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https://github.com/minetest/minetest.git
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Tune queue limits, some other adjustments
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67c59645ec
commit
60e6284f30
@ -185,8 +185,8 @@ void set_default_settings(Settings *settings)
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settings->setDefault("remote_media", "");
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settings->setDefault("remote_media", "");
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settings->setDefault("debug_log_level", "0");
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settings->setDefault("debug_log_level", "0");
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settings->setDefault("emergequeue_limit_total", "256");
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settings->setDefault("emergequeue_limit_total", "256");
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settings->setDefault("emergequeue_limit_diskonly", "5");
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settings->setDefault("emergequeue_limit_diskonly", "");
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settings->setDefault("emergequeue_limit_generate", "1");
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settings->setDefault("emergequeue_limit_generate", "");
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settings->setDefault("num_emerge_threads", "");
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settings->setDefault("num_emerge_threads", "");
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// physics stuff
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// physics stuff
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@ -50,17 +50,28 @@ EmergeManager::EmergeManager(IGameDef *gamedef, BiomeDefManager *bdef) {
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mapgen_debug_info = g_settings->getBool("enable_mapgen_debug_info");
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mapgen_debug_info = g_settings->getBool("enable_mapgen_debug_info");
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qlimit_total = g_settings->getU16("emergequeue_limit_total");
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qlimit_diskonly = g_settings->getU16("emergequeue_limit_diskonly");
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qlimit_generate = g_settings->getU16("emergequeue_limit_generate");
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queuemutex.Init();
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queuemutex.Init();
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int nthreads = g_settings->get("num_emerge_threads").empty() ?
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porting::getNumberOfProcessors() :
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int nthreads;
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g_settings->getU16("num_emerge_threads");
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if (g_settings->get("num_emerge_threads").empty()) {
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int nprocs = porting::getNumberOfProcessors();
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// leave a proc for the main thread and one for some other misc threads
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if (nprocs > 2)
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nthreads = nprocs - 2;
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} else {
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nthreads = g_settings->getU16("num_emerge_threads");
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}
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if (nthreads < 1)
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if (nthreads < 1)
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nthreads = 1;
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nthreads = 1;
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qlimit_total = g_settings->getU16("emergequeue_limit_total");
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qlimit_diskonly = g_settings->get("emergequeue_limit_diskonly").empty() ?
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nthreads * 5 + 1 :
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g_settings->getU16("emergequeue_limit_diskonly");
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qlimit_generate = g_settings->get("emergequeue_limit_generate").empty() ?
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nthreads + 1 :
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g_settings->getU16("emergequeue_limit_generate");
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for (int i = 0; i != nthreads; i++)
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for (int i = 0; i != nthreads; i++)
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emergethread.push_back(new EmergeThread((Server *)gamedef, i));
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emergethread.push_back(new EmergeThread((Server *)gamedef, i));
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@ -138,6 +149,7 @@ bool EmergeManager::enqueueBlockEmerge(u16 peer_id, v3s16 p, bool allow_generate
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peer_queue_count[peer_id] = count + 1;
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peer_queue_count[peer_id] = count + 1;
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// insert into the EmergeThread queue with the least items
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int lowestitems = emergethread[0]->blockqueue.size();
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int lowestitems = emergethread[0]->blockqueue.size();
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for (int i = 1; i != emergethread.size(); i++) {
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for (int i = 1; i != emergethread.size(); i++) {
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int nitems = emergethread[i]->blockqueue.size();
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int nitems = emergethread[i]->blockqueue.size();
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@ -183,7 +195,7 @@ bool EmergeThread::popBlockEmerge(v3s16 *pos, u8 *flags) {
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int EmergeManager::getGroundLevelAtPoint(v2s16 p) {
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int EmergeManager::getGroundLevelAtPoint(v2s16 p) {
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if (!mapgen[0]) {
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if (mapgen.size() == 0 || !mapgen[0]) {
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errorstream << "EmergeManager: getGroundLevelAtPoint() called"
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errorstream << "EmergeManager: getGroundLevelAtPoint() called"
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" before mapgen initialized" << std::endl;
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" before mapgen initialized" << std::endl;
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return 0;
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return 0;
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@ -365,7 +377,7 @@ bool EmergeThread::getBlockOrStartGen(v3s16 p, MapBlock **b,
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void *EmergeThread::Thread() {
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void *EmergeThread::Thread() {
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ThreadStarted();
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ThreadStarted();
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log_register_thread("EmergeThread");
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log_register_thread("EmergeThread" + id);
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DSTACK(__FUNCTION_NAME);
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DSTACK(__FUNCTION_NAME);
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BEGIN_DEBUG_EXCEPTION_HANDLER
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BEGIN_DEBUG_EXCEPTION_HANDLER
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112
src/porting.cpp
112
src/porting.cpp
@ -131,29 +131,127 @@ void signal_handler_init(void)
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#endif
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#endif
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/*
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/*
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Multithreading support
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Multithreading support
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*/
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*/
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int getNumberOfProcessors() {
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int getNumberOfProcessors() {
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#if defined(_SC_NPROCESSORS_ONLN)
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#if defined(_SC_NPROCESSORS_ONLN)
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return sysconf(_SC_NPROCESSORS_ONLN);
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return sysconf(_SC_NPROCESSORS_ONLN);
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#elif defined(__FreeBSD__) || defined(__APPLE__)
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#elif defined(__FreeBSD__) || defined(__APPLE__)
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unsigned int len, count;
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unsigned int len, count;
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len = sizeof(count);
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len = sizeof(count);
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return sysctlbyname("hw.ncpu", &count, &len, NULL, 0);
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return sysctlbyname("hw.ncpu", &count, &len, NULL, 0);
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#elif defined(_GNU_SOURCE)
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#elif defined(_GNU_SOURCE)
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return get_nprocs();
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return get_nprocs();
