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Add HTTP API to main menu (#9998)
This commit is contained in:
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@ -67,3 +67,22 @@ function dialog_create(name,get_formspec,buttonhandler,eventhandler)
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ui.add(self)
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return self
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end
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function messagebox(name, message)
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return dialog_create(name,
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function()
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return ([[
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formspec_version[3]
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size[8,3]
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textarea[0.375,0.375;7.25,1.2;;;%s]
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button[3,1.825;2,0.8;ok;%s]
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]]):format(message, fgettext("OK"))
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end,
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function(this, fields)
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if fields.ok then
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this:delete()
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return true
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end
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end,
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nil)
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end
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@ -85,7 +85,7 @@ function ui.update()
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"box[0.5,1.2;13,5;#000]",
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("textarea[0.5,1.2;13,5;;%s;%s]"):format(
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error_title, error_message),
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"button[5,6.6;4,1;btn_error_confirm;" .. fgettext("Ok") .. "]"
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"button[5,6.6;4,1;btn_error_confirm;" .. fgettext("OK") .. "]"
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}
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else
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local active_toplevel_ui_elements = 0
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@ -36,6 +36,7 @@ dofile(commonpath .. "misc_helpers.lua")
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if INIT == "game" then
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dofile(gamepath .. "init.lua")
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assert(not core.get_http_api)
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elseif INIT == "mainmenu" then
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local mm_script = core.settings:get("main_menu_script")
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if mm_script and mm_script ~= "" then
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@ -1,5 +1,5 @@
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--Minetest
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--Copyright (C) 2018 rubenwardy
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--Copyright (C) 2018-20 rubenwardy
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--
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--This program is free software; you can redistribute it and/or modify
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--it under the terms of the GNU Lesser General Public License as published by
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@ -15,8 +15,18 @@
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--with this program; if not, write to the Free Software Foundation, Inc.,
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--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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if not minetest.get_http_api then
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function create_store_dlg()
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return messagebox("store",
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fgettext("ContentDB is not available when Minetest was compiled without cURL"))
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end
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return
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end
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local store = { packages = {}, packages_full = {} }
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local http = minetest.get_http_api()
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-- Screenshot
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local screenshot_dir = core.get_cache_path() .. DIR_DELIM .. "cdb"
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assert(core.create_dir(screenshot_dir))
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@ -171,11 +181,6 @@ local function get_screenshot(package)
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end
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function store.load()
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local tmpdir = os.tempfolder()
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local target = tmpdir .. DIR_DELIM .. "packages.json"
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assert(core.create_dir(tmpdir))
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local version = core.get_version()
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local base_url = core.settings:get("contentdb_url")
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local url = base_url ..
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@ -189,31 +194,29 @@ function store.load()
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end
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end
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core.download_file(url, target)
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local timeout = tonumber(minetest.settings:get("curl_file_download_timeout"))
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local response = http.fetch_sync({ url = url, timeout = timeout })
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if not response.succeeded then
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return
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end
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local file = io.open(target, "r")
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if file then
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store.packages_full = core.parse_json(file:read("*all")) or {}
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file:close()
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store.packages_full = core.parse_json(response.data) or {}
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for _, package in pairs(store.packages_full) do
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package.url = base_url .. "/packages/" ..
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for _, package in pairs(store.packages_full) do
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package.url = base_url .. "/packages/" ..
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package.author .. "/" .. package.name ..
