Encode high codepoints as surrogates to safely transport wchar_t over network

fixes #7643
This commit is contained in:
sfan5 2021-01-29 15:24:07 +01:00
parent c834d2ab25
commit 674d67f312
5 changed files with 80 additions and 26 deletions

@ -50,7 +50,7 @@ void NetworkPacket::checkReadOffset(u32 from_offset, u32 field_size)
} }
} }
void NetworkPacket::putRawPacket(u8 *data, u32 datasize, session_t peer_id) void NetworkPacket::putRawPacket(const u8 *data, u32 datasize, session_t peer_id)
{ {
// If a m_command is already set, we are rewriting on same packet // If a m_command is already set, we are rewriting on same packet
// This is not permitted // This is not permitted
@ -145,6 +145,8 @@ void NetworkPacket::putLongString(const std::string &src)
putRawString(src.c_str(), msgsize); putRawString(src.c_str(), msgsize);
} }
static constexpr bool NEED_SURROGATE_CODING = sizeof(wchar_t) > 2;
NetworkPacket& NetworkPacket::operator>>(std::wstring& dst) NetworkPacket& NetworkPacket::operator>>(std::wstring& dst)
{ {
checkReadOffset(m_read_offset, 2); checkReadOffset(m_read_offset, 2);
@ -161,8 +163,15 @@ NetworkPacket& NetworkPacket::operator>>(std::wstring& dst)
dst.reserve(strLen); dst.reserve(strLen);
for (u16 i = 0; i < strLen; i++) { for (u16 i = 0; i < strLen; i++) {
wchar_t c16 = readU16(&m_data[m_read_offset]); wchar_t c = readU16(&m_data[m_read_offset]);
dst.append(&c16, 1); if (NEED_SURROGATE_CODING && c >= 0xD800 && c < 0xDC00 && i+1 < strLen) {
i++;
m_read_offset += sizeof(u16);
wchar_t c2 = readU16(&m_data[m_read_offset]);
c = 0x10000 + ( ((c & 0x3ff) << 10) | (c2 & 0x3ff) );
}
dst.push_back(c);
m_read_offset += sizeof(u16); m_read_offset += sizeof(u16);
} }
@ -175,15 +184,37 @@ NetworkPacket& NetworkPacket::operator<<(const std::wstring &src)
throw PacketError("String too long"); throw PacketError("String too long");
} }
u16 msgsize = src.size(); if (!NEED_SURROGATE_CODING || src.size() == 0) {
*this << static_cast<u16>(src.size());
for (u16 i = 0; i < src.size(); i++)
*this << static_cast<u16>(src[i]);
*this << msgsize; return *this;
// Write string
for (u16 i=0; i<msgsize; i++) {
*this << (u16) src[i];
} }
// write dummy value, to be overwritten later
const u32 len_offset = m_read_offset;
u32 written = 0;
*this << static_cast<u16>(0xfff0);
for (u16 i = 0; i < src.size(); i++) {
wchar_t c = src[i];
if (c > 0xffff) {
// Encode high code-points as surrogate pairs
u32 n = c - 0x10000;
*this << static_cast<u16>(0xD800 | (n >> 10))
<< static_cast<u16>(0xDC00 | (n & 0x3ff));
written += 2;
} else {
*this << static_cast<u16>(c);
written++;
}
}
if (written > WIDE_STRING_MAX_LEN)
throw PacketError("String too long");
writeU16(&m_data[len_offset], written);
return *this; return *this;
} }

@ -34,7 +34,7 @@ public:
~NetworkPacket(); ~NetworkPacket();
void putRawPacket(u8 *data, u32 datasize, session_t peer_id); void putRawPacket(const u8 *data, u32 datasize, session_t peer_id);
void clear(); void clear();
// Getters // Getters

@ -752,21 +752,8 @@ void Server::handleCommand_InventoryAction(NetworkPacket* pkt)
void Server::handleCommand_ChatMessage(NetworkPacket* pkt) void Server::handleCommand_ChatMessage(NetworkPacket* pkt)
{ {
/*
u16 command
u16 length
wstring message
*/
u16 len;
*pkt >> len;
std::wstring message; std::wstring message;
for (u16 i = 0; i < len; i++) { *pkt >> message;
u16 tmp_wchar;
*pkt >> tmp_wchar;
message += (wchar_t)tmp_wchar;
}
session_t peer_id = pkt->getPeerId(); session_t peer_id = pkt->getPeerId();
RemotePlayer *player = m_env->getPlayer(peer_id); RemotePlayer *player = m_env->getPlayer(peer_id);

@ -1482,7 +1482,8 @@ void Server::SendChatMessage(session_t peer_id, const ChatMessage &message)
NetworkPacket pkt(TOCLIENT_CHAT_MESSAGE, 0, peer_id); NetworkPacket pkt(TOCLIENT_CHAT_MESSAGE, 0, peer_id);
u8 version = 1; u8 version = 1;
u8 type = message.type; u8 type = message.type;
pkt << version << type << std::wstring(L"") << message.message << (u64)message.timestamp; pkt << version << type << message.sender << message.message
<< static_cast<u64>(message.timestamp);
if (peer_id != PEER_ID_INEXISTENT) { if (peer_id != PEER_ID_INEXISTENT) {
RemotePlayer *player = m_env->getPlayer(peer_id); RemotePlayer *player = m_env->getPlayer(peer_id);

@ -39,6 +39,7 @@ public:
void runTests(IGameDef *gamedef); void runTests(IGameDef *gamedef);
void testNetworkPacketSerialize();
void testHelpers(); void testHelpers();
void testConnectSendReceive(); void testConnectSendReceive();
}; };
@ -47,6 +48,7 @@ static TestConnection g_test_instance;
void TestConnection::runTests(IGameDef *gamedef) void TestConnection::runTests(IGameDef *gamedef)
{ {
TEST(testNetworkPacketSerialize);
TEST(testHelpers); TEST(testHelpers);
TEST(testConnectSendReceive); TEST(testConnectSendReceive);
} }
@ -78,6 +80,39 @@ struct Handler : public con::PeerHandler
const char *name; const char *name;
}; };
void TestConnection::testNetworkPacketSerialize()
{
const static u8 expected[] = {
0x00, 0x7b,
0x00, 0x02, 0xd8, 0x42, 0xdf, 0x9a
};
if (sizeof(wchar_t) == 2)
warningstream << __func__ << " may fail on this platform." << std::endl;
{
NetworkPacket pkt(123, 0);
// serializing wide strings should do surrogate encoding, we test that here
pkt << std::wstring(L"\U00020b9a");
SharedBuffer<u8> buf = pkt.oldForgePacket();
UASSERTEQ(int, buf.getSize(), sizeof(expected));
UASSERT(!memcmp(expected, &buf[0], buf.getSize()));
}
{
NetworkPacket pkt;
pkt.putRawPacket(expected, sizeof(expected), 0);
// same for decoding
std::wstring pkt_s;
pkt >> pkt_s;
UASSERT(pkt_s == L"\U00020b9a");
}
}
void TestConnection::testHelpers() void TestConnection::testHelpers()
{ {
// Some constants for testing // Some constants for testing