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Only allow players with shout to chat
Fix regression of commit 5e507c9829942c434a6f1ae7a4f3a488c7e50bef "Add server side ncurses terminal" which allowed all players, even those without a shout priv, to chat. Fixes #3362.
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parent
36855522a5
commit
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@ -1063,7 +1063,8 @@ void Server::handleCommand_ChatMessage(NetworkPacket* pkt)
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std::string name = player->getName();
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std::wstring wname = narrow_to_wide(name);
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std::wstring answer_to_sender = handleChat(name, wname, message, pkt->getPeerId());
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std::wstring answer_to_sender = handleChat(name, wname, message,
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true, pkt->getPeerId());
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if (!answer_to_sender.empty()) {
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// Send the answer to sender
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SendChatMessage(pkt->getPeerId(), answer_to_sender);
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@ -2755,7 +2755,8 @@ void Server::handleChatInterfaceEvent(ChatEvent *evt)
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}
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std::wstring Server::handleChat(const std::string &name, const std::wstring &wname,
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const std::wstring &wmessage, u16 peer_id_to_avoid_sending)
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const std::wstring &wmessage, bool check_shout_priv,
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u16 peer_id_to_avoid_sending)
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{
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// If something goes wrong, this player is to blame
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RollbackScopeActor rollback_scope(m_rollback,
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@ -2783,10 +2784,15 @@ std::wstring Server::handleChat(const std::string &name, const std::wstring &wna
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else
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line += L"-!- Invalid command: " + str_split(wcmd, L' ')[0];
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} else {
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line += L"<";
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line += wname;
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line += L"> ";
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line += wmessage;
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if (check_shout_priv && !checkPriv(name, "shout")) {
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line += L"-!- You don't have permission to shout.";
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broadcast_line = false;
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} else {
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line += L"<";
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line += wname;
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line += L"> ";
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line += wmessage;
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}
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}
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/*
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@ -481,6 +481,7 @@ private:
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// This returns the answer to the sender of wmessage, or "" if there is none
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std::wstring handleChat(const std::string &name, const std::wstring &wname,
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const std::wstring &wmessage,
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bool check_shout_priv = false,
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u16 peer_id_to_avoid_sending = PEER_ID_INEXISTENT);
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void handleAdminChat(const ChatEventChat *evt);
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