Add HTTP API to main menu (#9998)

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rubenwardy 2020-06-06 17:17:08 +01:00 committed by GitHub
parent 7ec0e3df35
commit 60bab8b2d7
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9 changed files with 289 additions and 112 deletions

@ -67,3 +67,22 @@ function dialog_create(name,get_formspec,buttonhandler,eventhandler)
ui.add(self)
return self
end
function messagebox(name, message)
return dialog_create(name,
function()
return ([[
formspec_version[3]
size[8,3]
textarea[0.375,0.375;7.25,1.2;;;%s]
button[3,1.825;2,0.8;ok;%s]
]]):format(message, fgettext("OK"))
end,
function(this, fields)
if fields.ok then
this:delete()
return true
end
end,
nil)
end

@ -85,7 +85,7 @@ function ui.update()
"box[0.5,1.2;13,5;#000]",
("textarea[0.5,1.2;13,5;;%s;%s]"):format(
error_title, error_message),
"button[5,6.6;4,1;btn_error_confirm;" .. fgettext("Ok") .. "]"
"button[5,6.6;4,1;btn_error_confirm;" .. fgettext("OK") .. "]"
}
else
local active_toplevel_ui_elements = 0

@ -36,6 +36,7 @@ dofile(commonpath .. "misc_helpers.lua")
if INIT == "game" then
dofile(gamepath .. "init.lua")
assert(not core.get_http_api)
elseif INIT == "mainmenu" then
local mm_script = core.settings:get("main_menu_script")
if mm_script and mm_script ~= "" then

@ -1,5 +1,5 @@
--Minetest
--Copyright (C) 2018 rubenwardy
--Copyright (C) 2018-20 rubenwardy
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
@ -15,8 +15,18 @@
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
if not minetest.get_http_api then
function create_store_dlg()
return messagebox("store",
fgettext("ContentDB is not available when Minetest was compiled without cURL"))
end
return
end
local store = { packages = {}, packages_full = {} }
local http = minetest.get_http_api()
-- Screenshot
local screenshot_dir = core.get_cache_path() .. DIR_DELIM .. "cdb"
assert(core.create_dir(screenshot_dir))
@ -171,11 +181,6 @@ local function get_screenshot(package)
end
function store.load()
local tmpdir = os.tempfolder()
local target = tmpdir .. DIR_DELIM .. "packages.json"
assert(core.create_dir(tmpdir))
local version = core.get_version()
local base_url = core.settings:get("contentdb_url")
local url = base_url ..
@ -189,31 +194,29 @@ function store.load()
end
end
core.download_file(url, target)
local timeout = tonumber(minetest.settings:get("curl_file_download_timeout"))
local response = http.fetch_sync({ url = url, timeout = timeout })
if not response.succeeded then
return
end
local file = io.open(target, "r")
if file then
store.packages_full = core.parse_json(file:read("*all")) or {}
file:close()
store.packages_full = core.parse_json(response.data) or {}
for _, package in pairs(store.packages_full) do
package.url = base_url .. "/packages/" ..
for _, package in pairs(store.packages_full) do
package.url = base_url .. "/packages/" ..
package.author .. "/" .. package.name ..
"/releases/" .. package.release .. "/download/"
local name_len = #package.name
if package.type == "game" and name_len > 5 and package.name:sub(name_len - 4) == "_game" then
package.id = package.author:lower() .. "/" .. package.name:sub(1, name_len - 5)
else
package.id = package.author:lower() .. "/" .. package.name
end
local name_len = #package.name
if package.type == "game" and name_len > 5 and package.name:sub(name_len - 4) == "_game" then
package.id = package.author:lower() .. "/" .. package.name:sub(1, name_len - 5)
else
package.id = package.author:lower() .. "/" .. package.name
end
store.packages = store.packages_full
store.loaded = true
end
core.delete_dir(tmpdir)
store.packages = store.packages_full
store.loaded = true
end
function store.update_paths()

@ -101,6 +101,9 @@ dialog_create(name, cbf_formspec, cbf_button_handler, cbf_events)
^ cbf_events: function to handle events
function(dialog, event)
messagebox(name, message)
^ creates a message dialog
Class reference dialog:
methods:
@ -113,13 +116,13 @@ methods:
^ hide dialog
- delete()
^ delete dialog from ui
members:
- data
^ variable data attached to this dialog
- parent
^ parent component to return to on exit
File: fst/buttonbar.lua
-----------------------

