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Fix f6 debug/profiler display
After fonts were re-engineered the height of the f6 debug/profiler display would only display about 2-3 lines of text.
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parent
bc2b8e9eef
commit
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24
src/game.cpp
24
src/game.cpp
@ -439,7 +439,7 @@ PointedThing getPointedThing(Client *client, v3f player_position,
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/* Profiler display */
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void update_profiler_gui(gui::IGUIStaticText *guitext_profiler, FontEngine *fe,
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u32 show_profiler, u32 show_profiler_max)
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u32 show_profiler, u32 show_profiler_max, s32 screen_height)
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{
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if (show_profiler == 0) {
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guitext_profiler->setVisible(false);
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@ -456,9 +456,20 @@ void update_profiler_gui(gui::IGUIStaticText *guitext_profiler, FontEngine *fe,
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if (w < 400)
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w = 400;
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core::rect<s32> rect(6, 4 + (fe->getTextHeight() + 5) * 2, 12 + w,
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8 + (fe->getTextHeight() + 5) * 2 +
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fe->getTextHeight());
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unsigned text_height = fe->getTextHeight();
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core::position2di upper_left, lower_right;
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upper_left.X = 6;
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upper_left.Y = (text_height + 5) * 2;
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lower_right.X = 12 + w;
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lower_right.Y = upper_left.Y + (text_height + 1) * MAX_PROFILER_TEXT_ROWS;
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if (lower_right.Y > screen_height * 2 / 3)
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lower_right.Y = screen_height * 2 / 3;
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core::rect<s32> rect(upper_left, lower_right);
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guitext_profiler->setRelativePosition(rect);
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guitext_profiler->setVisible(true);
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}
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@ -2366,7 +2377,8 @@ void Game::updateProfilers(const GameRunData &run_data, const RunStats &stats,
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}
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update_profiler_gui(guitext_profiler, g_fontengine,
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run_data.profiler_current_page, run_data.profiler_max_page);
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run_data.profiler_current_page, run_data.profiler_max_page,
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driver->getScreenSize().Height);
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g_profiler->clear();
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}
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@ -2778,7 +2790,7 @@ void Game::toggleProfiler(float *statustext_time, u32 *profiler_current_page,
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// FIXME: This updates the profiler with incomplete values
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update_profiler_gui(guitext_profiler, g_fontengine, *profiler_current_page,
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profiler_max_page);
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profiler_max_page, driver->getScreenSize().Height);
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if (*profiler_current_page != 0) {
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std::wstringstream sstr;
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@ -30,6 +30,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "util/numeric.h" // paging()
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#include "debug.h" // assert()
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#define MAX_PROFILER_TEXT_ROWS 20
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/*
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Time profiler
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*/
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