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Move sound_openal and sound_openal_internal into new src/client/sound directory
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@ -2,8 +2,8 @@ set(sound_SRCS ${CMAKE_CURRENT_SOURCE_DIR}/sound.cpp)
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if(USE_SOUND)
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set(sound_SRCS ${sound_SRCS}
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${CMAKE_CURRENT_SOURCE_DIR}/sound_openal.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/sound_openal_internal.cpp)
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${CMAKE_CURRENT_SOURCE_DIR}/sound/sound_openal.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/sound/sound_openal_internal.cpp)
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set(SOUND_INCLUDE_DIRS
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${OPENAL_INCLUDE_DIR}
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${VORBIS_INCLUDE_DIR}
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@ -36,7 +36,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "network/networkexceptions.h"
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#if USE_SOUND
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#include "sound_openal.h"
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#include "sound/sound_openal.h"
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#endif
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/* mainmenumanager.h
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@ -31,6 +31,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "client/keys.h"
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#include "client/joystick_controller.h"
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#include "client/mapblock_mesh.h"
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#include "client/sound.h"
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#include "clientmap.h"
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#include "clouds.h"
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#include "config.h"
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@ -75,10 +76,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "clientdynamicinfo.h"
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#if USE_SOUND
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#include "client/sound_openal.h"
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#else
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#include "client/sound.h"
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#include "client/sound/sound_openal.h"
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#endif
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/*
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Text input system
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*/
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@ -19,7 +19,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#pragma once
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#include "sound.h"
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#include "client/sound.h"
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#include <memory>
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@ -27,7 +27,7 @@ with this program; ifnot, write to the Free Software Foundation, Inc.,
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#include "log.h"
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#include "porting.h"
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#include "sound_openal.h"
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#include "../sound.h"
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#include "../../sound.h"
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#include "threading/thread.h"
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#include "util/basic_macros.h"
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#include "util/container.h"
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@ -31,7 +31,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "settings.h"
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#include "guiMainMenu.h"
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#include "sound.h"
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#include "client/sound_openal.h"
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#include "httpfetch.h"
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#include "log.h"
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#include "client/fontengine.h"
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@ -39,6 +38,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "irrlicht_changes/static_text.h"
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#include "client/tile.h"
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#if USE_SOUND
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#include "client/sound/sound_openal.h"
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#endif
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/******************************************************************************/
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void TextDestGuiEngine::gotText(const StringMap &fields)
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