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devtest: Fix deprecated alpha usage
This commit is contained in:
parent
83229921e5
commit
5c005ad081
@ -1,4 +1,4 @@
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local WATER_ALPHA = 160
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local WATER_ALPHA = "^[opacity:" .. 160
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local WATER_VISC = 1
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local WATER_VISC = 1
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local LAVA_VISC = 7
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local LAVA_VISC = 7
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@ -128,12 +128,12 @@ minetest.register_node("basenodes:water_source", {
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"Drowning damage: 1",
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"Drowning damage: 1",
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drawtype = "liquid",
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drawtype = "liquid",
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waving = 3,
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waving = 3,
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tiles = {"default_water.png"},
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tiles = {"default_water.png"..WATER_ALPHA},
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special_tiles = {
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special_tiles = {
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{name = "default_water.png", backface_culling = false},
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{name = "default_water.png"..WATER_ALPHA, backface_culling = false},
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{name = "default_water.png", backface_culling = true},
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{name = "default_water.png"..WATER_ALPHA, backface_culling = true},
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},
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},
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alpha = WATER_ALPHA,
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use_texture_alpha = "blend",
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paramtype = "light",
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paramtype = "light",
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walkable = false,
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walkable = false,
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pointable = false,
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pointable = false,
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@ -156,10 +156,12 @@ minetest.register_node("basenodes:water_flowing", {
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waving = 3,
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waving = 3,
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tiles = {"default_water_flowing.png"},
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tiles = {"default_water_flowing.png"},
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special_tiles = {
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special_tiles = {
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{name = "default_water_flowing.png", backface_culling = false},
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{name = "default_water_flowing.png"..WATER_ALPHA,
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{name = "default_water_flowing.png", backface_culling = false},
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backface_culling = false},
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{name = "default_water_flowing.png"..WATER_ALPHA,
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backface_culling = false},
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},
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},
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alpha = WATER_ALPHA,
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use_texture_alpha = "blend",
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paramtype = "light",
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paramtype = "light",
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paramtype2 = "flowingliquid",
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paramtype2 = "flowingliquid",
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walkable = false,
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walkable = false,
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@ -181,12 +183,12 @@ minetest.register_node("basenodes:river_water_source", {
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"Drowning damage: 1",
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"Drowning damage: 1",
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drawtype = "liquid",
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drawtype = "liquid",
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waving = 3,
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waving = 3,
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tiles = { "default_river_water.png" },
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tiles = { "default_river_water.png"..WATER_ALPHA },
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special_tiles = {
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special_tiles = {
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{name = "default_river_water.png", backface_culling = false},
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{name = "default_river_water.png"..WATER_ALPHA, backface_culling = false},
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{name = "default_river_water.png", backface_culling = true},
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{name = "default_river_water.png"..WATER_ALPHA, backface_culling = true},
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},
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},
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alpha = WATER_ALPHA,
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use_texture_alpha = "blend",
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paramtype = "light",
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paramtype = "light",
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walkable = false,
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walkable = false,
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pointable = false,
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pointable = false,
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@ -209,12 +211,14 @@ minetest.register_node("basenodes:river_water_flowing", {
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"Drowning damage: 1",
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"Drowning damage: 1",
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drawtype = "flowingliquid",
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drawtype = "flowingliquid",
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waving = 3,
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waving = 3,
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tiles = {"default_river_water_flowing.png"},
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tiles = {"default_river_water_flowing.png"..WATER_ALPHA},
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special_tiles = {
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special_tiles = {
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{name = "default_river_water_flowing.png", backface_culling = false},
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{name = "default_river_water_flowing.png"..WATER_ALPHA,
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{name = "default_river_water_flowing.png", backface_culling = false},
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backface_culling = false},
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{name = "default_river_water_flowing.png"..WATER_ALPHA,
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backface_culling = false},
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},
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},
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alpha = WATER_ALPHA,
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use_texture_alpha = "blend",
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paramtype = "light",
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paramtype = "light",
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paramtype2 = "flowingliquid",
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paramtype2 = "flowingliquid",
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walkable = false,
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walkable = false,
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@ -60,11 +60,13 @@ minetest.register_node("soundstuff:footstep_liquid", {
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description = "Liquid Footstep Sound Node",
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description = "Liquid Footstep Sound Node",