@ -3,34 +3,53 @@ Minetest Lua Mainmenu API Reference 5.3.0
Introduction
-------------
The main menu is defined as a formspec by Lua in builtin/mainmenu/
Description of formspec language to show your menu is in lua_api.txt
Callbacks
---------
core.buttonhandler(fields): called when a button is pressed.
^ fields = {name1 = value1, name2 = value2, ...}
core.event_handler(event)
^ event: "MenuQuit", "KeyEnter", "ExitButton" or "EditBoxEnter"
Gamedata
--------
The "gamedata" table is read when calling core.start(). It should contain:
{
playername = <name>,
password = <password>,
address = <IP/adress>,
port = <port>,
selected_world = <index>, -- 0 for client mode
singleplayer = <true/false>,
playername = <name>,
password = <password>,
address = <IP/adress>,
port = <port>,
selected_world = <index>, -- 0 for client mode
singleplayer = <true/false>,
}
Functions
---------
core.start()
core.close()
core.get_min_supp_proto()
^ returns the minimum supported network protocol version
core.get_max_supp_proto()
^ returns the maximum supported network protocol version
core.open_url(url)
^ opens the URL in a web browser, returns false on failure.
^ Must begin with http:// or https://
core.get_version() (possible in async calls)
^ returns current core version
Filesystem
----------
Filesystem:
core.get_builtin_path()
^ returns path to builtin root
core.create_dir(absolute_path) (possible in async calls)
@ -48,12 +67,6 @@ core.extract_zip(zipfile,destination) [unzip within path required]
^ zipfile to extract
^ destination folder to extract to
^ returns true/false
core.download_file(url,target) (possible in async calls)
^ url to download
^ target to store to
^ returns true/false
core.get_version() (possible in async calls)
^ returns current core version
core.sound_play(spec, looped) -> handle
^ spec = SimpleSoundSpec (see lua-api.txt)
^ looped = bool
@ -67,7 +80,82 @@ core.get_mapgen_names([include_hidden=false]) -> table of map generator algorith
registered in the core (possible in async calls)
core.get_cache_path() -> path of cache
Formspec:
HTTP Requests
-------------
* core.download_file(url, target) (possible in async calls)
* url to download, and target to store to
* returns true/false
* `minetest.get_http_api()` (possible in async calls)
* returns `HTTPApiTable` containing http functions.
* The returned table contains the functions `fetch_sync`, `fetch_async` and
`fetch_async_get` described below.
* Function only exists if minetest server was built with cURL support.
* `HTTPApiTable.fetch_sync(HTTPRequest req)`: returns HTTPRequestResult
* Performs given request synchronously
* `HTTPApiTable.fetch_async(HTTPRequest req)`: returns handle
* Performs given request asynchronously and returns handle for
`HTTPApiTable.fetch_async_get`
* `HTTPApiTable.fetch_async_get(handle)`: returns HTTPRequestResult
* Return response data for given asynchronous HTTP request
### `HTTPRequest` definition
Used by `HTTPApiTable.fetch` and `HTTPApiTable.fetch_async`.
{
url = "http://example.org",
timeout = 10,
-- Timeout for connection in seconds. Default is 3 seconds.
post_data = "Raw POST request data string" OR {field1 = "data1", field2 = "data2"},
-- Optional, if specified a POST request with post_data is performed.
-- Accepts both a string and a table. If a table is specified, encodes
-- table as x-www-form-urlencoded key-value pairs.
-- If post_data is not specified, a GET request is performed instead.
user_agent = "ExampleUserAgent",
-- Optional, if specified replaces the default minetest user agent with
-- given string
extra_headers = { "Accept-Language: en-us", "Accept-Charset: utf-8" },
-- Optional, if specified adds additional headers to the HTTP request.
-- You must make sure that the header strings follow HTTP specification
-- ("Key: Value").
multipart = boolean
-- Optional, if true performs a multipart HTTP request.
-- Default is false.
}
### `HTTPRequestResult` definition
Passed to `HTTPApiTable.fetch` callback. Returned by
`HTTPApiTable.fetch_async_get`.
{
completed = true,
-- If true, the request has finished (either succeeded, failed or timed
-- out)
succeeded = true,
-- If true, the request was successful
timeout = false,
-- If true, the request timed out
code = 200,
-- HTTP status code
data = "response"
}
Formspec
--------
core.update_formspec(formspec)
core.get_table_index(tablename) -> index
^ can also handle textlists
@ -82,7 +170,10 @@ core.explode_textlist_event(string) -> table
core.set_formspec_prepend(formspec)
^ string to be added to every mainmenu formspec, to be used for theming.
GUI:
GUI
---
core.set_background(type, texturepath,[tile],[minsize])
^ type: "background", "overlay", "header" or "footer"
^ tile: tile the image instead of scaling (background only)
@ -102,86 +193,96 @@ core.show_path_select_dialog(formname, caption, is_file_select)
^ returns nil or selected file/folder
core.get_screen_info()
^ returns {
density = <screen density 0.75,1.0,2.0,3.0 ... (dpi)>,
display_width = <width of display>,
display_height = <height of display>,
window_width = <current window width>,
window_height = <current window height>
}
density = <screen density 0.75,1.0,2.0,3.0 ... (dpi)>,
display_width = <width of display>,
display_height = <height of display>,
window_width = <current window width>,
window_height = <current window height>
}
### Content and Packages
Content and Packages
--------------------
Content - an installed mod, modpack, game, or texture pack (txt)
Package - content which is downloadable from the content db, may or may not be installed.
* core.get_modpath() (possible in async calls)
* returns path to global modpath
* returns path to global modpath
* core.get_clientmodpath() (possible in async calls)
* returns path to global client-side modpath
* returns path to global client-side modpath
* core.get_gamepath() (possible in async calls)
* returns path to global gamepath
* returns path to global gamepath
* core.get_texturepath() (possible in async calls)
* returns path to default textures
* returns path to default textures
* core.get_game(index)
* returns:
* returns:
{
id = <id>,
path = <full path to game>,
gamemods_path = <path>,
name = <name of game>,
menuicon_path = <full path to menuicon>,
author = "author",
DEPRECATED:
addon_mods_paths = {[1] = <path>,},
}
{
id = <id>,
path = <full path to game>,
gamemods_path = <path>,
name = <name of game>,
menuicon_path = <full path to menuicon>,
author = "author",
DEPRECATED:
addon_mods_paths = {[1] = <path>,},
}
* core.get_games() -> table of all games in upper format (possible in async calls)
* core.get_content_info(path)
* returns
* returns
{
name = "name of content",
type = "mod" or "modpack" or "game" or "txp",
description = "description",
author = "author",
path = "path/to/content",
depends = {"mod", "names"}, -- mods only
optional_depends = {"mod", "names"}, -- mods only
}
{
name = "name of content",
type = "mod" or "modpack" or "game" or "txp",
description = "description",
author = "author",
path = "path/to/content",
depends = {"mod", "names"}, -- mods only
optional_depends = {"mod", "names"}, -- mods only
}
Favorites:
Favorites
---------
core.get_favorites(location) -> list of favorites (possible in async calls)
^ location: "local" or "online"
^ returns {
[1] = {
clients = <number of clients/nil>,
clients_max = <maximum number of clients/nil>,
version = <server version/nil>,
password = <true/nil>,
creative = <true/nil>,
damage = <true/nil>,
pvp = <true/nil>,
description = <server description/nil>,
name = <server name/nil>,
address = <address of server/nil>,
port = <port>
clients_list = <array of clients/nil>
mods = <array of mods/nil>
},
...
[1] = {
clients = <number of clients/nil>,
clients_max = <maximum number of clients/nil>,
version = <server version/nil>,
password = <true/nil>,
creative = <true/nil>,
damage = <true/nil>,
pvp = <true/nil>,
description = <server description/nil>,
name = <server name/nil>,
address = <address of server/nil>,
port = <port>
clients_list = <array of clients/nil>
mods = <array of mods/nil>
},
...
}
core.delete_favorite(id, location) -> success
Logging:
Logging
-------
core.debug(line) (possible in async calls)
^ Always printed to stderr and logfile (print() is redirected here)
core.log(line) (possible in async calls)
core.log(loglevel, line) (possible in async calls)
^ loglevel one of "error", "action", "info", "verbose"
Settings:
Settings
--------
core.settings:set(name, value)
core.settings:get(name) -> string or nil (possible in async calls)
core.settings:set_bool(name, value)
@ -191,19 +292,25 @@ core.settings:save() -> nil, save all settings to config file
For a complete list of methods of the Settings object see
[lua_api.txt](https://github.com/minetest/minetest/blob/master/doc/lua_api.txt)
Worlds:
Worlds
------
core.get_worlds() -> list of worlds (possible in async calls)
^ returns {
[1] = {
path = <full path to world>,
name = <name of world>,
gameid = <gameid of world>,
},
[1] = {
path = <full path to world>,
name = <name of world>,
gameid = <gameid of world>,
},
}
core.create_world(worldname, gameid)
core.delete_world(index)
Helpers:
Helpers
-------
core.get_us_time()
^ returns time with microsecond precision
core.gettext(string) -> string
@ -228,18 +335,10 @@ minetest.encode_base64(string) (possible in async calls)
minetest.decode_base64(string) (possible in async calls)
^ Decodes a string encoded in base64.
Version compat:
core.get_min_supp_proto()
^ returns the minimum supported network protocol version
core.get_max_supp_proto()
^ returns the maximum supported network protocol version
Other:
core.open_url(url)
^ opens the URL in a web browser, returns false on failure.
^ Must begin with http:// or https://
Async
-----
Async:
core.handle_async(async_job,parameters,finished)
^ execute a function asynchronously
^ async_job is a function receiving one parameter and returning one parameter
@ -250,11 +349,13 @@ core.handle_async(async_job,parameters,finished)
Limitations of Async operations
-No access to global lua variables, don't even try
-Limited set of available functions
e.g. No access to functions modifying menu like core.start,core.close,
core.show_path_select_dialog
e.g. No access to functions modifying menu like core.start,core.close,
core.show_path_select_dialog
Background music
----------------
The main menu supports background music.
It looks for a `main_menu` sound in `$USER_PATH/sounds`. The same naming
conventions as for normal sounds apply.

