Clean up unit tests

This commit is contained in:
Lars Mueller 2024-06-08 01:59:25 +02:00
parent 50c8604de1
commit 59a173b51b

@ -57,6 +57,9 @@ class ScopedMesh
irr::scene::IAnimatedMesh* m_mesh;
};
using v3f = irr::core::vector3df;
using v2f = irr::core::vector2df;
TEST_CASE("load empty gltf file") {
ScopedMesh sm(XSTR(UNITTEST_ASSETS_DIRECTORY) "empty.gltf");
CHECK(sm.getMesh() == nullptr);
@ -75,19 +78,17 @@ TEST_CASE("minimal triangle") {
SECTION("vertex coordinates are correct") {
REQUIRE(sm.getMesh()->getMeshBuffer(0)->getVertexCount() == 3);
irr::video::S3DVertex vertices[3];
std::memcpy(vertices, sm.getMesh()->getMeshBuffer(0)->getVertices(),
3 * sizeof(irr::video::S3DVertex));
CHECK(vertices[0].Pos == irr::core::vector3df {0.0f, 0.0f, 0.0f});
CHECK(vertices[1].Pos == irr::core::vector3df {1.0f, 0.0f, 0.0f});
CHECK(vertices[2].Pos == irr::core::vector3df {0.0f, 1.0f, 0.0f});
auto vertices = static_cast<const irr::video::S3DVertex *>(
sm.getMesh()->getMeshBuffer(0)->getVertices());
CHECK(vertices[0].Pos == v3f {0.0f, 0.0f, 0.0f});
CHECK(vertices[1].Pos == v3f {1.0f, 0.0f, 0.0f});
CHECK(vertices[2].Pos == v3f {0.0f, 1.0f, 0.0f});
}
SECTION("vertex indices are correct") {
REQUIRE(sm.getMesh()->getMeshBuffer(0)->getIndexCount() == 3);
irr::u16 indices[3];
std::memcpy(indices, sm.getMesh()->getMeshBuffer(0)->getIndices(),
3 * sizeof(irr::u16));
auto indices = static_cast<const irr::u16 *>(
sm.getMesh()->getMeshBuffer(0)->getIndices());
CHECK(indices[0] == 2);
CHECK(indices[1] == 1);
CHECK(indices[2] == 0);
@ -100,24 +101,22 @@ TEST_CASE("blender cube") {
REQUIRE(sm.getMesh()->getMeshBufferCount() == 1);
SECTION("vertex coordinates are correct") {
REQUIRE(sm.getMesh()->getMeshBuffer(0)->getVertexCount() == 24);
irr::video::S3DVertex vertices[24];
std::memcpy(vertices, sm.getMesh()->getMeshBuffer(0)->getVertices(),
24 * sizeof(irr::video::S3DVertex));
CHECK(vertices[0].Pos == irr::core::vector3df{-10.0f, -10.0f, -10.0f});
CHECK(vertices[3].Pos == irr::core::vector3df{-10.0f, 10.0f, -10.0f});
CHECK(vertices[6].Pos == irr::core::vector3df{-10.0f, -10.0f, 10.0f});
CHECK(vertices[9].Pos == irr::core::vector3df{-10.0f, 10.0f, 10.0f});
CHECK(vertices[12].Pos == irr::core::vector3df{10.0f, -10.0f, -10.0f});
CHECK(vertices[15].Pos == irr::core::vector3df{10.0f, 10.0f, -10.0f});
CHECK(vertices[18].Pos == irr::core::vector3df{10.0f, -10.0f, 10.0f});
CHECK(vertices[21].Pos == irr::core::vector3df{10.0f, 10.0f, 10.0f});
auto vertices = static_cast<const irr::video::S3DVertex *>(
sm.getMesh()->getMeshBuffer(0)->getVertices());
