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Localize error messages in mainmenu (#11495)
Co-authored-by: sfan5 <sfan5@live.de> Co-authored-by: rubenwardy <rw@rubenwardy.com>
This commit is contained in:
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6910c8d920
commit
693f98373b
@ -63,7 +63,7 @@ function ui.update()
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-- handle errors
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if gamedata ~= nil and gamedata.reconnect_requested then
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local error_message = core.formspec_escape(
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gamedata.errormessage or "<none available>")
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gamedata.errormessage or fgettext("<none available>"))
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formspec = {
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"size[14,8]",
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"real_coordinates[true]",
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@ -37,6 +37,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "constants.h"
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#include "fontengine.h"
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#include "script/scripting_client.h"
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#include "gettext.h"
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#define CAMERA_OFFSET_STEP 200
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#define WIELDMESH_OFFSET_X 55.0f
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@ -133,28 +134,6 @@ void Camera::notifyFovChange()
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}
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}
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bool Camera::successfullyCreated(std::string &error_message)
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{
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if (!m_playernode) {
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error_message = "Failed to create the player scene node";
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} else if (!m_headnode) {
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error_message = "Failed to create the head scene node";
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} else if (!m_cameranode) {
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error_message = "Failed to create the camera scene node";
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} else if (!m_wieldmgr) {
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error_message = "Failed to create the wielded item scene manager";
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} else if (!m_wieldnode) {
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error_message = "Failed to create the wielded item scene node";
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} else {
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error_message.clear();
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}
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if (m_client->modsLoaded())
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m_client->getScript()->on_camera_ready(this);
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return error_message.empty();
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}
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// Returns the fractional part of x
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inline f32 my_modf(f32 x)
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{
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@ -136,9 +136,6 @@ public:
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// Notify about new server-sent FOV and initialize smooth FOV transition
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void notifyFovChange();
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// Checks if the constructor was able to create the scene nodes
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bool successfullyCreated(std::string &error_message);
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// Step the camera: updates the viewing range and view bobbing.
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void step(f32 dtime);
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@ -1282,9 +1282,8 @@ bool Game::createSingleplayerServer(const std::string &map_dir,
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}
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if (bind_addr.isIPv6() && !g_settings->getBool("enable_ipv6")) {
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*error_message = "Unable to listen on " +
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bind_addr.serializeString() +
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" because IPv6 is disabled";
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*error_message = fmtgettext("Unable to listen on %s because IPv6 is disabled",
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bind_addr.serializeString().c_str());
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errorstream << *error_message << std::endl;
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return false;
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}
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@ -1317,7 +1316,7 @@ bool Game::createClient(const GameStartData &start_data)
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if (!could_connect) {
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if (error_message->empty() && !connect_aborted) {
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// Should not happen if error messages are set properly
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*error_message = "Connection failed for unknown reason";
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*error_message = gettext("Connection failed for unknown reason");
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errorstream << *error_message << std::endl;
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}
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return false;
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@ -1326,7 +1325,7 @@ bool Game::createClient(const GameStartData &start_data)
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if (!getServerContent(&connect_aborted)) {
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if (error_message->empty() && !connect_aborted) {
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// Should not happen if error messages are set properly
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*error_message = "Connection failed for unknown reason";
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*error_message = gettext("Connection failed for unknown reason");
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errorstream << *error_message << std::endl;
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}
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return false;
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@ -1342,8 +1341,8 @@ bool Game::createClient(const GameStartData &start_data)
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/* Camera
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*/
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camera = new Camera(*draw_control, client, m_rendering_engine);
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if (!camera->successfullyCreated(*error_message))
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return false;
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if (client->modsLoaded())
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client->getScript()->on_camera_ready(camera);
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client->setCamera(camera);
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/* Clouds
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@ -1456,15 +1455,14 @@ bool Game::connectToServer(const GameStartData &start_data,
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local_server_mode = true;
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}
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} catch (ResolveError &e) {
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*error_message = std::string("Couldn't resolve address: ") + e.what();
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*error_message = fmtgettext("Couldn't resolve address: %s", e.what());
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errorstream << *error_message << std::endl;
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return false;
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}
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if (connect_address.isIPv6() && !g_settings->getBool("enable_ipv6")) {
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*error_message = "Unable to connect to " +
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connect_address.serializeString() +
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" because IPv6 is disabled";
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*error_message = fmtgettext("Unable to connect to %s because IPv6 is disabled", connect_address.serializeString().c_str());
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errorstream << *error_message << std::endl;
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return false;
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}
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@ -1518,8 +1516,7 @@ bool Game::connectToServer(const GameStartData &start_data,
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break;
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if (client->accessDenied()) {
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*error_message = "Access denied. Reason: "
