NodeDefManager: Improve const-correctness of interfaces

- Add ability to explicitly reset NodeResolve state (useful for unittesting)
- Remove non-essential NodeResolve methods modifying state from INodeDefManager
- Add const qualifier to NodeDefManager and ContentFeatures serialize
This commit is contained in:
kwolekr 2015-05-05 16:52:06 -04:00
parent b785577f03
commit 633af58a05
3 changed files with 46 additions and 48 deletions

@ -241,7 +241,7 @@ void ContentFeatures::reset()
sound_dug = SimpleSoundSpec();
}
void ContentFeatures::serialize(std::ostream &os, u16 protocol_version)
void ContentFeatures::serialize(std::ostream &os, u16 protocol_version) const
{
if(protocol_version < 24){
serializeOld(os, protocol_version);
@ -398,9 +398,9 @@ public:
virtual content_t allocateDummy(const std::string &name);
virtual void updateAliases(IItemDefManager *idef);
virtual void updateTextures(IGameDef *gamedef,
/*argument: */void (*progress_callback)(void *progress_args, u32 progress, u32 max_progress),
/*argument: */void *progress_callback_args);
void serialize(std::ostream &os, u16 protocol_version);
void (*progress_cbk)(void *progress_args, u32 progress, u32 max_progress),
void *progress_cbk_args);
void serialize(std::ostream &os, u16 protocol_version) const;
void deSerialize(std::istream &is);
inline virtual bool getNodeRegistrationStatus() const;
@ -409,6 +409,7 @@ public:
virtual void pendNodeResolve(NodeResolver *nr, NodeResolveMethod how);
virtual bool cancelNodeResolveCallback(NodeResolver *nr);
virtual void runNodeResolveCallbacks();
virtual void resetNodeResolveState();
private:
void addNameIdMapping(content_t i, std::string name);
@ -474,8 +475,7 @@ void CNodeDefManager::clear()
m_group_to_items.clear();
m_next_id = 0;
m_node_registration_complete = false;
m_pending_resolve_callbacks.clear();
resetNodeResolveState();
u32 initial_length = 0;
initial_length = MYMAX(initial_length, CONTENT_UNKNOWN + 1);
@ -972,7 +972,7 @@ void CNodeDefManager::fillTileAttribs(ITextureSource *tsrc, TileSpec *tile,
#endif
void CNodeDefManager::serialize(std::ostream &os, u16 protocol_version)
void CNodeDefManager::serialize(std::ostream &os, u16 protocol_version) const
{
writeU8(os, 1); // version
u16 count = 0;
@ -981,7 +981,7 @@ void CNodeDefManager::serialize(std::ostream &os, u16 protocol_version)
if (i == CONTENT_IGNORE || i == CONTENT_AIR
|| i == CONTENT_UNKNOWN)
continue;
ContentFeatures *f = &m_content_features[i];
const ContentFeatures *f = &m_content_features[i];
if (f->name == "")
continue;
writeU16(os2, i);
@ -1062,7 +1062,7 @@ IWritableNodeDefManager *createNodeDefManager()
//// Serialization of old ContentFeatures formats
void ContentFeatures::serializeOld(std::ostream &os, u16 protocol_version)
void ContentFeatures::serializeOld(std::ostream &os, u16 protocol_version) const
{
if (protocol_version == 13)
{
@ -1342,6 +1342,13 @@ void CNodeDefManager::runNodeResolveCallbacks()
}
void CNodeDefManager::resetNodeResolveState()
{
m_node_registration_complete = false;
m_pending_resolve_callbacks.clear();
}
////
//// NodeResolver
////