CHECK(vertices[0].Pos == v3f{-10.0f, -10.0f, -10.0f});
CHECK(vertices[3].Pos == v3f{-10.0f, 10.0f, -10.0f});
CHECK(vertices[6].Pos == v3f{-10.0f, -10.0f, 10.0f});
CHECK(vertices[9].Pos == v3f{-10.0f, 10.0f, 10.0f});
CHECK(vertices[12].Pos == v3f{10.0f, -10.0f, -10.0f});
CHECK(vertices[15].Pos == v3f{10.0f, 10.0f, -10.0f});
CHECK(vertices[18].Pos == v3f{10.0f, -10.0f, 10.0f});
CHECK(vertices[21].Pos == v3f{10.0f, 10.0f, 10.0f});
}
SECTION("vertex indices are correct") {
REQUIRE(sm.getMesh()->getMeshBuffer(0)->getIndexCount() == 36);
irr::u16 indices[36];
std::memcpy(indices, sm.getMesh()->getMeshBuffer(0)->getIndices(),
36 * sizeof(irr::u16));
auto indices = static_cast<const irr::u16 *>(
sm.getMesh()->getMeshBuffer(0)->getIndices());
CHECK(indices[0] == 16);
CHECK(indices[1] == 5);
CHECK(indices[2] == 22);
@ -126,28 +125,26 @@ TEST_CASE("blender cube") {
SECTION("vertex normals are correct") {
REQUIRE(sm.getMesh()->getMeshBuffer(0)->getVertexCount() == 24);
irr::video::S3DVertex vertices[24];
std::memcpy(vertices, sm.getMesh()->getMeshBuffer(0)->getVertices(),
24 * sizeof(irr::video::S3DVertex));
CHECK(vertices[0].Normal == irr::core::vector3df{-1.0f, 0.0f, 0.0f});
CHECK(vertices[1].Normal == irr::core::vector3df{0.0f, -1.0f, 0.0f});
CHECK(vertices[2].Normal == irr::core::vector3df{0.0f, 0.0f, -1.0f});
CHECK(vertices[3].Normal == irr::core::vector3df{-1.0f, 0.0f, 0.0f});
CHECK(vertices[6].Normal == irr::core::vector3df{-1.0f, 0.0f, 0.0f});
CHECK(vertices[23].Normal == irr::core::vector3df{1.0f, 0.0f, 0.0f});
auto vertices = static_cast<const irr::video::S3DVertex *>(
sm.getMesh()->getMeshBuffer(0)->getVertices());
CHECK(vertices[0].Normal == v3f{-1.0f, 0.0f, 0.0f});
CHECK(vertices[1].Normal == v3f{0.0f, -1.0f, 0.0f});
CHECK(vertices[2].Normal == v3f{0.0f, 0.0f, -1.0f});
CHECK(vertices[3].Normal == v3f{-1.0f, 0.0f, 0.0f});
CHECK(vertices[6].Normal == v3f{-1.0f, 0.0f, 0.0f});
CHECK(vertices[23].Normal == v3f{1.0f, 0.0f, 0.0f});
}
SECTION("texture coords are correct") {
REQUIRE(sm.getMesh()->getMeshBuffer(0)->getVertexCount() == 24);
irr::video::S3DVertex vertices[24];
std::memcpy(vertices, sm.getMesh()->getMeshBuffer(0)->getVertices(),
24 * sizeof(irr::video::S3DVertex));
CHECK(vertices[0].TCoords == irr::core::vector2df{0.375f, 1.0f});
CHECK(vertices[1].TCoords == irr::core::vector2df{0.125f, 0.25f});
CHECK(vertices[2].TCoords == irr::core::vector2df{0.375f, 0.0f});
CHECK(vertices[3].TCoords == irr::core::vector2df{0.6250f, 1.0f});
CHECK(vertices[6].TCoords == irr::core::vector2df{0.375f, 0.75f});
