DevTest: Move experimental items to other mods
51
games/devtest/mods/callbacks/init.lua
Normal file
@ -0,0 +1,51 @@
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local function print_to_everything(msg)
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minetest.log("action", msg)
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minetest.chat_send_all(msg)
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end
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minetest.register_node("callbacks:callback_node", {
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description = "Callback Test Node (construct/destruct/timer)".."\n"..
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"Tests callbacks: on_construct, after_place_node, on_destruct, after_destruct, after_dig_node, on_timer",
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tiles = {"callbacks_callback_node.png"},
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groups = {dig_immediate=3},
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-- This was known to cause a bug in minetest.item_place_node() when used
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-- via minetest.place_node(), causing a placer with no position
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paramtype2 = "facedir",
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drop = "",
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on_construct = function(pos)
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print_to_everything("callbacks:callback_node:on_construct("..minetest.pos_to_string(pos)..")")
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local meta = minetest.get_meta(pos)
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meta:set_string("mine", "test")
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local timer = minetest.get_node_timer(pos)
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timer:start(4, 3)
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end,
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after_place_node = function(pos, placer)
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print_to_everything("callbacks:callback_node:after_place_node("..minetest.pos_to_string(pos)..")")
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local meta = minetest.get_meta(pos)
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if meta:get_string("mine") == "test" then
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print_to_everything("correct metadata found")
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else
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print_to_everything("incorrect metadata found")
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end
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end,
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on_destruct = function(pos)
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print_to_everything("callbacks:callback_node:on_destruct("..minetest.pos_to_string(pos)..")")
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end,
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after_destruct = function(pos)
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print_to_everything("callbacks:callback_node:after_destruct("..minetest.pos_to_string(pos)..")")
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end,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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print_to_everything("callbacks:callback_node:after_dig_node("..minetest.pos_to_string(pos)..")")
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end,
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on_timer = function(pos, elapsed)
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print_to_everything("callbacks:callback_node:on_timer(): elapsed="..dump(elapsed))
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return true
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end,
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})
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|
2
games/devtest/mods/callbacks/mod.conf
Normal file
@ -0,0 +1,2 @@
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name = callbacks
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description = Adds various callback-related stuff
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Before Width: | Height: | Size: 139 B After Width: | Height: | Size: 139 B |
@ -5,7 +5,6 @@
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experimental = {}
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dofile(minetest.get_modpath("experimental").."/detached.lua")
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dofile(minetest.get_modpath("experimental").."/items.lua")
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dofile(minetest.get_modpath("experimental").."/commands.lua")
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function experimental.print_to_everything(msg)
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@ -120,9 +120,24 @@ Usage:
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* Punch entity to increase visual size
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* Sneak+punch entity to decrease visual size
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## Note Meta Privatizer
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Sets the 'formspec' and 'infotext' metadata fields of a node
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to private. This means that clients can no longer access these
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fields.
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This only works for chests [`chest:chest`] at the moment.
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Usage:
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* Punch: Set metadata of pointed node to private
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## Light Tool
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Show light level of node.
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Usage:
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* Punch: Show light info of node in front of the punched node's side
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* Place: Show light info of the node that you touched
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## Particle Spawner
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Spawn a random animated particle.
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Usage:
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* Punch: Spawn particle
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@ -2,6 +2,8 @@ local S = minetest.get_translator("testtools")
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local F = minetest.formspec_escape
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dofile(minetest.get_modpath("testtools") .. "/light.lua")
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dofile(minetest.get_modpath("testtools") .. "/privatizer.lua")
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dofile(minetest.get_modpath("testtools") .. "/particles.lua")
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minetest.register_tool("testtools:param2tool", {
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description = S("Param2 Tool") .."\n"..
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|
@ -1,106 +0,0 @@
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minetest.register_node("experimental:callback_node", {
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description = "Callback Test Node".."\n"..
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"Tests callbacks: on_construct, after_place_node, on_destruct, after_destruct, after_dig_node, on_timer",
|
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tiles = {"experimental_callback_node.png"},
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groups = {dig_immediate=3},
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-- This was known to cause a bug in minetest.item_place_node() when used
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||||
-- via minetest.place_node(), causing a placer with no position
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paramtype2 = "facedir",
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drop = "",
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on_construct = function(pos)
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experimental.print_to_everything("experimental:callback_node:on_construct("..minetest.pos_to_string(pos)..")")
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local meta = minetest.get_meta(pos)
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meta:set_string("mine", "test")
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local timer = minetest.get_node_timer(pos)
|
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timer:start(4, 3)
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end,
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after_place_node = function(pos, placer)
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experimental.print_to_everything("experimental:callback_node:after_place_node("..minetest.pos_to_string(pos)..")")
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local meta = minetest.get_meta(pos)
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if meta:get_string("mine") == "test" then
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experimental.print_to_everything("correct metadata found")
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else
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experimental.print_to_everything("incorrect metadata found")
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end
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end,
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on_destruct = function(pos)
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experimental.print_to_everything("experimental:callback_node:on_destruct("..minetest.pos_to_string(pos)..")")
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end,
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after_destruct = function(pos)
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experimental.print_to_everything("experimental:callback_node:after_destruct("..minetest.pos_to_string(pos)..")")
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end,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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experimental.print_to_everything("experimental:callback_node:after_dig_node("..minetest.pos_to_string(pos)..")")
