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Add minetest.is_creative_enabled
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@ -345,18 +345,12 @@ if INIT == "game" then
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--Wrapper for rotate_and_place() to check for sneak and assume Creative mode
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--Wrapper for rotate_and_place() to check for sneak and assume Creative mode
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--implies infinite stacks when performing a 6d rotation.
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--implies infinite stacks when performing a 6d rotation.
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--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
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local creative_mode_cache = core.settings:get_bool("creative_mode")
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local function is_creative(name)
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return creative_mode_cache or
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core.check_player_privs(name, {creative = true})
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end
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core.rotate_node = function(itemstack, placer, pointed_thing)
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core.rotate_node = function(itemstack, placer, pointed_thing)
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local name = placer and placer:get_player_name() or ""
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local name = placer and placer:get_player_name() or ""
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local invert_wall = placer and placer:get_player_control().sneak or false
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local invert_wall = placer and placer:get_player_control().sneak or false
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return core.rotate_and_place(itemstack, placer, pointed_thing,
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return core.rotate_and_place(itemstack, placer, pointed_thing,
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is_creative(name),
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core.is_creative_enabled(name),
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{invert_wall = invert_wall}, true)
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{invert_wall = invert_wall}, true)
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end
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end
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end
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end
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@ -582,7 +582,7 @@ function core.node_dig(pos, node, digger)
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wielded = wdef.after_use(wielded, digger, node, dp) or wielded
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wielded = wdef.after_use(wielded, digger, node, dp) or wielded
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else
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else
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-- Wear out tool
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-- Wear out tool
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if not core.settings:get_bool("creative_mode") then
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if not core.is_creative_enabled(diggername) then
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wielded:add_wear(dp.wear)
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wielded:add_wear(dp.wear)
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if wielded:get_count() == 0 and wdef.sound and wdef.sound.breaks then
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if wielded:get_count() == 0 and wdef.sound and wdef.sound.breaks then
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core.sound_play(wdef.sound.breaks, {
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core.sound_play(wdef.sound.breaks, {
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@ -164,6 +164,12 @@ function core.record_protection_violation(pos, name)
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end
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end
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end
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end
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-- To be overridden by Creative mods
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local creative_mode_cache = core.settings:get_bool("creative_mode")
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function core.is_creative_enabled(name)
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return creative_mode_cache
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end
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-- Checks if specified volume intersects a protected volume
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-- Checks if specified volume intersects a protected volume
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@ -5475,6 +5475,13 @@ Misc.
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* `minetest.record_protection_violation(pos, name)`
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* `minetest.record_protection_violation(pos, name)`
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* This function calls functions registered with
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* This function calls functions registered with
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`minetest.register_on_protection_violation`.
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`minetest.register_on_protection_violation`.
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* `minetest.is_creative_enabled(name)`: returns boolean
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* Returning `true` means that Creative Mode is enabled for player `name`.
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* `name` will be `""` for non-players or if the player is unknown.
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* This function should be overridden by Creative Mode-related mods to
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implement a per-player Creative Mode.
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* By default, this function returns `true` if the setting
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`creative_mode` is `true` and `false` otherwise.
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* `minetest.is_area_protected(pos1, pos2, player_name, interval)`
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* `minetest.is_area_protected(pos1, pos2, player_name, interval)`
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* Returns the position of the first node that `player_name` may not modify
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* Returns the position of the first node that `player_name` may not modify
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in the specified cuboid between `pos1` and `pos2`.
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in the specified cuboid between `pos1` and `pos2`.
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@ -66,7 +66,7 @@ if s_infplace == "true" then
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elseif s_infplace == "false" then
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elseif s_infplace == "false" then
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infplace = false
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infplace = false
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else
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else
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infplace = minetest.settings:get_bool("creative_mode", false)
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infplace = minetest.is_creative_enabled("")
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end
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end
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minetest.register_chatcommand("infplace", {
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minetest.register_chatcommand("infplace", {
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