auto vertices = static_cast<const irr::video::S3DVertex *>(
sm.getMesh()->getMeshBuffer(0)->getVertices());
CHECK(vertices[0].TCoords == v2f{0.375f, 1.0f});
CHECK(vertices[1].TCoords == v2f{0.125f, 0.25f});
CHECK(vertices[2].TCoords == v2f{0.375f, 0.0f});
CHECK(vertices[3].TCoords == v2f{0.6250f, 1.0f});
CHECK(vertices[6].TCoords == v2f{0.375f, 0.75f});
}
}
@ -168,18 +165,17 @@ TEST_CASE("blender cube scaled") {
SECTION("Scaling is correct") {
REQUIRE(sm.getMesh()->getMeshBuffer(0)->getVertexCount() == 24);
irr::video::S3DVertex vertices[24];
std::memcpy(vertices, sm.getMesh()->getMeshBuffer(0)->getVertices(),
24 * sizeof(irr::video::S3DVertex));
auto vertices = static_cast<const irr::video::S3DVertex *>(
sm.getMesh()->getMeshBuffer(0)->getVertices());
CHECK(vertices[0].Pos == irr::core::vector3df{-150.0f, -1.0f, -21.5f});
CHECK(vertices[3].Pos == irr::core::vector3df{-150.0f, 1.0f, -21.5f});
CHECK(vertices[6].Pos == irr::core::vector3df{-150.0f, -1.0f, 21.5f});
CHECK(vertices[9].Pos == irr::core::vector3df{-150.0f, 1.0f, 21.5f});
CHECK(vertices[12].Pos == irr::core::vector3df{150.0f, -1.0f, -21.5f});
CHECK(vertices[15].Pos == irr::core::vector3df{150.0f, 1.0f, -21.5f});
CHECK(vertices[18].Pos == irr::core::vector3df{150.0f, -1.0f, 21.5f});
CHECK(vertices[21].Pos == irr::core::vector3df{150.0f, 1.0f, 21.5f});
CHECK(vertices[0].Pos == v3f{-150.0f, -1.0f, -21.5f});
CHECK(vertices[3].Pos == v3f{-150.0f, 1.0f, -21.5f});
CHECK(vertices[6].Pos == v3f{-150.0f, -1.0f, 21.5f});
CHECK(vertices[9].Pos == v3f{-150.0f, 1.0f, 21.5f});
CHECK(vertices[12].Pos == v3f{150.0f, -1.0f, -21.5f});
CHECK(vertices[15].Pos == v3f{150.0f, 1.0f, -21.5f});
CHECK(vertices[18].Pos == v3f{150.0f, -1.0f, 21.5f});
CHECK(vertices[21].Pos == v3f{150.0f, 1.0f, 21.5f});
}
}
@ -190,23 +186,22 @@ TEST_CASE("blender cube matrix transform") {
SECTION("Transformation is correct") {
REQUIRE(sm.getMesh()->getMeshBuffer(0)->getVertexCount() == 24);
irr::video::S3DVertex vertices[24];
std::memcpy(vertices, sm.getMesh()->getMeshBuffer(0)->getVertices(),
24 * sizeof(irr::video::S3DVertex));
const auto checkVertex = [&](const std::size_t i, irr::core::vector3df vec) {
auto vertices = static_cast<const irr::video::S3DVertex *>(
sm.getMesh()->getMeshBuffer(0)->getVertices());
const auto checkVertex = [&](const std::size_t i, v3f vec) {
// The transform scales by (1, 2, 3) and translates by (4, 5, 6).
CHECK(vertices[i].Pos == vec * irr::core::vector3df{1, 2, 3}
CHECK(vertices[i].Pos == vec * v3f{1, 2, 3}
// The -6 is due to the coordinate system conversion.