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"/releases/" .. package.release .. "/download/"
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local name_len = #package.name
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if package.type == "game" and name_len > 5 and package.name:sub(name_len - 4) == "_game" then
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package.id = package.author:lower() .. "/" .. package.name:sub(1, name_len - 5)
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else
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package.id = package.author:lower() .. "/" .. package.name
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end
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local name_len = #package.name
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if package.type == "game" and name_len > 5 and package.name:sub(name_len - 4) == "_game" then
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package.id = package.author:lower() .. "/" .. package.name:sub(1, name_len - 5)
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else
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package.id = package.author:lower() .. "/" .. package.name
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end
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store.packages = store.packages_full
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store.loaded = true
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end
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core.delete_dir(tmpdir)
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store.packages = store.packages_full
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store.loaded = true
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end
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function store.update_paths()
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@ -101,6 +101,9 @@ dialog_create(name, cbf_formspec, cbf_button_handler, cbf_events)
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^ cbf_events: function to handle events
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function(dialog, event)
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messagebox(name, message)
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^ creates a message dialog
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Class reference dialog:
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methods:
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@ -113,13 +116,13 @@ methods:
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^ hide dialog
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- delete()
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^ delete dialog from ui
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members:
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- data
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^ variable data attached to this dialog
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- parent
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^ parent component to return to on exit
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File: fst/buttonbar.lua
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-----------------------
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@ -3,34 +3,53 @@ Minetest Lua Mainmenu API Reference 5.3.0
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Introduction
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-------------
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The main menu is defined as a formspec by Lua in builtin/mainmenu/
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Description of formspec language to show your menu is in lua_api.txt
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Callbacks
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---------
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core.buttonhandler(fields): called when a button is pressed.
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^ fields = {name1 = value1, name2 = value2, ...}
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core.event_handler(event)
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^ event: "MenuQuit", "KeyEnter", "ExitButton" or "EditBoxEnter"
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Gamedata
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--------
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The "gamedata" table is read when calling core.start(). It should contain:
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{
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playername = <name>,
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password = <password>,
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address = <IP/adress>,
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port = <port>,
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selected_world = <index>, -- 0 for client mode
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singleplayer = <true/false>,
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playername = <name>,
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password = <password>,
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address = <IP/adress>,
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port = <port>,
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selected_world = <index>, -- 0 for client mode
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singleplayer = <true/false>,
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}
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Functions
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---------
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core.start()
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core.close()
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core.get_min_supp_proto()
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^ returns the minimum supported network protocol version
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core.get_max_supp_proto()
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^ returns the maximum supported network protocol version
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core.open_url(url)
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^ opens the URL in a web browser, returns false on failure.
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^ Must begin with http:// or https://
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core.get_version() (possible in async calls)
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^ returns current core version
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Filesystem
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----------
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Filesystem:
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core.get_builtin_path()
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^ returns path to builtin root
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core.create_dir(absolute_path) (possible in async calls)
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@ -48,12 +67,6 @@ core.extract_zip(zipfile,destination) [unzip within path required]
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^ zipfile to extract
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^ destination folder to extract to
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^ returns true/false
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core.download_file(url,target) (possible in async calls)
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^ url to download
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^ target to store to
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^ returns true/false
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core.get_version() (possible in async calls)
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^ returns current core version
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core.sound_play(spec, looped) -> handle
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^ spec = SimpleSoundSpec (see lua-api.txt)
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^ looped = bool
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@ -67,7 +80,82 @@ core.get_mapgen_names([include_hidden=false]) -> table of map generator algorith
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registered in the core (possible in async calls)
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core.get_cache_path() -> path of cache
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Formspec:
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HTTP Requests
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-------------
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* core.download_file(url, target) (possible in async calls)
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* url to download, and target to store to
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* returns true/false
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* `minetest.get_http_api()` (possible in async calls)
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* returns `HTTPApiTable` containing http functions.
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* The returned table contains the functions `fetch_sync`, `fetch_async` and
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`fetch_async_get` described below.
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* Function only exists if minetest server was built with cURL support.
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* `HTTPApiTable.fetch_sync(HTTPRequest req)`: returns HTTPRequestResult
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* Performs given request synchronously
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* `HTTPApiTable.fetch_async(HTTPRequest req)`: returns handle
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* Performs given request asynchronously and returns handle for
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`HTTPApiTable.fetch_async_get`
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* `HTTPApiTable.fetch_async_get(handle)`: returns HTTPRequestResult
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* Return response data for given asynchronous HTTP request
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### `HTTPRequest` definition
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Used by `HTTPApiTable.fetch` and `HTTPApiTable.fetch_async`.
