mirror of
https://github.com/minetest/minetest.git
synced 2024-12-03 13:03:45 +01:00
Added method to get all registered recipes for item(node)
This commit is contained in:
parent
ba78194636
commit
5af8acfa6e
@ -922,12 +922,17 @@ minetest.get_craft_result(input) -> output, decremented_input
|
||||
^ output.time = number, if unsuccessful: 0
|
||||
^ decremented_input = like input
|
||||
minetest.get_craft_recipe(output) -> input
|
||||
^ returns last registered recipe for output item (node)
|
||||
^ output is a node or item type such as 'default:torch'
|
||||
^ input.method = 'normal' or 'cooking' or 'fuel'
|
||||
^ input.width = for example 3
|
||||
^ input.items = for example { stack 1, stack 2, stack 3, stack 4,
|
||||
stack 5, stack 6, stack 7, stack 8, stack 9 }
|
||||
^ input.items = nil if no recipe found
|
||||
minetest.get_all_craft_recipes(output) -> table or nil
|
||||
^ returns table with all registered recipes for output item (node)
|
||||
^ returns nil if no recipe was found
|
||||
^ table entries have same format as minetest.get_craft_recipe
|
||||
minetest.handle_node_drops(pos, drops, digger)
|
||||
^ drops: list of itemstrings
|
||||
^ Handles drops from nodes after digging: Default action is to put them into
|
||||
|
@ -987,6 +987,43 @@ public:
|
||||
}
|
||||
return false;
|
||||
}
|
||||
virtual std::vector<CraftDefinition*> getCraftRecipes(CraftOutput &output,
|
||||
IGameDef *gamedef) const
|
||||
{
|
||||
std::vector<CraftDefinition*> recipes_list;
|
||||
CraftInput input;
|
||||
CraftOutput tmpout;
|
||||
tmpout.item = "";
|
||||
tmpout.time = 0;
|
||||
|
||||
for(std::vector<CraftDefinition*>::const_reverse_iterator
|
||||
i = m_craft_definitions.rbegin();
|
||||
i != m_craft_definitions.rend(); i++)
|
||||
{
|
||||
CraftDefinition *def = *i;
|
||||
|
||||
/*infostream<<"Checking "<<input.dump()<<std::endl
|
||||
<<" against "<<def->dump()<<std::endl;*/
|
||||
|
||||
try {
|
||||
tmpout = def->getOutput(input, gamedef);
|
||||
if(tmpout.item.substr(0,output.item.length()) == output.item)
|
||||
{
|
||||
// Get output, then decrement input (if requested)
|
||||
input = def->getInput(output, gamedef);
|
||||
recipes_list.push_back(*i);
|
||||
}
|
||||
}
|
||||
catch(SerializationError &e)
|
||||
{
|
||||
errorstream<<"getCraftResult: ERROR: "
|
||||
<<"Serialization error in recipe "
|
||||
<<def->dump()<<std::endl;
|
||||
// then go on with the next craft definition
|
||||
}
|
||||
}
|
||||
return recipes_list;
|
||||
}
|
||||
virtual std::string dump() const
|
||||
{
|
||||
std::ostringstream os(std::ios::binary);
|
||||
|
@ -358,6 +358,8 @@ public:
|
||||
bool decrementInput, IGameDef *gamedef) const=0;
|
||||
virtual bool getCraftRecipe(CraftInput &input, CraftOutput &output,
|
||||
IGameDef *gamedef) const=0;
|
||||
virtual std::vector<CraftDefinition*> getCraftRecipes(CraftOutput &output,
|
||||
IGameDef *gamedef) const=0;
|
||||
|
||||
// Print crafting recipes for debugging
|
||||
virtual std::string dump() const=0;
|
||||
@ -376,6 +378,8 @@ public:
|
||||
bool decrementInput, IGameDef *gamedef) const=0;
|
||||
virtual bool getCraftRecipe(CraftInput &input, CraftOutput &output,
|
||||
IGameDef *gamedef) const=0;
|
||||