+ irr::core::vector3df{4, 5, -6});
+ v3f{4, 5, -6});
};
checkVertex(0, irr::core::vector3df{-1, -1, -1});
checkVertex(3, irr::core::vector3df{-1, 1, -1});
checkVertex(6, irr::core::vector3df{-1, -1, 1});
checkVertex(9, irr::core::vector3df{-1, 1, 1});
checkVertex(12, irr::core::vector3df{1, -1, -1});
checkVertex(15, irr::core::vector3df{1, 1, -1});
checkVertex(18, irr::core::vector3df{1, -1, 1});
checkVertex(21, irr::core::vector3df{1, 1, 1});
checkVertex(0, v3f{-1, -1, -1});
checkVertex(3, v3f{-1, 1, -1});
checkVertex(6, v3f{-1, -1, 1});
checkVertex(9, v3f{-1, 1, 1});
checkVertex(12, v3f{1, -1, -1});
checkVertex(15, v3f{1, 1, -1});
checkVertex(18, v3f{1, -1, 1});
checkVertex(21, v3f{1, 1, 1});
}
}
@ -217,146 +212,148 @@ TEST_CASE("snow man") {
SECTION("vertex coordinates are correct for all buffers") {
REQUIRE(sm.getMesh()->getMeshBuffer(0)->getVertexCount() == 24);
irr::video::S3DVertex vertices[24];
std::memcpy(vertices, sm.getMesh()->getMeshBuffer(0)->getVertices(),
24 * sizeof(irr::video::S3DVertex));
CHECK(vertices[0].Pos == irr::core::vector3df{3.0f, 24.0f, -3.0f});
CHECK(vertices[3].Pos == irr::core::vector3df{3.0f, 18.0f, 3.0f});
CHECK(vertices[6].Pos == irr::core::vector3df{-3.0f, 18.0f, -3.0f});
CHECK(vertices[9].Pos == irr::core::vector3df{3.0f, 24.0f, 3.0f});
CHECK(vertices[12].Pos == irr::core::vector3df{3.0f, 18.0f, -3.0f});
CHECK(vertices[15].Pos == irr::core::vector3df{-3.0f, 18.0f, 3.0f});
CHECK(vertices[18].Pos == irr::core::vector3df{3.0f, 18.0f, -3.0f});
CHECK(vertices[21].Pos == irr::core::vector3df{3.0f, 18.0f, 3.0f});
REQUIRE(sm.getMesh()->getMeshBuffer(1)->getVertexCount() == 24);
std::memcpy(vertices, sm.getMesh()->getMeshBuffer(1)->getVertices(),
24 * sizeof(irr::video::S3DVertex));
CHECK(vertices[2].Pos == irr::core::vector3df{5.0f, 10.0f, 5.0f});
CHECK(vertices[3].Pos == irr::core::vector3df{5.0f, 0.0f, 5.0f});
CHECK(vertices[7].Pos == irr::core::vector3df{-5.0f, 0.0f, 5.0f});
CHECK(vertices[8].Pos == irr::core::vector3df{5.0f, 10.0f, -5.0f});
CHECK(vertices[14].Pos == irr::core::vector3df{5.0f, 0.0f, 5.0f});
CHECK(vertices[16].Pos == irr::core::vector3df{5.0f, 10.0f, -5.0f});
CHECK(vertices[22].Pos == irr::core::vector3df{-5.0f, 10.0f, 5.0f});
CHECK(vertices[23].Pos == irr::core::vector3df{-5.0f, 0.0f, 5.0f});
REQUIRE(sm.getMesh()->getMeshBuffer(2)->getVertexCount() == 24);
std::memcpy(vertices, sm.getMesh()->getMeshBuffer(2)->getVertices(),
24 * sizeof(irr::video::S3DVertex));
CHECK(vertices[1].Pos == irr::core::vector3df{4.0f, 10.0f, -4.0f});
CHECK(vertices[2].Pos == irr::core::vector3df{4.0f, 18.0f, 4.0f});
CHECK(vertices[3].Pos == irr::core::vector3df{4.0f, 10.0f, 4.0f});
