 *pos, BlockEmergeData *bedata);
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EmergeAction getBlockOrStartGen(
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const v3s16 &pos, bool allow_gen, MapBlock **block, BlockMakeData *data);
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/**
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* Try to get a block from memory and decide what to do.
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*
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* @param pos block position
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* @param from_db serialized block data, optional
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* (for second call after EMERGE_FROM_DISK was returned)
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* @param allow_gen allow invoking mapgen?
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* @param block output pointer for block
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* @param data info for mapgen
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* @return what to do for this block
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*/
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EmergeAction getBlockOrStartGen(v3s16 pos, bool allow_gen,
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const std::string *from_db, MapBlock **block, BlockMakeData *data);
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MapBlock *finishGen(v3s16 pos, BlockMakeData *bmdata,
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std::map<v3s16, MapBlock *> *modified_blocks);
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@ -1278,8 +1278,7 @@ static bool recompress_map_database(const GameParams &game_params, const Setting
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{
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MapBlock mb(v3s16(0,0,0), &server);
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u8 ver = readU8(iss);
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mb.deSerialize(iss, ver, true);
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ServerMap::deSerializeBlock(&mb, iss);
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oss.str("");
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oss.clear();
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@ -51,6 +51,18 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "database/database-postgresql.h"
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#endif
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/*
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Helpers
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*/
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void MapDatabaseAccessor::loadBlock(v3s16 blockpos, std::string &ret)
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{
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ret.clear();
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dbase->loadBlock(blockpos, &ret);
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if (ret.empty() && dbase_ro)
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dbase_ro->loadBlock(blockpos, &ret);
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}
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/*
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ServerMap
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*/
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@ -67,7 +79,7 @@ ServerMap::ServerMap(const std::string &savedir, IGameDef *gamedef,
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emerge->map_settings_mgr = &settings_mgr;
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/*
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Try to load map; if not found, create a new one.
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Try to open map; if not found, create a new one.
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*/
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// Determine which database backend to use
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@ -79,10 +91,10 @@ ServerMap::ServerMap(const std::string &savedir, IGameDef *gamedef,
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conf.set("backend", "sqlite3");
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}
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std::string backend = conf.get("backend");
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dbase = createDatabase(backend, savedir, conf);
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m_db.dbase = createDatabase(backend, savedir, conf);
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if (conf.exists("readonly_backend")) {
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std::string readonly_dir = savedir + DIR_DELIM + "readonly";
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dbase_ro = createDatabase(conf.get("readonly_backend"), readonly_dir, conf);
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m_db.dbase_ro = createDatabase(conf.get("readonly_backend"), readonly_dir, conf);
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}
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if (!conf.updateConfigFile(conf_path.c_str()))
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errorstream << "ServerMap::ServerMap(): Failed to update world.mt!" << std::endl;
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@ -90,6 +102,9 @@ ServerMap::ServerMap(const std::string &savedir, IGameDef *gamedef,
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m_savedir = savedir;
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m_map_saving_enabled = false;
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// Inform EmergeManager of db handles
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m_emerge->initMap(&m_db);
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m_save_time_counter = mb->addCounter(
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"minetest_map_save_time", "Time spent saving blocks (in microseconds)");
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m_save_count_counter = mb->addCounter(
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@ -159,11 +174,15 @@ ServerMap::~ServerMap()
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<< ", exception: " << e.what() << std::endl;
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}
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/*
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Close database if it was opened
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*/
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delete dbase;
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delete dbase_ro;
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m_emerge->resetMap();
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{
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MutexAutoLock dblock(m_db.mutex);
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delete m_db.dbase;
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m_db.dbase = nullptr;
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delete m_db.dbase_ro;
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m_db.dbase_ro = nullptr;
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}
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deleteDetachedBlocks();
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}
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@ -547,9 +566,10 @@ void ServerMap::save(ModifiedState save_level)
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void ServerMap::listAllLoadableBlocks(std::vector<v3s16> &dst)
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{
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dbase->listAllLoadableBlocks(dst);
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if (dbase_ro)
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dbase_ro->listAllLoadableBlocks(dst);
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MutexAutoLock dblock(m_db.mutex);
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m_db.dbase->listAllLoadableBlocks(dst);
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if (m_db.dbase_ro)
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m_db.dbase_ro->listAllLoadableBlocks(dst);
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}
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void ServerMap::listAllLoadedBlocks(std::vector<v3s16> &dst)
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@ -597,17 +617,21 @@ MapDatabase *ServerMap::createDatabase(
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void ServerMap::beginSave()
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{
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dbase->beginSave();
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MutexAutoLock dblock(m_db.mutex);
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m_db.dbase->beginSave();
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}
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void ServerMap::endSave()
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{
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dbase->endSave();
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MutexAutoLock dblock(m_db.mutex);
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m_db.dbase->endSave();
