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Fix deprecated calls with Irrlicht 1.9
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parent
62e3593944
commit
66b5c08664
@ -129,7 +129,7 @@ video::ITexture *guiScalingResizeCached(video::IVideoDriver *driver,
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#endif
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// Convert the scaled image back into a texture.
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scaled = driver->addTexture(scalename, destimg, NULL);
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scaled = driver->addTexture(scalename, destimg);
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destimg->drop();
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g_txrCache[scalename] = scaled;
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@ -96,9 +96,10 @@ public:
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if (has_been_set && std::equal(m_sent, m_sent + count, value))
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return;
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if (is_pixel)
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services->setPixelShaderConstant(m_name, value, count);
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services->setPixelShaderConstant(services->getPixelShaderConstantID(m_name), value, count);
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else
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services->setVertexShaderConstant(m_name, value, count);
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services->setVertexShaderConstant(services->getVertexShaderConstantID(m_name), value, count);
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std::copy(value, value + count, m_sent);
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has_been_set = true;
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}
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@ -837,17 +837,16 @@ static video::IImage *createInventoryCubeImage(
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image = scaled;
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}
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sanity_check(image->getPitch() == 4 * size);
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return reinterpret_cast<u32 *>(image->lock());
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return reinterpret_cast<u32 *>(image->getData());
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};
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auto free_image = [] (video::IImage *image) -> void {
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image->unlock();
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image->drop();
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};
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video::IImage *result = driver->createImage(video::ECF_A8R8G8B8, {cube_size, cube_size});
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sanity_check(result->getPitch() == 4 * cube_size);
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result->fill(video::SColor(0x00000000u));
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u32 *target = reinterpret_cast<u32 *>(result->lock());
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u32 *target = reinterpret_cast<u32 *>(result->getData());
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// Draws single cube face
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// `shade_factor` is face brightness, in range [0.0, 1.0]
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@ -906,7 +905,6 @@ static video::IImage *createInventoryCubeImage(
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{0, 5}, {1, 5},
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});
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result->unlock();
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return result;
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}
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@ -103,7 +103,7 @@ video::IImage* SGUITTGlyph::createGlyphImage(const FT_Bitmap& bits, video::IVide
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// Load the monochrome data in.
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const u32 image_pitch = image->getPitch() / sizeof(u16);
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u16* image_data = (u16*)image->lock();
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u16* image_data = (u16*)image->getData();
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u8* glyph_data = bits.buffer;
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for (s32 y = 0; y < (s32)bits.rows; ++y)
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@ -119,7 +119,6 @@ video::IImage* SGUITTGlyph::createGlyphImage(const FT_Bitmap& bits, video::IVide
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}
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image_data += image_pitch;
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}
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image->unlock();
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break;
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}
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@ -133,7 +132,7 @@ video::IImage* SGUITTGlyph::createGlyphImage(const FT_Bitmap& bits, video::IVide
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// Load the grayscale data in.
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const float gray_count = static_cast<float>(bits.num_grays);
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const u32 image_pitch = image->getPitch() / sizeof(u32);
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u32* image_data = (u32*)image->lock();
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u32* image_data = (u32*)image->getData();
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u8* glyph_data = bits.buffer;
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for (s32 y = 0; y < (s32)bits.rows; ++y)
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{
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@ -145,7 +144,6 @@ video::IImage* SGUITTGlyph::createGlyphImage(const FT_Bitmap& bits, video::IVide
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}
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glyph_data += bits.pitch;
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}
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image->unlock();
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break;
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}
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default:
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