CHECK(vertices[10].Pos == irr::core::vector3df{-4.0f, 18.0f, -4.0f});
CHECK(vertices[11].Pos == irr::core::vector3df{-4.0f, 18.0f, 4.0f});
CHECK(vertices[12].Pos == irr::core::vector3df{4.0f, 10.0f, -4.0f});
CHECK(vertices[17].Pos == irr::core::vector3df{-4.0f, 18.0f, -4.0f});
CHECK(vertices[18].Pos == irr::core::vector3df{4.0f, 10.0f, -4.0f});
{
auto vertices = static_cast<const irr::video::S3DVertex *>(
sm.getMesh()->getMeshBuffer(0)->getVertices());
CHECK(vertices[0].Pos == v3f{3.0f, 24.0f, -3.0f});
CHECK(vertices[3].Pos == v3f{3.0f, 18.0f, 3.0f});
CHECK(vertices[6].Pos == v3f{-3.0f, 18.0f, -3.0f});
CHECK(vertices[9].Pos == v3f{3.0f, 24.0f, 3.0f});
CHECK(vertices[12].Pos == v3f{3.0f, 18.0f, -3.0f});
CHECK(vertices[15].Pos == v3f{-3.0f, 18.0f, 3.0f});
CHECK(vertices[18].Pos == v3f{3.0f, 18.0f, -3.0f});
CHECK(vertices[21].Pos == v3f{3.0f, 18.0f, 3.0f});
}
{
REQUIRE(sm.getMesh()->getMeshBuffer(1)->getVertexCount() == 24);
auto vertices = static_cast<const irr::video::S3DVertex *>(
sm.getMesh()->getMeshBuffer(1)->getVertices());
CHECK(vertices[2].Pos == v3f{5.0f, 10.0f, 5.0f});
CHECK(vertices[3].Pos == v3f{5.0f, 0.0f, 5.0f});
CHECK(vertices[7].Pos == v3f{-5.0f, 0.0f, 5.0f});
CHECK(vertices[8].Pos == v3f{5.0f, 10.0f, -5.0f});
CHECK(vertices[14].Pos == v3f{5.0f, 0.0f, 5.0f});
CHECK(vertices[16].Pos == v3f{5.0f, 10.0f, -5.0f});
CHECK(vertices[22].Pos == v3f{-5.0f, 10.0f, 5.0f});
CHECK(vertices[23].Pos == v3f{-5.0f, 0.0f, 5.0f});
}
{
REQUIRE(sm.getMesh()->getMeshBuffer(2)->getVertexCount() == 24);
auto vertices = static_cast<const irr::video::S3DVertex *>(
sm.getMesh()->getMeshBuffer(2)->getVertices());
CHECK(vertices[1].Pos == v3f{4.0f, 10.0f, -4.0f});
CHECK(vertices[2].Pos == v3f{4.0f, 18.0f, 4.0f});
CHECK(vertices[3].Pos == v3f{4.0f, 10.0f, 4.0f});
CHECK(vertices[10].Pos == v3f{-4.0f, 18.0f, -4.0f});
CHECK(vertices[11].Pos == v3f{-4.0f, 18.0f, 4.0f});
CHECK(vertices[12].Pos == v3f{4.0f, 10.0f, -4.0f});
CHECK(vertices[17].Pos == v3f{-4.0f, 18.0f, -4.0f});
CHECK(vertices[18].Pos == v3f{4.0f, 10.0f, -4.0f});
}
}
SECTION("vertex indices are correct for all buffers") {
REQUIRE(sm.getMesh()->getMeshBuffer(0)->getIndexCount() == 36);
irr::u16 indices[36];
std::memcpy(indices, sm.getMesh()->getMeshBuffer(0)->getIndices(),
36 * sizeof(irr::u16));
CHECK(indices[0] == 23);
CHECK(indices[1] == 21);
CHECK(indices[2] == 22);
CHECK(indices[35] == 2);
REQUIRE(sm.getMesh()->getMeshBuffer(1)->getIndexCount() == 36);
std::memcpy(indices, sm.getMesh()->getMeshBuffer(1)->getIndices(),
36 * sizeof(irr::u16));
CHECK(indices[10] == 16);
CHECK(indices[11] == 18);
CHECK(indices[15] == 13);
CHECK(indices[27] == 5);
REQUIRE(sm.getMesh()->getMeshBuffer(2)->getIndexCount() == 36);