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}
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bool ServerMap::saveBlock(MapBlock *block)
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{
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return saveBlock(block, dbase, m_map_compression_level);
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// FIXME: serialization happens under mutex
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MutexAutoLock dblock(m_db.mutex);
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return saveBlock(block, m_db.dbase, m_map_compression_level);
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}
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bool ServerMap::saveBlock(MapBlock *block, MapDatabase *db, int compression_level)
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@ -634,18 +658,27 @@ bool ServerMap::saveBlock(MapBlock *block, MapDatabase *db, int compression_leve
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return ret;
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}
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void ServerMap::loadBlock(std::string *blob, v3s16 p3d, MapSector *sector, bool save_after_load)
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void ServerMap::deSerializeBlock(MapBlock *block, std::istream &is)
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{
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try {
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std::istringstream is(*blob, std::ios_base::binary);
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ScopeProfiler sp(g_profiler, "ServerMap: deSer block", SPT_AVG, PRECISION_MICRO);
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u8 version = readU8(is);
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if (is.fail())
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throw SerializationError("ServerMap::loadBlock(): Failed"
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" to read MapBlock version");
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throw SerializationError("Failed to read MapBlock version");
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block->deSerialize(is, version, true);
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}
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MapBlock *ServerMap::loadBlock(const std::string &blob, v3s16 p3d, bool save_after_load)
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{
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ScopeProfiler sp(g_profiler, "ServerMap: load block", SPT_AVG, PRECISION_MICRO);
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MapBlock *block = nullptr;
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bool created_new = false;
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try {
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v2s16 p2d(p3d.X, p3d.Z);
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MapSector *sector = createSector(p2d);
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std::unique_ptr<MapBlock> block_created_new;
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block = sector->getBlockNoCreateNoEx(p3d.Y);
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if (!block) {
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@ -654,31 +687,16 @@ void ServerMap::loadBlock(std::string *blob, v3s16 p3d, MapSector *sector, bool
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}
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{
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ScopeProfiler sp(g_profiler, "ServerMap: deSer block", SPT_AVG, PRECISION_MICRO);
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block->deSerialize(is, version, true);
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std::istringstream iss(blob, std::ios_base::binary);
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deSerializeBlock(block, iss);
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}
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// If it's a new block, insert it to the map
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if (block_created_new) {
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sector->insertBlock(std::move(block_created_new));
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ReflowScan scanner(this, m_emerge->ndef);
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scanner.scan(block, &m_transforming_liquid);
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created_new = true;
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}
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/*
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Save blocks loaded in old format in new format
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*/
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//if(version < SER_FMT_VER_HIGHEST_READ || save_after_load)
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// Only save if asked to; no need to update version
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if(save_after_load)
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saveBlock(block);
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// We just loaded it from, so it's up-to-date.
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block->resetModified();
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}
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catch(SerializationError &e)
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{
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} catch (SerializationError &e) {
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errorstream<<"Invalid block data in database"
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<<" ("<<p3d.X<<","<<p3d.Y<<","<<p3d.Z<<")"
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<<" (SerializationError): "<<e.what()<<std::endl;
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@ -693,47 +711,51 @@ void ServerMap::loadBlock(std::string *blob, v3s16 p3d, MapSector *sector, bool
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throw SerializationError("Invalid block data in database");
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}
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}
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}
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MapBlock* ServerMap::loadBlock(v3s16 blockpos)
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{
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ScopeProfiler sp(g_profiler, "ServerMap: load block", SPT_AVG, PRECISION_MICRO);
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bool created_new = (getBlockNoCreateNoEx(blockpos) == NULL);
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assert(block);
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v2s16 p2d(blockpos.X, blockpos.Z);
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if (created_new) {
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ReflowScan scanner(this, m_emerge->ndef);
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scanner.scan(block, &m_transforming_liquid);
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std::string ret;
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dbase->loadBlock(blockpos, &ret);
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if (!ret.empty()) {
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loadBlock(&ret, blockpos, createSector(p2d), false);
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} else if (dbase_ro) {
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dbase_ro->loadBlock(blockpos, &ret);
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if (!ret.empty()) {
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loadBlock(&ret, blockpos, createSector(p2d), false);
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}
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} else {
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return NULL;
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}
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MapBlock *block = getBlockNoCreateNoEx(blockpos);
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if (created_new && (block != NULL)) {
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std::map<v3s16, MapBlock*> modified_blocks;
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// Fix lighting if necessary
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voxalgo::update_block_border_lighting(this, block, modified_blocks);
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if (!modified_blocks.empty()) {
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//Modified lighting, send event
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MapEditEvent event;
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event.type = MEET_OTHER;
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event.setModifiedBlocks(modified_blocks);
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dispatchEvent(event);
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}
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}
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if (save_after_load)
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saveBlock(block);
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// We just loaded it, so it's up-to-date.