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drawtype = "liquid",
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drawtype = "liquid",
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tiles = {
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tiles = {
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"soundstuff_node_sound.png^[colorize:#0000FF:127",
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"soundstuff_node_sound.png^[colorize:#0000FF:127^[opacity:190",
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},
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},
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special_tiles = {
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special_tiles = {
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{name = "soundstuff_node_sound.png^[colorize:#0000FF:127", backface_culling = false},
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{name = "soundstuff_node_sound.png^[colorize:#0000FF:127^[opacity:190",
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{name = "soundstuff_node_sound.png^[colorize:#0000FF:127", backface_culling = true},
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backface_culling = false},
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{name = "soundstuff_node_sound.png^[colorize:#0000FF:127^[opacity:190",
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backface_culling = true},
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},
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},
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liquids_pointable = true,
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liquids_pointable = true,
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liquidtype = "source",
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liquidtype = "source",
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@ -73,7 +75,7 @@ minetest.register_node("soundstuff:footstep_liquid", {
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liquid_renewable = false,
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liquid_renewable = false,
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liquid_range = 0,
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liquid_range = 0,
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liquid_viscosity = 0,
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liquid_viscosity = 0,
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alpha = 190,
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use_texture_alpha = "blend",
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paramtype = "light",
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paramtype = "light",
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walkable = false,
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walkable = false,
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pointable = false,
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pointable = false,
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@ -92,7 +94,6 @@ minetest.register_node("soundstuff:footstep_climbable", {
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tiles = {
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tiles = {
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"soundstuff_node_climbable.png",
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"soundstuff_node_climbable.png",
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},
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},
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alpha = 120,
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paramtype = "light",
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paramtype = "light",
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sunlight_propagates = true,
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sunlight_propagates = true,
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walkable = false,
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walkable = false,
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@ -364,7 +364,7 @@ for r = 0, 8 do
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{name="testnodes_liquidsource_r"..r..".png^[colorize:#FFFFFF:100", backface_culling=false},
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{name="testnodes_liquidsource_r"..r..".png^[colorize:#FFFFFF:100", backface_culling=false},
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{name="testnodes_liquidsource_r"..r..".png^[colorize:#FFFFFF:100", backface_culling=true},
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{name="testnodes_liquidsource_r"..r..".png^[colorize:#FFFFFF:100", backface_culling=true},
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},
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},
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use_texture_alpha = true,
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use_texture_alpha = "blend",
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walkable = false,
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walkable = false,
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@ -386,7 +386,7 @@ for r = 0, 8 do
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{name="testnodes_liquidflowing_r"..r..".png^[colorize:#FFFFFF:100", backface_culling=false},
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{name="testnodes_liquidflowing_r"..r..".png^[colorize:#FFFFFF:100", backface_culling=false},
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{name="testnodes_liquidflowing_r"..r..".png^[colorize:#FFFFFF:100", backface_culling=false},
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{name="testnodes_liquidflowing_r"..r..".png^[colorize:#FFFFFF:100", backface_culling=false},
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},
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},
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use_texture_alpha = true,
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use_texture_alpha = "blend",
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walkable = false,
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walkable = false,
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@ -411,7 +411,7 @@ minetest.register_node("testnodes:liquid_waving", {
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{name="testnodes_liquidsource.png^[colorize:#0000FF:127", backface_culling=false},
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{name="testnodes_liquidsource.png^[colorize:#0000FF:127", backface_culling=false},
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{name="testnodes_liquidsource.png^[colorize:#0000FF:127", backface_culling=true},
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{name="testnodes_liquidsource.png^[colorize:#0000FF:127", backface_culling=true},
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},
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},
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use_texture_alpha = true,
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use_texture_alpha = "blend",
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waving = 3,
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waving = 3,
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@ -434,7 +434,7 @@ minetest.register_node("testnodes:liquid_flowing_waving", {
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{name="testnodes_liquidflowing.png^[colorize:#0000FF:127", backface_culling=false},
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{name="testnodes_liquidflowing.png^[colorize:#0000FF:127", backface_culling=false},
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{name="testnodes_liquidflowing.png^[colorize:#0000FF:127", backface_culling=false},
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{name="testnodes_liquidflowing.png^[colorize:#0000FF:127", backface_culling=false},
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},
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},
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use_texture_alpha = true,
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use_texture_alpha = "blend",
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waving = 3,
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waving = 3,
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@ -9,7 +9,7 @@ for d=0, 8 do
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{name = "testnodes_liquidsource_r"..d..".png", backface_culling = false},
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{name = "testnodes_liquidsource_r"..d..".png", backface_culling = false},
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{name = "testnodes_liquidsource_r"..d..".png", backface_culling = true},
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{name = "testnodes_liquidsource_r"..d..".png", backface_culling = true},
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},
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},
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alpha = 192,