std::memcpy(indices, sm.getMesh()->getMeshBuffer(2)->getIndices(),
36 * sizeof(irr::u16));
CHECK(indices[26] == 6);
CHECK(indices[27] == 5);
CHECK(indices[29] == 6);
CHECK(indices[32] == 2);
{
REQUIRE(sm.getMesh()->getMeshBuffer(0)->getIndexCount() == 36);
auto indices = static_cast<const irr::u16 *>(
sm.getMesh()->getMeshBuffer(0)->getIndices());
CHECK(indices[0] == 23);
CHECK(indices[1] == 21);
CHECK(indices[2] == 22);
CHECK(indices[35] == 2);
}
{
REQUIRE(sm.getMesh()->getMeshBuffer(1)->getIndexCount() == 36);
auto indices = static_cast<const irr::u16 *>(
sm.getMesh()->getMeshBuffer(1)->getIndices());
CHECK(indices[10] == 16);
CHECK(indices[11] == 18);
CHECK(indices[15] == 13);
CHECK(indices[27] == 5);
}
{
REQUIRE(sm.getMesh()->getMeshBuffer(2)->getIndexCount() == 36);
auto indices = static_cast<const irr::u16 *>(
sm.getMesh()->getMeshBuffer(2)->getIndices());
CHECK(indices[26] == 6);
CHECK(indices[27] == 5);
CHECK(indices[29] == 6);
CHECK(indices[32] == 2);
}
}
SECTION("vertex normals are correct for all buffers") {
REQUIRE(sm.getMesh()->getMeshBuffer(0)->getVertexCount() == 24);
irr::video::S3DVertex vertices[24];
std::memcpy(vertices, sm.getMesh()->getMeshBuffer(0)->getVertices(),
24 * sizeof(irr::video::S3DVertex));
CHECK(vertices[0].Normal == irr::core::vector3df{1.0f, 0.0f, -0.0f});
CHECK(vertices[1].Normal == irr::core::vector3df{1.0f, 0.0f, -0.0f});
CHECK(vertices[2].Normal == irr::core::vector3df{1.0f, 0.0f, -0.0f});
CHECK(vertices[3].Normal == irr::core::vector3df{1.0f, 0.0f, -0.0f});
CHECK(vertices[6].Normal == irr::core::vector3df{-1.0f, 0.0f, -0.0f});
CHECK(vertices[23].Normal == irr::core::vector3df{0.0f, 0.0f, 1.0f});
REQUIRE(sm.getMesh()->getMeshBuffer(1)->getVertexCount() == 24);
std::memcpy(vertices, sm.getMesh()->getMeshBuffer(1)->getVertices(),
24 * sizeof(irr::video::S3DVertex));
CHECK(vertices[0].Normal == irr::core::vector3df{1.0f, 0.0f, -0.0f});
CHECK(vertices[1].Normal == irr::core::vector3df{1.0f, 0.0f, -0.0f});
CHECK(vertices[3].Normal == irr::core::vector3df{1.0f, 0.0f, -0.0f});
CHECK(vertices[6].Normal == irr::core::vector3df{-1.0f, 0.0f, -0.0f});
CHECK(vertices[7].Normal == irr::core::vector3df{-1.0f, 0.0f, -0.0f});
CHECK(vertices[22].Normal == irr::core::vector3df{0.0f, 0.0f, 1.0f});
REQUIRE(sm.getMesh()->getMeshBuffer(2)->getVertexCount() == 24);
std::memcpy(vertices, sm.getMesh()->getMeshBuffer(2)->getVertices(),
24 * sizeof(irr::video::S3DVertex));
CHECK(vertices[3].Normal == irr::core::vector3df{1.0f, 0.0f, -0.0f});
CHECK(vertices[4].Normal == irr::core::vector3df{-1.0f, 0.0f, -0.0f});
CHECK(vertices[5].Normal == irr::core::vector3df{-1.0f, 0.0f, -0.0f});
CHECK(vertices[10].Normal == irr::core::vector3df{0.0f, 1.0f, -0.0f});