virtual std::vector<CraftDefinition*> getCraftRecipes(CraftOutput &output,
|
||||
IGameDef *gamedef) const=0;
|
||||
|
||||
// Print crafting recipes for debugging
|
||||
virtual std::string dump() const=0;
|
||||
|
@ -1000,6 +1000,79 @@ static int l_notify_authentication_modified(lua_State *L)
|
||||
return 0;
|
||||
}
|
||||
|
||||
// get_craft_recipes(result item)
|
||||
static int l_get_all_craft_recipes(lua_State *L)
|
||||
{
|
||||
char tmp[20];
|
||||
int input_i = 1;
|
||||
std::string o_item = luaL_checkstring(L,input_i);
|
||||
IGameDef *gdef = get_server(L);
|
||||
ICraftDefManager *cdef = gdef->cdef();
|
||||
CraftInput input;
|
||||
CraftOutput output(o_item,0);
|
||||
std::vector<CraftDefinition*> recipes_list = cdef->getCraftRecipes(output, gdef);
|
||||
if (recipes_list.empty())
|
||||
{
|
||||
lua_pushnil(L);
|
||||
return 1;
|
||||
}
|
||||
// Get the table insert function
|
||||
lua_getglobal(L, "table");
|
||||
lua_getfield(L, -1, "insert");
|
||||
int table_insert = lua_gettop(L);
|
||||
lua_newtable(L);
|
||||
int table = lua_gettop(L);
|
||||
for(std::vector<CraftDefinition*>::const_iterator
|
||||
i = recipes_list.begin();
|
||||
i != recipes_list.end(); i++)
|
||||
{
|
||||
CraftOutput tmpout;
|
||||
tmpout.item = "";
|
||||
tmpout.time = 0;
|
||||
CraftDefinition *def = *i;
|
||||
tmpout = def->getOutput(input, gdef);
|
||||
if(tmpout.item.substr(0,output.item.length()) == output.item)
|
||||
{
|
||||
input = def->getInput(output, gdef);
|
||||
lua_pushvalue(L, table_insert);
|
||||
lua_pushvalue(L, table);
|
||||
lua_newtable(L);
|
||||
int k = 0;
|
||||
lua_newtable(L);
|
||||
for(std::vector<ItemStack>::const_iterator
|
||||
i = input.items.begin();
|
||||
i != input.items.end(); i++, k++)
|
||||
{
|
||||
if (i->empty()) continue;
|
||||
sprintf(tmp,"%d",k);
|
||||
lua_pushstring(L,tmp);
|
||||
lua_pushstring(L,i->name.c_str());
|
||||
lua_settable(L, -3);
|
||||
}
|
||||
lua_setfield(L, -2, "items");
|
||||
setintfield(L, -1, "width", input.width);
|
||||
switch (input.method)
|
||||
{
|
||||
case CRAFT_METHOD_NORMAL:
|
||||
lua_pushstring(L,"normal");
|
||||
break;
|
||||
case CRAFT_METHOD_COOKING:
|
||||
lua_pushstring(L,"cooking");
|
||||
break;
|
||||
case CRAFT_METHOD_FUEL:
|
||||
lua_pushstring(L,"fuel");
|
||||
break;
|
||||
default:
|
||||
lua_pushstring(L,"unknown");
|
||||
}
|
||||
lua_setfield(L, -2, "type");
|
||||
if(lua_pcall(L, 2, 0, 0))
|
||||
script_error(L, "error: %s", lua_tostring(L, -1));
|
||||
}
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
// rollback_get_last_node_actor(p, range, seconds) -> actor, p, seconds
|
||||
static int l_rollback_get_last_node_actor(lua_State *L)
|
||||
{
|
||||
@ -1086,6 +1159,7 @@ static const struct luaL_Reg minetest_f [] = {
|
||||
{"notify_authentication_modified", l_notify_authentication_modified},
|
||||
{"get_craft_result", l_get_craft_result},
|
||||
{"get_craft_recipe", l_get_craft_recipe},
|
||||
{"get_all_craft_recipes", l_get_all_craft_recipes},
|
||||
{"rollback_get_last_node_actor", l_rollback_get_last_node_actor},
|
||||
{"rollback_revert_actions_by", l_rollback_revert_actions_by},
|
||||
{NULL, NULL}
|
||||
|
Loading…
Reference in New Issue
Block a user