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{
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url = "http://example.org",
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timeout = 10,
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-- Timeout for connection in seconds. Default is 3 seconds.
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post_data = "Raw POST request data string" OR {field1 = "data1", field2 = "data2"},
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-- Optional, if specified a POST request with post_data is performed.
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-- Accepts both a string and a table. If a table is specified, encodes
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-- table as x-www-form-urlencoded key-value pairs.
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-- If post_data is not specified, a GET request is performed instead.
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user_agent = "ExampleUserAgent",
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-- Optional, if specified replaces the default minetest user agent with
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-- given string
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extra_headers = { "Accept-Language: en-us", "Accept-Charset: utf-8" },
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-- Optional, if specified adds additional headers to the HTTP request.
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-- You must make sure that the header strings follow HTTP specification
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-- ("Key: Value").
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multipart = boolean
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-- Optional, if true performs a multipart HTTP request.
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-- Default is false.
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}
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### `HTTPRequestResult` definition
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Passed to `HTTPApiTable.fetch` callback. Returned by
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`HTTPApiTable.fetch_async_get`.
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{
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completed = true,
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-- If true, the request has finished (either succeeded, failed or timed
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-- out)
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succeeded = true,
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-- If true, the request was successful
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timeout = false,
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-- If true, the request timed out
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code = 200,
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-- HTTP status code
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data = "response"
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}
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Formspec
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--------
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core.update_formspec(formspec)
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core.get_table_index(tablename) -> index
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^ can also handle textlists
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@ -82,7 +170,10 @@ core.explode_textlist_event(string) -> table
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core.set_formspec_prepend(formspec)
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^ string to be added to every mainmenu formspec, to be used for theming.
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GUI:
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GUI
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---
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core.set_background(type, texturepath,[tile],[minsize])
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^ type: "background", "overlay", "header" or "footer"
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^ tile: tile the image instead of scaling (background only)
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@ -102,86 +193,96 @@ core.show_path_select_dialog(formname, caption, is_file_select)
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^ returns nil or selected file/folder
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core.get_screen_info()
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^ returns {
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density = <screen density 0.75,1.0,2.0,3.0 ... (dpi)>,
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display_width = <width of display>,
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display_height = <height of display>,
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window_width = <current window width>,
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window_height = <current window height>
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}
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density = <screen density 0.75,1.0,2.0,3.0 ... (dpi)>,
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display_width = <width of display>,
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display_height = <height of display>,
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window_width = <current window width>,
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window_height = <current window height>
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}
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### Content and Packages
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Content and Packages
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--------------------
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Content - an installed mod, modpack, game, or texture pack (txt)
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Package - content which is downloadable from the content db, may or may not be installed.
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* core.get_modpath() (possible in async calls)
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* returns path to global modpath
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* returns path to global modpath
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* core.get_clientmodpath() (possible in async calls)
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* returns path to global client-side modpath
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* returns path to global client-side modpath
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* core.get_gamepath() (possible in async calls)
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* returns path to global gamepath
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* returns path to global gamepath
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* core.get_texturepath() (possible in async calls)
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* returns path to default textures
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* returns path to default textures
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* core.get_game(index)
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* returns:
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* returns:
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{
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id = <id>,
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path = <full path to game>,
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gamemods_path = <path>,
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name = <name of game>,
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menuicon_path = <full path to menuicon>,
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author = "author",
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DEPRECATED:
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addon_mods_paths = {[1] = <path>,},
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}
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{
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id = <id>,
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path = <full path to game>,
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gamemods_path = <path>,
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name = <name of game>,
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menuicon_path = <full path to menuicon>,
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author = "author",
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DEPRECATED:
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addon_mods_paths = {[1] = <path>,},
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}
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* core.get_games() -> table of all games in upper format (possible in async calls)
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* core.get_content_info(path)
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* returns
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* returns
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{
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name = "name of content",
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type = "mod" or "modpack" or "game" or "txp",
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description = "description",
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author = "author",
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path = "path/to/content",
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depends = {"mod", "names"}, -- mods only
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optional_depends = {"mod", "names"}, -- mods only
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}
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{
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name = "name of content",
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type = "mod" or "modpack" or "game" or "txp",
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description = "description",
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author = "author",
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path = "path/to/content",
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depends = {"mod", "names"}, -- mods only
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optional_depends = {"mod", "names"}, -- mods only
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}
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Favorites:
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Favorites
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---------
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core.get_favorites(location) -> list of favorites (possible in async calls)
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^ location: "local" or "online"
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^ returns {
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[1] = {
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clients = <number of clients/nil>,
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clients_max = <maximum number of clients/nil>,
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version = <server version/nil>,
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password = <true/nil>,
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creative = <true/nil>,
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damage = <true/nil>,
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pvp = <true/nil>,
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description = <server description/nil>,
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name = <server name/nil>,
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address = <address of server/nil>,
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port = <port>
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clients_list = <array of clients/nil>
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mods = <array of mods/nil>
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},
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...