@ -265,9 +265,9 @@ struct ContentFeatures
ContentFeatures();
~ContentFeatures();
void reset();
void serialize(std::ostream &os, u16 protocol_version);
void serialize(std::ostream &os, u16 protocol_version) const;
void deSerialize(std::istream &is);
void serializeOld(std::ostream &os, u16 protocol_version);
void serializeOld(std::ostream &os, u16 protocol_version) const;
void deSerializeOld(std::istream &is, int version);
/*
@ -288,8 +288,7 @@ enum NodeResolveMethod {
NODE_RESOLVE_DEFERRED,
};
class INodeDefManager
{
class INodeDefManager {
public:
INodeDefManager(){}
virtual ~INodeDefManager(){}
@ -303,18 +302,15 @@ public:
const=0;
virtual const ContentFeatures &get(const std::string &name) const=0;
virtual void serialize(std::ostream &os, u16 protocol_version)=0;
virtual void serialize(std::ostream &os, u16 protocol_version) const=0;
virtual bool getNodeRegistrationStatus() const=0;
virtual void setNodeRegistrationStatus(bool completed)=0;
virtual void pendNodeResolve(NodeResolver *nr, NodeResolveMethod how)=0;
virtual bool cancelNodeResolveCallback(NodeResolver *nr)=0;
virtual void runNodeResolveCallbacks()=0;
};
class IWritableNodeDefManager : public INodeDefManager
{
class IWritableNodeDefManager : public INodeDefManager {
public:
IWritableNodeDefManager(){}
virtual ~IWritableNodeDefManager(){}
@ -348,10 +344,10 @@ public:
Update tile textures to latest return values of TextueSource.
*/
virtual void updateTextures(IGameDef *gamedef,
/*argument: */void (*progress_callback)(void *progress_args, u32 progress, u32 max_progress),
/*argument: */void *progress_callback_args)=0;
void (*progress_cbk)(void *progress_args, u32 progress, u32 max_progress),
void *progress_cbk_args)=0;
virtual void serialize(std::ostream &os, u16 protocol_version)=0;
virtual void serialize(std::ostream &os, u16 protocol_version) const=0;
virtual void deSerialize(std::istream &is)=0;
virtual bool getNodeRegistrationStatus() const=0;
@ -360,6 +356,7 @@ public:
virtual void pendNodeResolve(NodeResolver *nr, NodeResolveMethod how)=0;
virtual bool cancelNodeResolveCallback(NodeResolver *nr)=0;
virtual void runNodeResolveCallbacks()=0;
virtual void resetNodeResolveState()=0;
};
IWritableNodeDefManager *createNodeDefManager();

@ -31,36 +31,30 @@ public:
void runTests(IGameDef *gamedef);
void testNodeResolving(INodeDefManager *ndef);
void testPendingResolveCancellation(INodeDefManager *ndef);
void testDirectResolveMethod(INodeDefManager *ndef);
void testNoneResolveMethod(INodeDefManager *ndef);
void testNodeResolving(IWritableNodeDefManager *ndef);
void testPendingResolveCancellation(IWritableNodeDefManager *ndef);
void testDirectResolveMethod(IWritableNodeDefManager *ndef);
void testNoneResolveMethod(IWritableNodeDefManager *ndef);
};
static TestNodeResolver g_test_instance;
void TestNodeResolver::runTests(IGameDef *gamedef)
{
IWritableNodeDefManager *parent_ndef;
INodeDefManager *ndef;
IWritableNodeDefManager *ndef =
(IWritableNodeDefManager *)gamedef->getNodeDefManager();
parent_ndef = (IWritableNodeDefManager *)gamedef->getNodeDefManager();
ndef = parent_ndef->clone();
ndef->resetNodeResolveState();
TEST(testNodeResolving, ndef);
delete ndef;
ndef = parent_ndef->clone();
ndef->resetNodeResolveState();
TEST(testPendingResolveCancellation, ndef);
delete ndef;
ndef = parent_ndef->clone();
ndef->resetNodeResolveState();
TEST(testDirectResolveMethod, ndef);
delete ndef;
ndef = parent_ndef->clone();
ndef->resetNodeResolveState();
TEST(testNoneResolveMethod, ndef);
delete ndef;
}
class Foobar : public NodeResolver {
@ -113,7 +107,7 @@ void Foobaz::resolveNodeNames()
}
void TestNodeResolver::testNodeResolving(INodeDefManager *ndef)
void TestNodeResolver::testNodeResolving(IWritableNodeDefManager *ndef)
{
Foobar foobar;
size_t i;
@ -191,7 +185,7 @@ void TestNodeResolver::testNodeResolving(INodeDefManager *ndef)
}
void TestNodeResolver::testPendingResolveCancellation(INodeDefManager *ndef)
void TestNodeResolver::testPendingResolveCancellation(IWritableNodeDefManager *ndef)
{
Foobaz foobaz1;
foobaz1.test_content1 = 1234;
@ -219,7 +213,7 @@ void TestNodeResolver::testPendingResolveCancellation(INodeDefManager *ndef)
}
void TestNodeResolver::testDirectResolveMethod(INodeDefManager *ndef)
void TestNodeResolver::testDirectResolveMethod(IWritableNodeDefManager *ndef)
{
Foobaz foobaz;
@ -240,7 +234,7 @@ void TestNodeResolver::testDirectResolveMethod(INodeDefManager *ndef)
}
void TestNodeResolver::testNoneResolveMethod(INodeDefManager *ndef)
void TestNodeResolver::testNoneResolveMethod(IWritableNodeDefManager *ndef)
{
Foobaz foobaz;