Fix mouse events sent to wrong GUI elements when dragging

This commit is contained in:
sfan5 2020-03-15 20:34:49 +01:00
parent 13ad8e2a09
commit 5a31d56c9f

@ -3661,7 +3661,8 @@ bool GUIFormSpecMenu::preprocessEvent(const SEvent& event)
// Mouse wheel and move events: send to hovered element instead of focused // Mouse wheel and move events: send to hovered element instead of focused
if (event.EventType == EET_MOUSE_INPUT_EVENT && if (event.EventType == EET_MOUSE_INPUT_EVENT &&
(event.MouseInput.Event == EMIE_MOUSE_WHEEL || (event.MouseInput.Event == EMIE_MOUSE_WHEEL ||
event.MouseInput.Event == EMIE_MOUSE_MOVED)) { (event.MouseInput.Event == EMIE_MOUSE_MOVED &&
event.MouseInput.ButtonStates == 0))) {
s32 x = event.MouseInput.X; s32 x = event.MouseInput.X;
s32 y = event.MouseInput.Y; s32 y = event.MouseInput.Y;
gui::IGUIElement *hovered = gui::IGUIElement *hovered =