@ -83,6 +83,24 @@ void ModApiHttp::push_http_fetch_result(lua_State *L, HTTPFetchResult &res, bool
setstringfield(L, -1, "data", res.data);
}
// http_api.fetch_sync(HTTPRequest definition)
int ModApiHttp::l_http_fetch_sync(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
HTTPFetchRequest req;
read_http_fetch_request(L, req);
infostream << "Mod performs HTTP request with URL " << req.url << std::endl;
HTTPFetchResult res;
httpfetch_sync(req, res);
push_http_fetch_result(L, res, true);
return 1;
}
// http_api.fetch_async(HTTPRequest definition)
int ModApiHttp::l_http_fetch_async(lua_State *L)
{
@ -180,11 +198,35 @@ int ModApiHttp::l_request_http_api(lua_State *L)
return 1;
}
int ModApiHttp::l_get_http_api(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
lua_newtable(L);
HTTP_API(fetch_async);
HTTP_API(fetch_async_get);
HTTP_API(fetch_sync);
return 1;
}
#endif
void ModApiHttp::Initialize(lua_State *L, int top)
{
#if USE_CURL
API_FCT(request_http_api);
bool isMainmenu = false;
#ifndef SERVER
isMainmenu = ModApiBase::getGuiEngine(L) != nullptr;
#endif
if (isMainmenu) {
API_FCT(get_http_api);
} else {
API_FCT(request_http_api);
}
#endif
}

