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Refactor loading of Lua code with mod security
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17191a60fb
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@ -372,14 +372,16 @@ bool ScriptApiSecurity::isSecure(lua_State *L)
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return secure;
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}
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#define CHECK_FILE_ERR(ret, fp) \
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if (ret) { \
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lua_pushfstring(L, "%s: %s", path, strerror(errno)); \
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if (fp) std::fclose(fp); \
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return false; \
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bool ScriptApiSecurity::safeLoadString(lua_State *L, const std::string &code, const char *chunk_name)
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{
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if (code.size() > 0 && code[0] == LUA_SIGNATURE[0]) {
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lua_pushliteral(L, "Bytecode prohibited when mod security is enabled.");
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return false;
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}
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if (luaL_loadbuffer(L, code.data(), code.size(), chunk_name))
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return false;
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return true;
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}
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bool ScriptApiSecurity::safeLoadFile(lua_State *L, const char *path, const char *display_name)
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{
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@ -406,68 +408,49 @@ bool ScriptApiSecurity::safeLoadFile(lua_State *L, const char *path, const char
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int c = std::getc(fp);
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if (c == '#') {
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// Skip the first line
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while ((c = std::getc(fp)) != EOF && c != '\n');
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if (c == '\n') c = std::getc(fp);
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while ((c = std::getc(fp)) != EOF && c != '\n') {}
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if (c == '\n')
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std::getc(fp);
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start = std::ftell(fp);
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}
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if (c == LUA_SIGNATURE[0]) {
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lua_pushliteral(L, "Bytecode prohibited when mod security is enabled.");
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std::fclose(fp);
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if (path) {
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delete [] chunk_name;
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}
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return false;
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}
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// Read the file
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int ret = std::fseek(fp, 0, SEEK_END);
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if (ret) {
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lua_pushfstring(L, "%s: %s", path, strerror(errno));
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std::fclose(fp);
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if (path) {
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std::fclose(fp);
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delete [] chunk_name;
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}
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return false;
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}
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size_t size = std::ftell(fp) - start;
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char *code = new char[size];
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std::string code(size, '\0');
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ret = std::fseek(fp, start, SEEK_SET);
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if (ret) {
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lua_pushfstring(L, "%s: %s", path, strerror(errno));
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std::fclose(fp);
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delete [] code;
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if (path) {
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std::fclose(fp);
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delete [] chunk_name;
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}
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return false;
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}
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size_t num_read = std::fread(code, 1, size, fp);
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if (path) {
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size_t num_read = std::fread(&code[0], 1, size, fp);
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if (path)
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std::fclose(fp);
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}
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if (num_read != size) {
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lua_pushliteral(L, "Error reading file to load.");
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delete [] code;
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if (path) {
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if (path)
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delete [] chunk_name;
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}
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return false;
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}
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if (luaL_loadbuffer(L, code, size, chunk_name)) {
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delete [] code;
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return false;
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}
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delete [] code;
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if (path) {
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bool result = safeLoadString(L, code, chunk_name);
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if (path)
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delete [] chunk_name;
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}
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return true;
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return result;
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}
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@ -628,14 +611,9 @@ int ScriptApiSecurity::sl_g_load(lua_State *L)
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code += std::string(buf, len);
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lua_pop(L, 1); // Pop return value
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}
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if (code[0] == LUA_SIGNATURE[0]) {
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if (!safeLoadString(L, code, chunk_name)) {
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lua_pushnil(L);
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lua_pushliteral(L, "Bytecode prohibited when mod security is enabled.");
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return 2;
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}
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if (luaL_loadbuffer(L, code.data(), code.size(), chunk_name)) {
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lua_pushnil(L);
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lua_insert(L, lua_gettop(L) - 1);
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lua_insert(L, -2);
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return 2;
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}
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return 1;
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@ -694,15 +672,11 @@ int ScriptApiSecurity::sl_g_loadstring(lua_State *L)
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size_t size;
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const char *code = lua_tolstring(L, 1, &size);
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std::string code_s(code, size);
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if (size > 0 && code[0] == LUA_SIGNATURE[0]) {
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if (!safeLoadString(L, code_s, chunk_name)) {
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lua_pushnil(L);
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lua_pushliteral(L, "Bytecode prohibited when mod security is enabled.");
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return 2;
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}
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if (luaL_loadbuffer(L, code, size, chunk_name)) {
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lua_pushnil(L);
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lua_insert(L, lua_gettop(L) - 1);
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lua_insert(L, -2);
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return 2;
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}
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return 1;
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@ -50,6 +50,8 @@ public:
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void initializeSecurityClient();
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// Checks if the Lua state has been secured
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static bool isSecure(lua_State *L);
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// Loads a string as Lua code safely (doesn't allow bytecode).
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static bool safeLoadString(lua_State *L, const std::string &code, const char *chunk_name);
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// Loads a file as Lua code safely (doesn't allow bytecode).
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static bool safeLoadFile(lua_State *L, const char *path, const char *display_name = NULL);
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// Checks if mods are allowed to read (and optionally write) to the path
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