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[1] = {
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clients = <number of clients/nil>,
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clients_max = <maximum number of clients/nil>,
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version = <server version/nil>,
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password = <true/nil>,
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creative = <true/nil>,
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damage = <true/nil>,
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pvp = <true/nil>,
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description = <server description/nil>,
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name = <server name/nil>,
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address = <address of server/nil>,
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port = <port>
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clients_list = <array of clients/nil>
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mods = <array of mods/nil>
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},
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...
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}
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core.delete_favorite(id, location) -> success
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Logging:
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Logging
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-------
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core.debug(line) (possible in async calls)
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^ Always printed to stderr and logfile (print() is redirected here)
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core.log(line) (possible in async calls)
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core.log(loglevel, line) (possible in async calls)
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^ loglevel one of "error", "action", "info", "verbose"
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Settings:
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Settings
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--------
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core.settings:set(name, value)
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core.settings:get(name) -> string or nil (possible in async calls)
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core.settings:set_bool(name, value)
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@ -191,19 +292,25 @@ core.settings:save() -> nil, save all settings to config file
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For a complete list of methods of the Settings object see
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[lua_api.txt](https://github.com/minetest/minetest/blob/master/doc/lua_api.txt)
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Worlds:
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Worlds
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------
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core.get_worlds() -> list of worlds (possible in async calls)
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^ returns {
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[1] = {
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path = <full path to world>,
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name = <name of world>,
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gameid = <gameid of world>,
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},
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[1] = {
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path = <full path to world>,
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name = <name of world>,
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gameid = <gameid of world>,
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},
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}
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core.create_world(worldname, gameid)
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core.delete_world(index)
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Helpers:
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Helpers
|
||||
-------
|
||||
|
||||
core.get_us_time()
|
||||
^ returns time with microsecond precision
|
||||
core.gettext(string) -> string
|
||||
@ -228,18 +335,10 @@ minetest.encode_base64(string) (possible in async calls)
|
||||
minetest.decode_base64(string) (possible in async calls)
|
||||
^ Decodes a string encoded in base64.
|
||||
|
||||
Version compat:
|
||||
core.get_min_supp_proto()
|
||||
^ returns the minimum supported network protocol version
|
||||
core.get_max_supp_proto()
|
||||
^ returns the maximum supported network protocol version
|
||||
|
||||
Other:
|
||||
core.open_url(url)
|
||||
^ opens the URL in a web browser, returns false on failure.
|
||||
^ Must begin with http:// or https://
|
||||
Async
|
||||
-----
|
||||
|
||||
Async:
|
||||
core.handle_async(async_job,parameters,finished)
|
||||
^ execute a function asynchronously
|
||||
^ async_job is a function receiving one parameter and returning one parameter
|
||||
@ -250,11 +349,13 @@ core.handle_async(async_job,parameters,finished)
|
||||
Limitations of Async operations
|
||||
-No access to global lua variables, don't even try
|
||||
-Limited set of available functions
|
||||
e.g. No access to functions modifying menu like core.start,core.close,
|
||||
core.show_path_select_dialog
|
||||
e.g. No access to functions modifying menu like core.start,core.close,
|
||||
core.show_path_select_dialog
|
||||
|
||||
|
||||
Background music
|
||||
----------------
|
||||
|
||||
The main menu supports background music.
