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Encode high codepoints as surrogates to safely transport wchar_t over network
fixes #7643
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c834d2ab25
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674d67f312
@ -50,7 +50,7 @@ void NetworkPacket::checkReadOffset(u32 from_offset, u32 field_size)
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}
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}
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void NetworkPacket::putRawPacket(u8 *data, u32 datasize, session_t peer_id)
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void NetworkPacket::putRawPacket(const u8 *data, u32 datasize, session_t peer_id)
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{
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// If a m_command is already set, we are rewriting on same packet
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// This is not permitted
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@ -145,6 +145,8 @@ void NetworkPacket::putLongString(const std::string &src)
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putRawString(src.c_str(), msgsize);
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}
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static constexpr bool NEED_SURROGATE_CODING = sizeof(wchar_t) > 2;
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NetworkPacket& NetworkPacket::operator>>(std::wstring& dst)
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{
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checkReadOffset(m_read_offset, 2);
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@ -160,9 +162,16 @@ NetworkPacket& NetworkPacket::operator>>(std::wstring& dst)
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checkReadOffset(m_read_offset, strLen * 2);
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dst.reserve(strLen);
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for(u16 i=0; i<strLen; i++) {
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wchar_t c16 = readU16(&m_data[m_read_offset]);
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dst.append(&c16, 1);
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for (u16 i = 0; i < strLen; i++) {
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wchar_t c = readU16(&m_data[m_read_offset]);
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if (NEED_SURROGATE_CODING && c >= 0xD800 && c < 0xDC00 && i+1 < strLen) {
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i++;
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m_read_offset += sizeof(u16);
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wchar_t c2 = readU16(&m_data[m_read_offset]);
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c = 0x10000 + ( ((c & 0x3ff) << 10) | (c2 & 0x3ff) );
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}
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dst.push_back(c);
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m_read_offset += sizeof(u16);
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}
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@ -175,15 +184,37 @@ NetworkPacket& NetworkPacket::operator<<(const std::wstring &src)
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throw PacketError("String too long");
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}
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u16 msgsize = src.size();
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if (!NEED_SURROGATE_CODING || src.size() == 0) {
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*this << static_cast<u16>(src.size());
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for (u16 i = 0; i < src.size(); i++)
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*this << static_cast<u16>(src[i]);
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*this << msgsize;
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// Write string
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for (u16 i=0; i<msgsize; i++) {
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*this << (u16) src[i];
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return *this;
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}
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// write dummy value, to be overwritten later
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const u32 len_offset = m_read_offset;
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u32 written = 0;
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*this << static_cast<u16>(0xfff0);
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for (u16 i = 0; i < src.size(); i++) {
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wchar_t c = src[i];
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if (c > 0xffff) {
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// Encode high code-points as surrogate pairs
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u32 n = c - 0x10000;
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*this << static_cast<u16>(0xD800 | (n >> 10))
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<< static_cast<u16>(0xDC00 | (n & 0x3ff));
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written += 2;
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} else {
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*this << static_cast<u16>(c);
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written++;
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}
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}
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if (written > WIDE_STRING_MAX_LEN)
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throw PacketError("String too long");
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writeU16(&m_data[len_offset], written);
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return *this;
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}
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@ -34,7 +34,7 @@ public:
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~NetworkPacket();
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void putRawPacket(u8 *data, u32 datasize, session_t peer_id);
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void putRawPacket(const u8 *data, u32 datasize, session_t peer_id);
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void clear();
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// Getters
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@ -752,21 +752,8 @@ void Server::handleCommand_InventoryAction(NetworkPacket* pkt)
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void Server::handleCommand_ChatMessage(NetworkPacket* pkt)
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{
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/*
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u16 command
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u16 length
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wstring message
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*/
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u16 len;
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*pkt >> len;
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std::wstring message;
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for (u16 i = 0; i < len; i++) {
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u16 tmp_wchar;
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*pkt >> tmp_wchar;
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message += (wchar_t)tmp_wchar;
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}
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*pkt >> message;
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session_t peer_id = pkt->getPeerId();
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RemotePlayer *player = m_env->getPlayer(peer_id);
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@ -1482,7 +1482,8 @@ void Server::SendChatMessage(session_t peer_id, const ChatMessage &message)
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NetworkPacket pkt(TOCLIENT_CHAT_MESSAGE, 0, peer_id);
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u8 version = 1;
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u8 type = message.type;
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pkt << version << type << std::wstring(L"") << message.message << (u64)message.timestamp;
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pkt << version << type << message.sender << message.message
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<< static_cast<u64>(message.timestamp);
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if (peer_id != PEER_ID_INEXISTENT) {
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RemotePlayer *player = m_env->getPlayer(peer_id);
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@ -39,6 +39,7 @@ public:
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void runTests(IGameDef *gamedef);
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void testNetworkPacketSerialize();
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void testHelpers();
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void testConnectSendReceive();
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};
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@ -47,6 +48,7 @@ static TestConnection g_test_instance;
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void TestConnection::runTests(IGameDef *gamedef)
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{
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TEST(testNetworkPacketSerialize);
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TEST(testHelpers);
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TEST(testConnectSendReceive);
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}
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@ -78,6 +80,39 @@ struct Handler : public con::PeerHandler
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const char *name;
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};
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void TestConnection::testNetworkPacketSerialize()
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{
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const static u8 expected[] = {
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0x00, 0x7b,
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0x00, 0x02, 0xd8, 0x42, 0xdf, 0x9a
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};
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if (sizeof(wchar_t) == 2)
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warningstream << __func__ << " may fail on this platform." << std::endl;
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{
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NetworkPacket pkt(123, 0);
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// serializing wide strings should do surrogate encoding, we test that here
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pkt << std::wstring(L"\U00020b9a");
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SharedBuffer<u8> buf = pkt.oldForgePacket();
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UASSERTEQ(int, buf.getSize(), sizeof(expected));
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UASSERT(!memcmp(expected, &buf[0], buf.getSize()));
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}
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{
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NetworkPacket pkt;
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pkt.putRawPacket(expected, sizeof(expected), 0);
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// same for decoding
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std::wstring pkt_s;
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pkt >> pkt_s;
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UASSERT(pkt_s == L"\U00020b9a");
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}
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}
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void TestConnection::testHelpers()
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{
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// Some constants for testing
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