@ -32,6 +32,9 @@ private:
static void read_http_fetch_request(lua_State *L, HTTPFetchRequest &req);
static void push_http_fetch_result(lua_State *L, HTTPFetchResult &res, bool completed = true);
// http_fetch_sync({url=, timeout=, post_data=})
static int l_http_fetch_sync(lua_State *L);
// http_fetch_async({url=, timeout=, post_data=})
static int l_http_fetch_async(lua_State *L);
@ -40,6 +43,9 @@ private:
// request_http_api()
static int l_request_http_api(lua_State *L);
// get_http_api()
static int l_get_http_api(lua_State *L);
#endif
public:

@ -21,6 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "content/mods.h"
#include "cpp_api/s_internal.h"
#include "lua_api/l_base.h"
#include "lua_api/l_http.h"
#include "lua_api/l_mainmenu.h"
#include "lua_api/l_sound.h"
#include "lua_api/l_util.h"
@ -67,6 +68,7 @@ void MainMenuScripting::initializeModApi(lua_State *L, int top)
ModApiMainMenu::Initialize(L, top);
ModApiUtil::Initialize(L, top);
ModApiSound::Initialize(L, top);
ModApiHttp::Initialize(L, top);
asyncEngine.registerStateInitializer(registerLuaClasses);
asyncEngine.registerStateInitializer(ModApiMainMenu::InitializeAsync);