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Flowing lava updates lighting
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parent
f98eda4d52
commit
6596e585fe
10
src/map.cpp
10
src/map.cpp
@ -1565,6 +1565,9 @@ void Map::transformLiquids(core::map<v3s16, MapBlock*> & modified_blocks)
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// list of nodes that due to viscosity have not reached their max level height
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UniqueQueue<v3s16> must_reflow;
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// List of MapBlocks that will require a lighting update (due to lava)
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core::map<v3s16, MapBlock*> lighting_modified_blocks;
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while(m_transforming_liquid.size() != 0)
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{
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// This should be done here so that it is done when continue is used
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@ -1756,8 +1759,12 @@ void Map::transformLiquids(core::map<v3s16, MapBlock*> & modified_blocks)
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setNode(p0, n0);
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v3s16 blockpos = getNodeBlockPos(p0);
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MapBlock *block = getBlockNoCreateNoEx(blockpos);
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if(block != NULL)
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if(block != NULL) {
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modified_blocks.insert(blockpos, block);
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// If node emits light, MapBlock requires lighting update
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if(content_features(n0).light_source != 0)
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lighting_modified_blocks[block->getPos()] = block;
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}
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/*
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enqueue neighbors for update if neccessary
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@ -1783,6 +1790,7 @@ void Map::transformLiquids(core::map<v3s16, MapBlock*> & modified_blocks)
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//dstream<<"Map::transformLiquids(): loopcount="<<loopcount<<std::endl;
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while (must_reflow.size() > 0)
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m_transforming_liquid.push_back(must_reflow.pop_front());
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updateLighting(lighting_modified_blocks, modified_blocks);
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}
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NodeMetadata* Map::getNodeMetadata(v3s16 p)
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