|
||||
It looks for a `main_menu` sound in `$USER_PATH/sounds`. The same naming
|
||||
conventions as for normal sounds apply.
|
||||
|
@ -83,6 +83,24 @@ void ModApiHttp::push_http_fetch_result(lua_State *L, HTTPFetchResult &res, bool
|
||||
setstringfield(L, -1, "data", res.data);
|
||||
}
|
||||
|
||||
// http_api.fetch_sync(HTTPRequest definition)
|
||||
int ModApiHttp::l_http_fetch_sync(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
|
||||
HTTPFetchRequest req;
|
||||
read_http_fetch_request(L, req);
|
||||
|
||||
infostream << "Mod performs HTTP request with URL " << req.url << std::endl;
|
||||
|
||||
HTTPFetchResult res;
|
||||
httpfetch_sync(req, res);
|
||||
|
||||
push_http_fetch_result(L, res, true);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
// http_api.fetch_async(HTTPRequest definition)
|
||||
int ModApiHttp::l_http_fetch_async(lua_State *L)
|
||||
{
|
||||
@ -180,11 +198,35 @@ int ModApiHttp::l_request_http_api(lua_State *L)
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
int ModApiHttp::l_get_http_api(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
|
||||
lua_newtable(L);
|
||||
HTTP_API(fetch_async);
|
||||
HTTP_API(fetch_async_get);
|
||||
HTTP_API(fetch_sync);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
void ModApiHttp::Initialize(lua_State *L, int top)
|
||||
{
|
||||
#if USE_CURL
|
||||
API_FCT(request_http_api);
|
||||
|
||||
bool isMainmenu = false;
|
||||
#ifndef SERVER
|
||||
isMainmenu = ModApiBase::getGuiEngine(L) != nullptr;
|
||||
#endif
|
||||
|
||||
if (isMainmenu) {
|
||||
API_FCT(get_http_api);
|
||||
} else {
|
||||
API_FCT(request_http_api);
|
||||
}
|
||||
|
||||
#endif
|
||||
}
|
||||
|
@ -32,6 +32,9 @@ private:
|
||||
static void read_http_fetch_request(lua_State *L, HTTPFetchRequest &req);
|
||||
static void push_http_fetch_result(lua_State *L, HTTPFetchResult &res, bool completed = true);
|
||||
|
||||
// http_fetch_sync({url=, timeout=, post_data=})
|
||||
static int l_http_fetch_sync(lua_State *L);
|
||||
|
||||
// http_fetch_async({url=, timeout=, post_data=})
|
||||
static int l_http_fetch_async(lua_State *L);
|
||||
|
||||
@ -40,6 +43,9 @@ private:
|
||||
|
||||
// request_http_api()
|
||||
static int l_request_http_api(lua_State *L);
|
||||
|
||||
// get_http_api()
|
||||
static int l_get_http_api(lua_State *L);
|
||||
#endif
|
||||
|
||||
public:
|
||||
|
@ -21,6 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "content/mods.h"
|
||||
#include "cpp_api/s_internal.h"
|
||||
#include "lua_api/l_base.h"
|
||||
#include "lua_api/l_http.h"
|
||||
#include "lua_api/l_mainmenu.h"
|
||||
#include "lua_api/l_sound.h"
|
||||
#include "lua_api/l_util.h"
|
||||
@ -67,6 +68,7 @@ void MainMenuScripting::initializeModApi(lua_State *L, int top)
|
||||
ModApiMainMenu::Initialize(L, top);
|
||||
ModApiUtil::Initialize(L, top);
|
||||
ModApiSound::Initialize(L, top);
|
||||
ModApiHttp::Initialize(L, top);
|
||||
|
||||
asyncEngine.registerStateInitializer(registerLuaClasses);
|
||||
asyncEngine.registerStateInitializer(ModApiMainMenu::InitializeAsync);
|
||||
|
Loading…
Reference in New Issue
Block a user