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end,
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on_timer = function(pos, elapsed)
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experimental.print_to_everything("on_timer(): elapsed="..dump(elapsed))
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return true
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end,
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})
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minetest.register_tool("experimental:privatizer", {
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description = "Node Meta Privatizer".."\n"..
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"Punch: Marks 'infotext' and 'formspec' meta fields of chest as private",
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inventory_image = "experimental_tester_tool_1.png",
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groups = { testtool = 1, disable_repair = 1 },
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on_use = function(itemstack, user, pointed_thing)
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if pointed_thing.type == "node" then
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local node = minetest.get_node(pointed_thing.under)
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||||
if node.name == "chest:chest" then
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local p = pointed_thing.under
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minetest.log("action", "Privatizer used at "..minetest.pos_to_string(p))
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minetest.get_meta(p):mark_as_private({"infotext", "formspec"})
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if user and user:is_player() then
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minetest.chat_send_player(user:get_player_name(), "Chest metadata (infotext, formspec) set private!")
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end
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return
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||||
end
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||||
end
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if user and user:is_player() then
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||||
minetest.chat_send_player(user:get_player_name(), "Privatizer can only be used on chest!")
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end
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||||
end,
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||||
})
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minetest.register_tool("experimental:particle_spawner", {
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description = "Particle Spawner".."\n"..
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"Punch: Spawn random test particle",
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inventory_image = "experimental_tester_tool_1.png^[invert:g",
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groups = { testtool = 1, disable_repair = 1 },
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on_use = function(itemstack, user, pointed_thing)
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local pos = minetest.get_pointed_thing_position(pointed_thing, true)
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if pos == nil then
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if user then
|
||||
pos = user:get_pos()
|
||||
end
|
||||
end
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||||
pos = vector.add(pos, {x=0, y=0.5, z=0})
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local tex, anim
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if math.random(0, 1) == 0 then
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||||
tex = "experimental_particle_sheet.png"
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||||
anim = {type="sheet_2d", frames_w=3, frames_h=2, frame_length=0.5}
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else
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tex = "experimental_particle_vertical.png"
|
||||
anim = {type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
|
||||
end
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|
||||
minetest.add_particle({
|
||||
pos = pos,
|
||||
velocity = {x=0, y=0, z=0},
|
||||
acceleration = {x=0, y=0.04, z=0},
|
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expirationtime = 6,
|
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collisiondetection = true,
|
||||
texture = tex,
|
||||
animation = anim,
|
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size = 4,
|
||||
glow = math.random(0, 5),
|
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})
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end,
|
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})
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|
36
games/devtest/mods/testtools/particles.lua
Normal file
@ -0,0 +1,36 @@
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minetest.register_tool("testtools:particle_spawner", {
|
||||
description = "Particle Spawner".."\n"..
|
||||
"Punch: Spawn random test particle",
|
||||
inventory_image = "testtools_particle_spawner.png",
|
||||
groups = { testtool = 1, disable_repair = 1 },
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
local pos = minetest.get_pointed_thing_position(pointed_thing, true)
|
||||
if pos == nil then
|
||||
if user then
|
||||
pos = user:get_pos()
|
||||
end
|
||||
end
|
||||
pos = vector.add(pos, {x=0, y=0.5, z=0})
|
||||
local tex, anim
|
||||
if math.random(0, 1) == 0 then
|
||||
tex = "testtools_particle_sheet.png"
|
||||
anim = {type="sheet_2d", frames_w=3, frames_h=2, frame_length=0.5}
|
||||
else
|
||||
tex = "testtools_particle_vertical.png"
|
||||
anim = {type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
|
||||
end
|
||||
|
||||
minetest.add_particle({
|
||||
pos = pos,
|
||||
velocity = {x=0, y=0, z=0},
|
||||
acceleration = {x=0, y=0.04, z=0},
|
||||
expirationtime = 6,
|
||||
collisiondetection = true,
|
||||
texture = tex,
|
||||
animation = anim,
|
||||
size = 4,
|
||||
glow = math.random(0, 5),
|
||||
})
|
||||
end,
|
||||
})
|
||||
|
24
games/devtest/mods/testtools/privatizer.lua
Normal file
@ -0,0 +1,24 @@
|
||||
minetest.register_tool("testtools:privatizer", {
|
||||
description = "Node Meta Privatizer".."\n"..
|
||||
"Punch: Marks 'infotext' and 'formspec' meta fields of chest as private",
|
||||
inventory_image = "testtools_privatizer.png",
|
||||
groups = { testtool = 1, disable_repair = 1 },
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
if pointed_thing.type == "node" then
|
||||
local node = minetest.get_node(pointed_thing.under)
|
||||
if node.name == "chest:chest" then
|
||||
local p = pointed_thing.under
|
||||
minetest.log("action", "[testtools] Privatizer used at "..minetest.pos_to_string(p))
|
||||
minetest.get_meta(p):mark_as_private({"infotext", "formspec"})
|
||||
if user and user:is_player() then
|
||||
minetest.chat_send_player(user:get_player_name(), "Chest metadata (infotext, formspec) set private!")
|
||||
end
|
||||
return
|
||||
end
|
||||
end
|
||||
if user and user:is_player() then
|
||||
minetest.chat_send_player(user:get_player_name(), "Privatizer can only be used on chest!")
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
Before Width: | Height: | Size: 208 B After Width: | Height: | Size: 208 B |
After Width: | Height: | Size: 138 B |
Before Width: | Height: | Size: 308 B After Width: | Height: | Size: 308 B |
Before Width: | Height: | Size: 138 B After Width: | Height: | Size: 569 B |