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block->resetModified();
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return block;
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}
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MapBlock* ServerMap::loadBlock(v3s16 blockpos)
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{
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std::string data;
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{
|
||||
ScopeProfiler sp(g_profiler, "ServerMap: load block - sync (sum)");
|
||||
MutexAutoLock dblock(m_db.mutex);
|
||||
m_db.loadBlock(blockpos, data);
|
||||
}
|
||||
|
||||
if (!data.empty())
|
||||
return loadBlock(data, blockpos);
|
||||
return getBlockNoCreateNoEx(blockpos);
|
||||
}
|
||||
|
||||
bool ServerMap::deleteBlock(v3s16 blockpos)
|
||||
{
|
||||
if (!dbase->deleteBlock(blockpos))
|
||||
MutexAutoLock dblock(m_db.mutex);
|
||||
if (!m_db.dbase->deleteBlock(blockpos))
|
||||
return false;
|
||||
|
||||
MapBlock *block = getBlockNoCreateNoEx(blockpos);
|
||||
|
@ -33,9 +33,22 @@ class IRollbackManager;
|
||||
class EmergeManager;
|
||||
class ServerEnvironment;
|
||||
struct BlockMakeData;
|
||||
|
||||
class MetricsBackend;
|
||||
|
||||
// TODO: this could wrap all calls to MapDatabase, including locking
|
||||
struct MapDatabaseAccessor {
|
||||
/// Lock, to be taken for any operation
|
||||
std::mutex mutex;
|
||||
/// Main database
|
||||
MapDatabase *dbase = nullptr;
|
||||
/// Fallback database for read operations
|
||||
MapDatabase *dbase_ro = nullptr;
|
||||
|
||||
/// Load a block, taking dbase_ro into account.
|
||||
/// @note call locked
|
||||
void loadBlock(v3s16 blockpos, std::string &ret);
|
||||
};
|
||||
|
||||
/*
|
||||
ServerMap
|
||||
|
||||
@ -75,7 +88,7 @@ public:
|
||||
MapBlock *createBlock(v3s16 p);
|
||||
|
||||
/*
|
||||
Forcefully get a block from somewhere.
|
||||
Forcefully get a block from somewhere (blocking!).
|
||||
- Memory
|
||||
- Load from disk
|
||||
- Create blank filled with CONTENT_IGNORE
|
||||
@ -114,9 +127,16 @@ public:
|
||||
|
||||
bool saveBlock(MapBlock *block) override;
|
||||
static bool saveBlock(MapBlock *block, MapDatabase *db, int compression_level = -1);
|
||||
|
||||
// Load block in a synchronous fashion
|
||||
MapBlock *loadBlock(v3s16 p);
|
||||
// Database version
|
||||
void loadBlock(std::string *blob, v3s16 p3d, MapSector *sector, bool save_after_load=false);
|
||||
/// Load a block that was already read from disk. Used by EmergeManager.
|
||||
/// @return non-null block (but can be blank)
|
||||
MapBlock *loadBlock(const std::string &blob, v3s16 p, bool save_after_load=false);
|
||||
|
||||
// Helper for deserializing blocks from disk
|
||||
// @throws SerializationError
|
||||
static void deSerializeBlock(MapBlock *block, std::istream &is);
|
||||
|
||||
// Blocks are removed from the map but not deleted from memory until
|
||||
// deleteDetachedBlocks() is called, since pointers to them may still exist
|
||||
@ -185,8 +205,8 @@ private:
|
||||
This is reset to false when written on disk.
|
||||
*/
|
||||
bool m_map_metadata_changed = true;
|
||||
MapDatabase *dbase = nullptr;
|
||||
MapDatabase *dbase_ro = nullptr;
|
||||
|
||||
MapDatabaseAccessor m_db;
|
||||
|
||||
// Map metrics
|
||||
MetricGaugePtr m_loaded_blocks_gauge;
|
||||
|
Loading…
Reference in New Issue
Block a user