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use_texture_alpha = "blend",
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paramtype = "light",
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paramtype = "light",
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walkable = false,
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walkable = false,
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buildable_to = true,
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buildable_to = true,
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@ -28,7 +28,7 @@ for d=0, 8 do
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{name = "testnodes_liquidflowing_r"..d..".png", backface_culling = false},
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{name = "testnodes_liquidflowing_r"..d..".png", backface_culling = false},
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{name = "testnodes_liquidflowing_r"..d..".png", backface_culling = false},
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{name = "testnodes_liquidflowing_r"..d..".png", backface_culling = false},
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},
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},
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alpha = 192,
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use_texture_alpha = "blend",
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paramtype = "light",
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paramtype = "light",
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paramtype2 = "flowingliquid",
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paramtype2 = "flowingliquid",
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walkable = false,
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walkable = false,
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@ -49,7 +49,7 @@ for d=0, 8 do
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{name = "testnodes_liquidsource_r"..d..".png"..mod, backface_culling = false},
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{name = "testnodes_liquidsource_r"..d..".png"..mod, backface_culling = false},
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{name = "testnodes_liquidsource_r"..d..".png"..mod, backface_culling = true},
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{name = "testnodes_liquidsource_r"..d..".png"..mod, backface_culling = true},
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},
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},
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alpha = 192,
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use_texture_alpha = "blend",
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paramtype = "light",
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paramtype = "light",
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walkable = false,
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walkable = false,
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buildable_to = true,
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buildable_to = true,
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@ -68,7 +68,7 @@ for d=0, 8 do
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{name = "testnodes_liquidflowing_r"..d..".png"..mod, backface_culling = false},
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{name = "testnodes_liquidflowing_r"..d..".png"..mod, backface_culling = false},
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{name = "testnodes_liquidflowing_r"..d..".png"..mod, backface_culling = false},
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{name = "testnodes_liquidflowing_r"..d..".png"..mod, backface_culling = false},
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},
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},
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alpha = 192,
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use_texture_alpha = "blend",
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paramtype = "light",
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paramtype = "light",
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paramtype2 = "flowingliquid",
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paramtype2 = "flowingliquid",
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walkable = false,
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walkable = false,
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@ -114,7 +114,7 @@ minetest.register_node("testnodes:liquid_nojump", {
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{name = "testnodes_liquidsource.png^[colorize:#FF0000:127", backface_culling = false},
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{name = "testnodes_liquidsource.png^[colorize:#FF0000:127", backface_culling = false},
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{name = "testnodes_liquidsource.png^[colorize:#FF0000:127", backface_culling = true},
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{name = "testnodes_liquidsource.png^[colorize:#FF0000:127", backface_culling = true},
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},
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},
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use_texture_alpha = true,
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use_texture_alpha = "blend",
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paramtype = "light",
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paramtype = "light",
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pointable = false,
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pointable = false,
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liquids_pointable = true,
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liquids_pointable = true,
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@ -142,7 +142,7 @@ minetest.register_node("testnodes:liquidflowing_nojump", {
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{name = "testnodes_liquidflowing.png^[colorize:#FF0000:127", backface_culling = false},
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{name = "testnodes_liquidflowing.png^[colorize:#FF0000:127", backface_culling = false},
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{name = "testnodes_liquidflowing.png^[colorize:#FF0000:127", backface_culling = false},
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{name = "testnodes_liquidflowing.png^[colorize:#FF0000:127", backface_culling = false},
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},
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},
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use_texture_alpha = true,
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use_texture_alpha = "blend",
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paramtype = "light",
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paramtype = "light",
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paramtype2 = "flowingliquid",
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paramtype2 = "flowingliquid",
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pointable = false,
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pointable = false,
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@ -46,7 +46,7 @@ for a=1,#alphas do
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tiles = {
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tiles = {
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"testnodes_alpha"..alpha..".png",
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"testnodes_alpha"..alpha..".png",
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},
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},
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use_texture_alpha = true,
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use_texture_alpha = "blend",
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groups = { dig_immediate = 3 },
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groups = { dig_immediate = 3 },
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})
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})
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@ -59,7 +59,7 @@ for a=1,#alphas do
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tiles = {
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tiles = {
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"testnodes_alpha.png^[opacity:" .. alpha,
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"testnodes_alpha.png^[opacity:" .. alpha,
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},
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},
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use_texture_alpha = true,
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use_texture_alpha = "blend",
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groups = { dig_immediate = 3 },
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groups = { dig_immediate = 3 },
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})
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})
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