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Handle particle spawners in env and delete expired ids
Rebased by Zeno (2016-04-2016)
This commit is contained in:
parent
26a9a85129
commit
6278da296b
@ -50,6 +50,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#define LBM_NAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyz0123456789_:"
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// A number that is much smaller than the timeout for particle spawners should/could ever be
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#define PARTICLE_SPAWNER_NO_EXPIRY -1024.f
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Environment::Environment():
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m_time_of_day_speed(0),
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m_time_of_day(9000),
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@ -1544,6 +1547,49 @@ void ServerEnvironment::step(float dtime)
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*/
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removeRemovedObjects();
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}
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/*
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Manage particle spawner expiration
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*/
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if (m_particle_management_interval.step(dtime, 1.0)) {
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for (std::map<u32, float>::iterator i = m_particle_spawners.begin();
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i != m_particle_spawners.end(); ) {
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//non expiring spawners
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if (i->second == PARTICLE_SPAWNER_NO_EXPIRY) {
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++i;
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continue;
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}
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i->second -= 1.0f;
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if (i->second <= 0.f)
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m_particle_spawners.erase(i++);
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else
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++i;
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}
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}
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}
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u32 ServerEnvironment::addParticleSpawner(float exptime)
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{
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// Timers with lifetime 0 do not expire
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float time = exptime > 0.f ? exptime : PARTICLE_SPAWNER_NO_EXPIRY;
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u32 id = 0;
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for (;;) { // look for unused particlespawner id
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id++;
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std::map<u32, float>::iterator f;
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f = m_particle_spawners.find(id);
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if (f == m_particle_spawners.end()) {
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m_particle_spawners[id] = time;
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break;
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}
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}
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return id;
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}
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void ServerEnvironment::deleteParticleSpawner(u32 id)
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{
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m_particle_spawners.erase(id);
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}
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ServerActiveObject* ServerEnvironment::getActiveObject(u16 id)
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@ -337,6 +337,9 @@ public:
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// env_meta.txt doesn't exist (e.g. new world)
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void loadDefaultMeta();
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u32 addParticleSpawner(float exptime);
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void deleteParticleSpawner(u32 id);
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/*
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External ActiveObject interface
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-------------------------------------------
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@ -516,6 +519,10 @@ private:
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// Estimate for general maximum lag as determined by server.
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// Can raise to high values like 15s with eg. map generation mods.
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float m_max_lag_estimate;
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// Particles
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IntervalLimiter m_particle_management_interval;
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std::map<u32, float> m_particle_spawners;
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};
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#ifndef SERVER
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@ -3194,19 +3194,7 @@ u32 Server::addParticleSpawner(u16 amount, float spawntime,
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peer_id = player->peer_id;
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}
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u32 id = 0;
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for(;;) // look for unused particlespawner id
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{
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id++;
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if (std::find(m_particlespawner_ids.begin(),
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m_particlespawner_ids.end(), id)
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== m_particlespawner_ids.end())
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{
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m_particlespawner_ids.push_back(id);
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break;
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}
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}
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u32 id = m_env->addParticleSpawner(spawntime);
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SendAddParticleSpawner(peer_id, amount, spawntime,
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minpos, maxpos, minvel, maxvel, minacc, maxacc,
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minexptime, maxexptime, minsize, maxsize,
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@ -3229,13 +3217,16 @@ void Server::deleteParticleSpawner(const std::string &playername, u32 id)
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peer_id = player->peer_id;
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}
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m_particlespawner_ids.erase(
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std::remove(m_particlespawner_ids.begin(),
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m_particlespawner_ids.end(), id),
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m_particlespawner_ids.end());
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m_env->deleteParticleSpawner(id);
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SendDeleteParticleSpawner(peer_id, id);
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}
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void Server::deleteParticleSpawnerAll(u32 id)
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{
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m_env->deleteParticleSpawner(id);
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SendDeleteParticleSpawner(PEER_ID_INEXISTENT, id);
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}
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Inventory* Server::createDetachedInventory(const std::string &name)
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{
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if(m_detached_inventories.count(name) > 0){
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@ -287,6 +287,7 @@ public:
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const std::string &playername);
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void deleteParticleSpawner(const std::string &playername, u32 id);
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void deleteParticleSpawnerAll(u32 id);
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// Creates or resets inventory
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Inventory* createDetachedInventory(const std::string &name);
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@ -662,11 +663,6 @@ private:
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// key = name
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std::map<std::string, Inventory*> m_detached_inventories;
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/*
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Particles
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*/
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std::vector<u32> m_particlespawner_ids;
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DISABLE_CLASS_COPY(Server);
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};
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