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Speedup getBlockNodeIdMapping by up to factor 4 by using a fixed size mapping array
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@ -452,10 +452,16 @@ s16 MapBlock::getGroundLevel(v2s16 p2d)
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*/
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// List relevant id-name pairs for ids in the block using nodedef
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// Renumbers the content IDs (starting at 0 and incrementing
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// use static memory requires about 65535 * sizeof(int) ram in order to be
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// sure we can handle all content ids. But it's absolutely worth it as it's
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// a speedup of 4 for one of the major time consuming functions on storing
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// mapblocks.
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static content_t getBlockNodeIdMapping_mapping[USHRT_MAX];
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static void getBlockNodeIdMapping(NameIdMapping *nimap, MapNode *nodes,
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INodeDefManager *nodedef)
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{
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std::map<content_t, content_t> mapping;
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memset(getBlockNodeIdMapping_mapping, 0xFF, USHRT_MAX * sizeof(content_t));
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std::set<content_t> unknown_contents;
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content_t id_counter = 0;
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for(u32 i=0; i<MAP_BLOCKSIZE*MAP_BLOCKSIZE*MAP_BLOCKSIZE; i++)
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@ -464,16 +470,14 @@ static void getBlockNodeIdMapping(NameIdMapping *nimap, MapNode *nodes,
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content_t id = CONTENT_IGNORE;
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// Try to find an existing mapping
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std::map<content_t, content_t>::iterator j = mapping.find(global_id);
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if(j != mapping.end())
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{
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id = j->second;
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if (getBlockNodeIdMapping_mapping[global_id] != 0xFFFF) {
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id = getBlockNodeIdMapping_mapping[global_id];
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}
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else
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{
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// We have to assign a new mapping
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id = id_counter++;
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mapping.insert(std::make_pair(global_id, id));
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getBlockNodeIdMapping_mapping[global_id] = id;
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const ContentFeatures &f = nodedef->get(global_id);
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const std::string &name = f.name;
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