From 627c22c36e32185d48d2faf8197e22cbaa4c50b2 Mon Sep 17 00:00:00 2001 From: sfan5 Date: Thu, 5 Nov 2020 19:34:40 +0100 Subject: [PATCH] Fix integer-string conversion for shaders closes #10605 --- src/client/shader.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/client/shader.cpp b/src/client/shader.cpp index f2aa00246..4f6430579 100644 --- a/src/client/shader.cpp +++ b/src/client/shader.cpp @@ -734,7 +734,7 @@ ShaderInfo generate_shader(const std::string &name, u8 material_type, u8 drawtyp shaders_header += "#define "; shaders_header += drawTypes[i]; shaders_header += " "; - shaders_header += std::to_string(i); + shaders_header += itos(i); shaders_header += "\n"; } @@ -757,15 +757,15 @@ ShaderInfo generate_shader(const std::string &name, u8 material_type, u8 drawtyp shaders_header += "#define "; shaders_header += materialTypes[i]; shaders_header += " "; - shaders_header += std::to_string(i); + shaders_header += itos(i); shaders_header += "\n"; } shaders_header += "#define MATERIAL_TYPE "; - shaders_header += std::to_string(material_type); + shaders_header += itos(material_type); shaders_header += "\n"; shaders_header += "#define DRAW_TYPE "; - shaders_header += std::to_string(drawtype); + shaders_header += itos(drawtype); shaders_header += "\n"; if (g_settings->getBool("enable_waving_water")){