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Remove unused ConnectionCommand::sendToAll function. NetworkPacket::oldForgePacket returns Buffer instead of SharedBuffer and is used in ConnectionCommand instead of Connection::Send
This remove the NetworkPacket buffer => SharedBuffer => Buffer copy. Now NetworkPacket => Buffer
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@ -2924,7 +2924,7 @@ void Connection::Send(u16 peer_id, u8 channelnum,
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ConnectionCommand c;
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ConnectionCommand c;
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c.send(peer_id, channelnum, pkt->oldForgePacket(), reliable);
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c.send(peer_id, channelnum, pkt, reliable);
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putCommand(c);
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putCommand(c);
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}
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}
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@ -437,19 +437,12 @@ struct ConnectionCommand
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peer_id = peer_id_;
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peer_id = peer_id_;
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}
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}
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void send(u16 peer_id_, u8 channelnum_,
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void send(u16 peer_id_, u8 channelnum_,
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SharedBuffer<u8> data_, bool reliable_)
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NetworkPacket* pkt, bool reliable_)
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{
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{
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type = CONNCMD_SEND;
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type = CONNCMD_SEND;
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peer_id = peer_id_;
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peer_id = peer_id_;
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channelnum = channelnum_;
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channelnum = channelnum_;
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data = data_;
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data = pkt->oldForgePacket();
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reliable = reliable_;
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}
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void sendToAll(u8 channelnum_, SharedBuffer<u8> data_, bool reliable_)
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{
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type = CONNCMD_SEND_TO_ALL;
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channelnum = channelnum_;
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data = data_;
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reliable = reliable_;
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reliable = reliable_;
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}
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}
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@ -510,7 +510,7 @@ NetworkPacket& NetworkPacket::operator<<(video::SColor src)
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return *this;
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return *this;
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}
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}
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SharedBuffer<u8> NetworkPacket::oldForgePacket()
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Buffer<u8> NetworkPacket::oldForgePacket()
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{
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{
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SharedBuffer<u8> sb(m_datasize + 2);
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SharedBuffer<u8> sb(m_datasize + 2);
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writeU16(&sb[0], m_command);
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writeU16(&sb[0], m_command);
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@ -104,7 +104,7 @@ public:
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NetworkPacket& operator<<(video::SColor src);
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NetworkPacket& operator<<(video::SColor src);
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// Temp, we remove SharedBuffer when migration finished
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// Temp, we remove SharedBuffer when migration finished
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SharedBuffer<u8> oldForgePacket();
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Buffer<u8> oldForgePacket();
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private:
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private:
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template<typename T> void checkDataSize()
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template<typename T> void checkDataSize()
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{
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{
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