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Translated using Weblate (Chinese (Simplified))
Currently translated at 91.7% (1202 of 1310 strings)
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@ -4,7 +4,7 @@ msgstr ""
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2023-12-03 18:48+0100\n"
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"PO-Revision-Date: 2024-01-27 15:01+0000\n"
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"Last-Translator: \"Y.W.\" <y5nw@outlook.com>\n"
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"Last-Translator: yue weikai <send52@outlook.com>\n"
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"Language-Team: Chinese (Simplified) <https://hosted.weblate.org/projects/"
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"minetest/minetest/zh_Hans/>\n"
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"Language: zh_CN\n"
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@ -317,7 +317,7 @@ msgstr "无法把$1安装到$2"
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#: builtin/mainmenu/content/pkgmgr.lua
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msgid "Install: Unable to find suitable folder name for $1"
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msgstr "安装mod:无法找到mod包$1的合适文件夹名"
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msgstr "安装mod:无法找到mod包 $1 的合适文件夹名"
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#: builtin/mainmenu/content/pkgmgr.lua
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msgid "Unable to find a valid mod, modpack, or game"
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@ -345,7 +345,7 @@ msgstr "全部禁用"
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#: builtin/mainmenu/dlg_config_world.lua
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msgid "Disable modpack"
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msgstr "禁用 mod 包"
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msgstr "禁用整合包"
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#: builtin/mainmenu/dlg_config_world.lua
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msgid "Enable all"
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@ -353,7 +353,7 @@ msgstr "全部启用"
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#: builtin/mainmenu/dlg_config_world.lua
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msgid "Enable modpack"
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msgstr "启用 mod 包"
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msgstr "启用整合包"
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#: builtin/mainmenu/dlg_config_world.lua
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msgid ""
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@ -379,11 +379,11 @@ msgstr "未提供游戏描述。"
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#: builtin/mainmenu/dlg_config_world.lua
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msgid "No hard dependencies"
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msgstr "无依赖项"
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msgstr "无硬性依赖"
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#: builtin/mainmenu/dlg_config_world.lua
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msgid "No modpack description provided."
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msgstr "未提供 mod 包描述。"
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msgstr "未提供整合包描述。"
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#: builtin/mainmenu/dlg_config_world.lua
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msgid "No optional dependencies"
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@ -675,14 +675,13 @@ msgstr "接受"
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#: builtin/mainmenu/dlg_rename_modpack.lua
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msgid "Rename Modpack:"
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msgstr "重命名MOD包:"
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msgstr "重命名整合包:"
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#: builtin/mainmenu/dlg_rename_modpack.lua
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msgid ""
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"This modpack has an explicit name given in its modpack.conf which will "
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"override any renaming here."
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msgstr ""
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"此 mod 包在它的 modpack.conf 中有一个明确的名称,它将覆盖这里的任何重命名。"
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msgstr "此整合包在它的 modpack.conf 中有一个明确的名称,它将覆盖这里的任何重命名。"
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#: builtin/mainmenu/dlg_version_info.lua
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msgid "A new $1 version is available"
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@ -1106,7 +1105,7 @@ msgstr "登录"
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#: builtin/mainmenu/tab_online.lua
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msgid "Ping"
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msgstr "应答速度"
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msgstr "ping值"
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#: builtin/mainmenu/tab_online.lua
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msgid "Public Servers"
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@ -5619,6 +5618,10 @@ msgid ""
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"top-left - processed base image, top-right - final image\n"
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"bottom-left - raw base image, bottom-right - bloom texture."
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msgstr ""
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"设为 true 时,将呈现 Bloom 效果的调试分解。\n"
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"在调试模式下,屏幕会分成 4 个象限:\n"
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"左上角--处理后的基础图像,右上角--最终图像\n"
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"左下角--原始基础图像,右下角--泛光材质。"
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#: src/settings_translation_file.cpp
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msgid ""
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@ -5711,6 +5714,11 @@ msgid ""
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"draw calls, benefiting especially high-end GPUs.\n"
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"Systems with a low-end GPU (or no GPU) would benefit from smaller values."
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msgstr ""
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"客户端在生成网格时将一并\n"
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"考虑的立方体地图块的边长。\n"
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"数值越大,GPU 的利用率越高,因为它可以减少\n"
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"绘制调用次数,从而提高 GPU 的利用率,这对高端 GPU 尤为有利。\n"
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"使用低端 GPU(或无 GPU)的系统则可从较小的数值中获益。"
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#: src/settings_translation_file.cpp
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#, fuzzy
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@ -6016,6 +6024,10 @@ msgid ""
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"0.0 = Wave doesn't move at all.\n"
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"Default is 1.0 (1/2 node)."
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msgstr ""
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"波动液体表面的最大高度。\n"
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"4.0 = 波浪高度为两个方块。\n"
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"0.0 = 波浪完全不动。\n"
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"默认值为 1.0(1/2 方块)。"
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#: src/settings_translation_file.cpp
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msgid "The network interface that the server listens on."
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@ -6047,6 +6059,10 @@ msgid ""
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"OpenGL is the default for desktop, and OGLES2 for Android.\n"
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"Shaders are supported by OpenGL and OGLES2 (experimental)."
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msgstr ""
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"关于渲染的后端引擎\n"
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"注:更改之后要重启游戏!\n"
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"OpenGL是默认的电脑端渲染引擎,OGLES2是用于安卓的.\n"
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"实验性:被OpenGL和OGLES2的着色器."
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#: src/settings_translation_file.cpp
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msgid ""
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