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#elif defined(_WIN32)
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#elif defined(_WIN32)
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SYSTEM_INFO sysinfo;
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SYSTEM_INFO sysinfo;
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GetSystemInfo(&sysinfo);
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GetSystemInfo(&sysinfo);
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return sysinfo.dwNumberOfProcessors;
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return sysinfo.dwNumberOfProcessors;
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#elif defined(PTW32_VERSION) || defined(__hpux)
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#elif defined(PTW32_VERSION) || defined(__hpux)
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return pthread_num_processors_np();
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return pthread_num_processors_np();
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#else
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#else
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return 1;
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return 1;
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#endif
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#endif
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}
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}
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bool threadBindToProcessor(threadid_t tid, int pnumber) {
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#if defined(_WIN32)
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HANDLE hThread = OpenThread(THREAD_ALL_ACCESS, 0, tid);
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if (!hThread)
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return false;
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bool success = SetThreadAffinityMask(hThread, 1 << pnumber) != 0;
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CloseHandle(hThread);
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return success;
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#elif (defined(__FreeBSD__) && (__FreeBSD_version >= 702106)) \
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|| defined(__linux) || defined(linux)
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cpu_set_t cpuset;
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CPU_ZERO(&cpuset);
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CPU_SET(pnumber, &cpuset);
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return pthread_setaffinity_np(tid, sizeof(cpuset), &cpuset) == 0;
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#elif defined(__sun) || defined(sun)
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return processor_bind(P_LWPID, MAKE_LWPID_PTHREAD(tid),
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pnumber, NULL) == 0;
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#elif defined(_AIX)
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return bindprocessor(BINDTHREAD, (tid_t)tid, pnumber) == 0;
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#elif defined(__hpux) || defined(hpux)
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pthread_spu_t answer;
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return pthread_processor_bind_np(PTHREAD_BIND_ADVISORY_NP,
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&answer, pnumber, tid) == 0;
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#elif defined(__APPLE__)
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struct thread_affinity_policy tapol;
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thread_port_t threadport = pthread_mach_thread_np(tid);
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tapol.affinity_tag = pnumber + 1;
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return thread_policy_set(threadport, THREAD_AFFINITY_POLICY,
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(thread_policy_t)&tapol, THREAD_AFFINITY_POLICY_COUNT) == KERN_SUCCESS;
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#else
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return false;
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#endif
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}
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bool threadSetPriority(threadid_t tid, int prio) {
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#if defined(_WIN32)
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HANDLE hThread = OpenThread(THREAD_ALL_ACCESS, 0, tid);
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if (!hThread)
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return false;
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bool success = SetThreadPriority(hThread, prio) != 0;
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CloseHandle(hThread);
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return success;
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#else
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struct sched_param sparam;
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int policy;
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if (pthread_getschedparam(tid, &policy, &sparam) != 0)
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return false;
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int min = sched_get_priority_min(policy);
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int max = sched_get_priority_max(policy);
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sparam.sched_priority = min + prio * (max - min) / THREAD_PRIORITY_HIGHEST;
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return pthread_setschedparam(tid, policy, &sparam) == 0;
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#endif
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}
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/*
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/*
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Path mangler
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Path mangler
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*/
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*/
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@ -47,7 +47,32 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include <unistd.h>
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#include <unistd.h>
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#include <stdint.h> //for uintptr_t
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#include <stdint.h> //for uintptr_t
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#if defined(linux) || defined(__linux)
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#define _GNU_SOURCE
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#endif
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#include <sched.h>
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#ifdef __FreeBSD__
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#include <pthread_np.h>
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typedef cpuset_t cpu_set_t;
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#elif defined(__sun) || defined(sun)
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#include <sys/types.h>
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#include <sys/processor.h>
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#elif defined(_AIX)
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#include <sys/processor.h>
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#elif __APPLE__
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#include <mach/mach_init.h>
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#include <mach/thread_policy.h>
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#endif
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#define sleep_ms(x) usleep(x*1000)
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#define sleep_ms(x) usleep(x*1000)
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#define THREAD_PRIORITY_LOWEST 0
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#define THREAD_PRIORITY_BELOW_NORMAL 1
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#define THREAD_PRIORITY_NORMAL 2
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#define THREAD_PRIORITY_ABOVE_NORMAL 3
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#define THREAD_PRIORITY_HIGHEST 4
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#endif
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#endif
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#ifdef _MSC_VER
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#ifdef _MSC_VER
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@ -108,6 +133,16 @@ void initializePaths();
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*/
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*/
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int getNumberOfProcessors();
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int getNumberOfProcessors();
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/*
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Set a thread's affinity to a particular processor.
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*/
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bool threadBindToProcessor(threadid_t tid, int pnumber);
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/*
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Set a thread's priority.
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*/
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bool threadSetPriority(threadid_t tid, int prio);
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/*
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/*
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Resolution is 10-20ms.
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Resolution is 10-20ms.
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Remember to check for overflows.
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Remember to check for overflows.
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