CHECK(vertices[11].Normal == irr::core::vector3df{0.0f, 1.0f, -0.0f});
CHECK(vertices[19].Normal == irr::core::vector3df{0.0f, 0.0f, -1.0f});
{
REQUIRE(sm.getMesh()->getMeshBuffer(0)->getVertexCount() == 24);
auto vertices = static_cast<const irr::video::S3DVertex *>(
sm.getMesh()->getMeshBuffer(0)->getVertices());
CHECK(vertices[0].Normal == v3f{1.0f, 0.0f, -0.0f});
CHECK(vertices[1].Normal == v3f{1.0f, 0.0f, -0.0f});
CHECK(vertices[2].Normal == v3f{1.0f, 0.0f, -0.0f});
CHECK(vertices[3].Normal == v3f{1.0f, 0.0f, -0.0f});
CHECK(vertices[6].Normal == v3f{-1.0f, 0.0f, -0.0f});
CHECK(vertices[23].Normal == v3f{0.0f, 0.0f, 1.0f});
}
{
REQUIRE(sm.getMesh()->getMeshBuffer(1)->getVertexCount() == 24);
auto vertices = static_cast<const irr::video::S3DVertex *>(
sm.getMesh()->getMeshBuffer(1)->getVertices());
CHECK(vertices[0].Normal == v3f{1.0f, 0.0f, -0.0f});
CHECK(vertices[1].Normal == v3f{1.0f, 0.0f, -0.0f});
CHECK(vertices[3].Normal == v3f{1.0f, 0.0f, -0.0f});
CHECK(vertices[6].Normal == v3f{-1.0f, 0.0f, -0.0f});
CHECK(vertices[7].Normal == v3f{-1.0f, 0.0f, -0.0f});
CHECK(vertices[22].Normal == v3f{0.0f, 0.0f, 1.0f});
}
{
REQUIRE(sm.getMesh()->getMeshBuffer(2)->getVertexCount() == 24);
auto vertices = static_cast<const irr::video::S3DVertex *>(
sm.getMesh()->getMeshBuffer(2)->getVertices());
CHECK(vertices[3].Normal == v3f{1.0f, 0.0f, -0.0f});
CHECK(vertices[4].Normal == v3f{-1.0f, 0.0f, -0.0f});
CHECK(vertices[5].Normal == v3f{-1.0f, 0.0f, -0.0f});
CHECK(vertices[10].Normal == v3f{0.0f, 1.0f, -0.0f});
CHECK(vertices[11].Normal == v3f{0.0f, 1.0f, -0.0f});
CHECK(vertices[19].Normal == v3f{0.0f, 0.0f, -1.0f});
}
}
SECTION("texture coords are correct for all buffers") {
REQUIRE(sm.getMesh()->getMeshBuffer(0)->getVertexCount() == 24);
irr::video::S3DVertex vertices[24];
std::memcpy(vertices, sm.getMesh()->getMeshBuffer(0)->getVertices(),
24 * sizeof(irr::video::S3DVertex));
{
REQUIRE(sm.getMesh()->getMeshBuffer(0)->getVertexCount() == 24);
auto vertices = static_cast<const irr::video::S3DVertex *>(
sm.getMesh()->getMeshBuffer(0)->getVertices());
CHECK(vertices[0].TCoords == v2f{0.583333313f, 0.791666686f});
CHECK(vertices[1].TCoords == v2f{0.583333313f, 0.666666686f});
CHECK(vertices[2].TCoords == v2f{0.708333313f, 0.791666686f});
CHECK(vertices[5].TCoords == v2f{0.375f, 0.416666657f});
CHECK(vertices[6].TCoords == v2f{0.5f, 0.291666657f});
CHECK(vertices[19].TCoords == v2f{0.708333313f, 0.75f});
}
{
REQUIRE(sm.getMesh()->getMeshBuffer(1)->getVertexCount() == 24);
auto vertices = static_cast<const irr::video::S3DVertex *>(
sm.getMesh()->getMeshBuffer(1)->getVertices());
