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Add min/max protocol version to minetest.get_version()
(#13482)
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@ -5159,6 +5159,8 @@ Utilities
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engine version. Components:
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engine version. Components:
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* `project`: Name of the project, eg, "Minetest"
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* `project`: Name of the project, eg, "Minetest"
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* `string`: Simple version, eg, "1.2.3-dev"
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* `string`: Simple version, eg, "1.2.3-dev"
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* `proto_min`: The minimum supported protocol version
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* `proto_max`: The maximum supported protocol version
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* `hash`: Full git version (only set if available),
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* `hash`: Full git version (only set if available),
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eg, "1.2.3-dev-01234567-dirty".
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eg, "1.2.3-dev-01234567-dirty".
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* `is_dev`: Boolean value indicating whether it's a development build
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* `is_dev`: Boolean value indicating whether it's a development build
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12
games/devtest/mods/unittests/get_version.lua
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12
games/devtest/mods/unittests/get_version.lua
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@ -0,0 +1,12 @@
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unittests.register("test_get_version", function()
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local version = core.get_version()
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assert(type(version) == "table")
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assert(type(version.project) == "string")
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assert(type(version.string) == "string")
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assert(type(version.proto_min) == "number")
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assert(type(version.proto_max) == "number")
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assert(version.proto_max >= version.proto_min)
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assert(type(version.hash) == "string")
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assert(type(version.is_dev) == "boolean")
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end)
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@ -178,6 +178,7 @@ dofile(modpath .. "/crafting.lua")
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dofile(modpath .. "/itemdescription.lua")
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dofile(modpath .. "/itemdescription.lua")
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dofile(modpath .. "/async_env.lua")
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dofile(modpath .. "/async_env.lua")
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dofile(modpath .. "/entity.lua")
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dofile(modpath .. "/entity.lua")
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dofile(modpath .. "/get_version.lua")
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dofile(modpath .. "/itemstack_equals.lua")
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dofile(modpath .. "/itemstack_equals.lua")
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dofile(modpath .. "/content_ids.lua")
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dofile(modpath .. "/content_ids.lua")
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dofile(modpath .. "/metadata.lua")
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dofile(modpath .. "/metadata.lua")
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@ -24,6 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "common/c_converter.h"
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#include "common/c_converter.h"
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#include "common/c_content.h"
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#include "common/c_content.h"
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#include "cpp_api/s_async.h"
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#include "cpp_api/s_async.h"
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#include "network/networkprotocol.h"
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#include "serialization.h"
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#include "serialization.h"
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#include <json/json.h>
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#include <json/json.h>
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#include <zstd.h>
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#include <zstd.h>
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@ -527,6 +528,12 @@ int ModApiUtil::l_get_version(lua_State *L)
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lua_pushstring(L, g_version_string);
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lua_pushstring(L, g_version_string);
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lua_setfield(L, table, "string");
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lua_setfield(L, table, "string");
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lua_pushnumber(L, SERVER_PROTOCOL_VERSION_MIN);
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lua_setfield(L, table, "proto_min");
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lua_pushnumber(L, SERVER_PROTOCOL_VERSION_MAX);
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lua_setfield(L, table, "proto_max");
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if (strcmp(g_version_string, g_version_hash) != 0) {
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if (strcmp(g_version_string, g_version_hash) != 0) {
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lua_pushstring(L, g_version_hash);
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lua_pushstring(L, g_version_hash);
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lua_setfield(L, table, "hash");
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lua_setfield(L, table, "hash");
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