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fix static data not beeing stored correctly on deactivation
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098692ef26
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@ -1084,8 +1084,8 @@ void ServerEnvironment::step(float dtime)
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{
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v3s16 p = *i;
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/*infostream<<"Server: Block ("<<p.X<<","<<p.Y<<","<<p.Z
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<<") became inactive"<<std::endl;*/
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/* infostream<<"Server: Block " << PP(p)
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<< " became inactive"<<std::endl; */
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MapBlock *block = m_map->getBlockNoCreateNoEx(p);
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if(block==NULL)
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@ -1105,9 +1105,6 @@ void ServerEnvironment::step(float dtime)
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{
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v3s16 p = *i;
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/*infostream<<"Server: Block ("<<p.X<<","<<p.Y<<","<<p.Z
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<<") became active"<<std::endl;*/
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MapBlock *block = m_map->getBlockNoCreateNoEx(p);
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if(block==NULL){
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// Block needs to be fetched first
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@ -1117,6 +1114,8 @@ void ServerEnvironment::step(float dtime)
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}
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activateBlock(block);
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/* infostream<<"Server: Block " << PP(p)
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<< " became active"<<std::endl; */
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}
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}
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@ -1850,17 +1849,17 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
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<<" Forcing delete."<<std::endl;
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force_delete = true;
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} else {
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u16 new_id = pending_delete ? id : 0;
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// If static counterpart already exists, remove it first.
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// This shouldn't happen, but happens rarely for some
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// unknown reason. Unsuccessful attempts have been made to
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// find said reason.
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if(new_id && block->m_static_objects.m_active.find(new_id) != block->m_static_objects.m_active.end()){
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if(id && block->m_static_objects.m_active.find(id) != block->m_static_objects.m_active.end()){
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infostream<<"ServerEnv: WARNING: Performing hack #83274"
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<<std::endl;
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block->m_static_objects.remove(new_id);
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block->m_static_objects.remove(id);
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}
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block->m_static_objects.insert(new_id, s_obj);
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//store static data
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block->m_static_objects.insert(0, s_obj);
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// Only mark block as modified if data changed considerably
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if(shall_be_written)
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