INFO("coords should be " << vertices[0].TCoords.X << ' ' << vertices[0].TCoords.Y);
CHECK(vertices[0].TCoords == irr::core::vector2df{0.583333313f, 0.791666686f});
CHECK(vertices[1].TCoords == irr::core::vector2df{0.583333313f, 0.666666686f});
CHECK(vertices[2].TCoords == irr::core::vector2df{0.708333313f, 0.791666686f});
CHECK(vertices[5].TCoords == irr::core::vector2df{0.375f, 0.416666657f});
CHECK(vertices[6].TCoords == irr::core::vector2df{0.5f, 0.291666657f});
CHECK(vertices[19].TCoords == irr::core::vector2df{0.708333313f, 0.75f});
REQUIRE(sm.getMesh()->getMeshBuffer(1)->getVertexCount() == 24);
std::memcpy(vertices, sm.getMesh()->getMeshBuffer(1)->getVertices(),
24 * sizeof(irr::video::S3DVertex));
CHECK(vertices[1].TCoords == irr::core::vector2df{0.0f, 0.791666686f});
CHECK(vertices[4].TCoords == irr::core::vector2df{0.208333328f, 0.791666686f});
CHECK(vertices[5].TCoords == irr::core::vector2df{0.0f, 0.791666686f});
CHECK(vertices[6].TCoords == irr::core::vector2df{0.208333328f, 0.583333313f});
CHECK(vertices[12].TCoords == irr::core::vector2df{0.416666657f, 0.791666686f});
CHECK(vertices[15].TCoords == irr::core::vector2df{0.208333328f, 0.583333313f});
REQUIRE(sm.getMesh()->getMeshBuffer(2)->getVertexCount() == 24);
std::memcpy(vertices, sm.getMesh()->getMeshBuffer(2)->getVertices(),
24 * sizeof(irr::video::S3DVertex));
CHECK(vertices[10].TCoords == irr::core::vector2df{0.375f, 0.416666657f});
CHECK(vertices[11].TCoords == irr::core::vector2df{0.375f, 0.583333313f});
CHECK(vertices[12].TCoords == irr::core::vector2df{0.708333313f, 0.625f});
CHECK(vertices[17].TCoords == irr::core::vector2df{0.541666687f, 0.458333343f});
CHECK(vertices[20].TCoords == irr::core::vector2df{0.208333328f, 0.416666657f});
CHECK(vertices[22].TCoords == irr::core::vector2df{0.375f, 0.416666657f});
CHECK(vertices[1].TCoords == v2f{0.0f, 0.791666686f});
CHECK(vertices[4].TCoords == v2f{0.208333328f, 0.791666686f});
CHECK(vertices[5].TCoords == v2f{0.0f, 0.791666686f});
CHECK(vertices[6].TCoords == v2f{0.208333328f, 0.583333313f});
CHECK(vertices[12].TCoords == v2f{0.416666657f, 0.791666686f});
CHECK(vertices[15].TCoords == v2f{0.208333328f, 0.583333313f});
}
{
REQUIRE(sm.getMesh()->getMeshBuffer(2)->getVertexCount() == 24);
auto vertices = static_cast<const irr::video::S3DVertex *>(
sm.getMesh()->getMeshBuffer(2)->getVertices());
CHECK(vertices[10].TCoords == v2f{0.375f, 0.416666657f});
CHECK(vertices[11].TCoords == v2f{0.375f, 0.583333313f});
CHECK(vertices[12].TCoords == v2f{0.708333313f, 0.625f});
CHECK(vertices[17].TCoords == v2f{0.541666687f, 0.458333343f});
CHECK(vertices[20].TCoords == v2f{0.208333328f, 0.416666657f});
CHECK(vertices[22].TCoords == v2f{0.375f, 0.416666657f});
}
}
}