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https://github.com/minetest/minetest.git
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Drop less performant Server::setBlockNotSent for ClientInterface::markBlockposAsNotSent
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commit
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@ -648,6 +648,15 @@ std::vector<session_t> ClientInterface::getClientIDs(ClientState min_state)
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return reply;
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}
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void ClientInterface::markBlockposAsNotSent(const v3s16 &pos)
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{
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MutexAutoLock clientslock(m_clients_mutex);
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for (const auto &client : m_clients) {
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if (client.second->getState() >= CS_Active)
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client.second->SetBlockNotSent(pos);
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}
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}
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/**
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* Verify if user limit was reached.
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* User limit count all clients from HelloSent state (MT protocol user) to Active state
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@ -431,6 +431,9 @@ public:
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/* get list of active client id's */
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std::vector<session_t> getClientIDs(ClientState min_state=CS_Active);
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/* mark block as not sent to active client sessions */
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void markBlockposAsNotSent(const v3s16 &pos);
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/* verify is server user limit was reached */
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bool isUserLimitReached();
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@ -558,8 +558,7 @@ void Server::AsyncRunStep(bool initial_step)
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/*
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Set the modified blocks unsent for all the clients
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*/
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if(!modified_blocks.empty())
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{
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if (!modified_blocks.empty()) {
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SetBlocksNotSent(modified_blocks);
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}
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}
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@ -857,13 +856,13 @@ void Server::AsyncRunStep(bool initial_step)
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case MEET_BLOCK_NODE_METADATA_CHANGED:
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infostream << "Server: MEET_BLOCK_NODE_METADATA_CHANGED" << std::endl;
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prof.add("MEET_BLOCK_NODE_METADATA_CHANGED", 1);
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setBlockNotSent(event->p);
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m_clients.markBlockposAsNotSent(event->p);
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break;
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case MEET_OTHER:
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infostream << "Server: MEET_OTHER" << std::endl;
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prof.add("MEET_OTHER", 1);
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for (const v3s16 &modified_block : event->modified_blocks) {
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setBlockNotSent(modified_block);
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m_clients.markBlockposAsNotSent(modified_block);
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}
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break;
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default:
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@ -1262,7 +1261,7 @@ void Server::setInventoryModified(const InventoryLocation &loc, bool playerSend)
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if (block)
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block->raiseModified(MOD_STATE_WRITE_NEEDED);
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setBlockNotSent(blockpos);
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m_clients.markBlockposAsNotSent(blockpos);
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}
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break;
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case InventoryLocation::DETACHED:
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@ -2147,22 +2146,9 @@ void Server::sendAddNode(v3s16 p, MapNode n, u16 ignore_id,
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}
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}
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void Server::setBlockNotSent(v3s16 p)
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{
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std::vector<session_t> clients = m_clients.getClientIDs();
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m_clients.lock();
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for (const session_t i : clients) {
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RemoteClient *client = m_clients.lockedGetClientNoEx(i);
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client->SetBlockNotSent(p);
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}
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m_clients.unlock();
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}
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void Server::SendBlockNoLock(session_t peer_id, MapBlock *block, u8 ver,
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u16 net_proto_version)
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{
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v3s16 p = block->getPos();
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/*
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Create a packet with the block in the right format
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*/
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@ -2174,7 +2160,7 @@ void Server::SendBlockNoLock(session_t peer_id, MapBlock *block, u8 ver,
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NetworkPacket pkt(TOCLIENT_BLOCKDATA, 2 + 2 + 2 + 2 + s.size(), peer_id);
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pkt << p;
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pkt << block->getPos();
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pkt.putRawString(s.c_str(), s.size());
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Send(&pkt);
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}
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@ -401,7 +401,6 @@ private:
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void sendAddNode(v3s16 p, MapNode n, u16 ignore_id=0,
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std::vector<u16> *far_players=NULL, float far_d_nodes=100,
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bool remove_metadata=true);
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void setBlockNotSent(v3s16 p);
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// Environment and Connection must be locked when called
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void SendBlockNoLock(session_t peer_id, MapBlock *block, u8 ver, u16 net_proto_version);
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