From 5baf379f40537060a1d5111905c7702d4563ee5c Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Diego=20Mart=C3=ADnez?= Date: Thu, 2 Oct 2014 13:30:32 -0300 Subject: [PATCH] Add better documentation for alternate drop definition to lua_api.txt. --- doc/lua_api.txt | 12 +++++++++++- 1 file changed, 11 insertions(+), 1 deletion(-) diff --git a/doc/lua_api.txt b/doc/lua_api.txt index 4c3a9d074..4db0dc40f 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -2423,7 +2423,6 @@ Node definition (register_node) diggable = true, -- If false, can never be dug climbable = false, -- If true, can be climbed on (ladder) buildable_to = false, -- If true, placed nodes can replace this node - drop = "", -- alternatively drop = { max_items = ..., items = { ... } } liquidtype = "none", -- "none"/"source"/"flowing" liquid_alternative_flowing = "", -- Flowing version of source liquid liquid_alternative_source = "", -- Source version of flowing liquid @@ -2446,6 +2445,17 @@ Node definition (register_node) dug = , place = , }, + drop = "", -- Name of dropped node when dug. Default is the node itself. + -- Alternatively: + drop = { + max_items = 1, -- Maximum number of items to drop. + items = { -- Choose max_items randomly from this list. + { + items = {"foo:bar", "baz:frob"}, -- Choose one item randomly from this list. + rarity = 1, -- Probability of getting is 1 / rarity. + }, + }, + }, on_construct = func(pos), ^ Node constructor; always called after adding node