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Make nametag removable with set_nametag_attributes (#5021)
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@ -789,7 +789,6 @@ int ObjectRef::l_set_nametag_attributes(lua_State *L)
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lua_pop(L, 1);
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std::string nametag = getstringfield_default(L, 2, "text", "");
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if (nametag != "")
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prop->nametag = nametag;
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co->notifyObjectPropertiesModified();
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