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Add groups = {} to item definition
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@ -359,6 +359,7 @@ minetest.nodedef_default = {
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type="node",
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-- name intentionally not defined here
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description = "",
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groups = {},
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inventory_image = "",
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wield_image = "",
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wield_scale = {x=1,y=1,z=1},
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@ -418,6 +419,7 @@ minetest.craftitemdef_default = {
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type="craft",
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-- name intentionally not defined here
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description = "",
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groups = {},
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inventory_image = "",
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wield_image = "",
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wield_scale = {x=1,y=1,z=1},
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@ -435,6 +437,7 @@ minetest.tooldef_default = {
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type="tool",
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-- name intentionally not defined here
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description = "",
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groups = {},
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inventory_image = "",
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wield_image = "",
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wield_scale = {x=1,y=1,z=1},
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@ -452,6 +455,7 @@ minetest.noneitemdef_default = { -- This is used for the hand and unknown items
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type="none",
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-- name intentionally not defined here
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description = "",
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groups = {},
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inventory_image = "",
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wield_image = "",
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wield_scale = {x=1,y=1,z=1},
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@ -308,6 +308,12 @@
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-- Item definition options (register_node, register_craftitem, register_tool)
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-- {
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-- description = "Steel Axe",
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-- groups = {}, -- key=name, value=rating; rating=1..3.
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-- if rating not applicable, use 1.
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-- eg. {wool=1, fluffy=3}
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-- {soil=2, outerspace=1, crumbly=1}
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-- {hard=3, brittle=3, spikes=2
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-- {hard=1, metal=1, spikes=1}
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-- inventory_image = "default_tool_steelaxe.png",
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-- wield_image = "",
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-- wield_scale = {x=1,y=1,z=1},
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