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Fix client crash on when con::PeerNotFoundException is thrown (#11286)
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parent
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commit
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@ -277,14 +277,6 @@ bool ClientLauncher::run(GameStartData &start_data, const Settings &cmd_args)
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chat_backend,
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&reconnect_requested
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);
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m_rendering_engine->get_scene_manager()->clear();
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#ifdef HAVE_TOUCHSCREENGUI
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delete g_touchscreengui;
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g_touchscreengui = NULL;
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receiver->m_touchscreengui = NULL;
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#endif
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} //try
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catch (con::PeerNotFoundException &e) {
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error_message = gettext("Connection error (timed out?)");
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@ -300,6 +292,14 @@ bool ClientLauncher::run(GameStartData &start_data, const Settings &cmd_args)
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}
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#endif
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m_rendering_engine->get_scene_manager()->clear();
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#ifdef HAVE_TOUCHSCREENGUI
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delete g_touchscreengui;
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g_touchscreengui = NULL;
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receiver->m_touchscreengui = NULL;
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#endif
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// If no main menu, show error and exit
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if (skip_main_menu) {
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if (!error_message.empty()) {
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