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+ client->accessDeniedReason();
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*error_message = fmtgettext("Access denied. Reason: %s", client->accessDeniedReason().c_str());
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*reconnect_requested = client->reconnectRequested();
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errorstream << *error_message << std::endl;
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break;
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@ -1545,7 +1542,7 @@ bool Game::connectToServer(const GameStartData &start_data,
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wait_time += dtime;
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// Only time out if we aren't waiting for the server we started
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if (!start_data.address.empty() && wait_time > 10) {
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*error_message = "Connection timed out.";
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*error_message = gettext("Connection timed out.");
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errorstream << *error_message << std::endl;
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break;
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}
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@ -1593,7 +1590,7 @@ bool Game::getServerContent(bool *aborted)
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return false;
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if (client->getState() < LC_Init) {
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*error_message = "Client disconnected";
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*error_message = gettext("Client disconnected");
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errorstream << *error_message << std::endl;
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return false;
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}
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@ -1675,8 +1672,7 @@ inline void Game::updateInteractTimers(f32 dtime)
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inline bool Game::checkConnection()
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{
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if (client->accessDenied()) {
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*error_message = "Access denied. Reason: "
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+ client->accessDeniedReason();
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*error_message = fmtgettext("Access denied. Reason: %s", client->accessDeniedReason().c_str());
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*reconnect_requested = client->reconnectRequested();
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errorstream << *error_message << std::endl;
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return false;
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@ -4351,14 +4347,15 @@ void the_game(bool *kill,
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}
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} catch (SerializationError &e) {
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error_message = std::string("A serialization error occurred:\n")
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+ e.what() + "\n\nThe server is probably "
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" running a different version of " PROJECT_NAME_C ".";
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const std::string ver_err = fmtgettext("The server is probably running a different version of %s.", PROJECT_NAME_C);
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error_message = strgettext("A serialization error occurred:") +"\n"
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+ e.what() + "\n\n" + ver_err;
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errorstream << error_message << std::endl;
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} catch (ServerError &e) {
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error_message = e.what();
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errorstream << "ServerError: " << error_message << std::endl;
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} catch (ModError &e) {
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// DO NOT TRANSLATE the `ModError`, it's used by ui.lua
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error_message = std::string("ModError: ") + e.what() +
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strgettext("\nCheck debug.txt for details.");
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errorstream << error_message << std::endl;
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@ -21,6 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "config.h" // for USE_GETTEXT
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#include <string>
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#include "porting.h"
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#if USE_GETTEXT
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#include <libintl.h>
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@ -77,3 +78,31 @@ inline std::wstring fwgettext(const char *src, Args&&... args)
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delete[] str;
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return std::wstring(buf);
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}
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/**
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* Returns translated string with format args applied
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*
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* @tparam Args Template parameter for format args
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* @param format Translation source string
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* @param args Variable format args
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* @return translated string.
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*/
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template <typename ...Args>
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inline std::string fmtgettext(const char *format, Args&&... args)
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{
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std::string buf;
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std::size_t buf_size = 256;
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buf.resize(buf_size);
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format = gettext(format);
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int len = porting::mt_snprintf(&buf[0], buf_size, format, std::forward<Args>(args)...);
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if (len <= 0) throw std::runtime_error("gettext format error: " + std::string(format));
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if ((size_t)len >= buf.size()) {
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buf.resize(len+1); // extra null byte
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porting::mt_snprintf(&buf[0], buf.size(), format, std::forward<Args>(args)...);
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}
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buf.resize(len); // remove null bytes
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return buf;
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}
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@ -33,6 +33,7 @@ set (UNITTEST_SRCS
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${CMAKE_CURRENT_SOURCE_DIR}/test_voxelarea.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_voxelalgorithms.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_voxelmanipulator.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_gettext.cpp
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PARENT_SCOPE)
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set (UNITTEST_CLIENT_SRCS
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47
src/unittest/test_gettext.cpp
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47
src/unittest/test_gettext.cpp
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@ -0,0 +1,47 @@
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#include "test.h"
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#include "porting.h"
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#include "gettext.h"
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class TestGettext : public TestBase
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{
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public:
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TestGettext() {
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TestManager::registerTestModule(this);
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}
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const char *getName() { return "TestGettext"; }
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void runTests(IGameDef *gamedef);
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void testSnfmtgettext();
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void testFmtgettext();
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};
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static TestGettext g_test_instance;
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void TestGettext::runTests(IGameDef *gamedef)
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{
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TEST(testFmtgettext);
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}
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void TestGettext::testFmtgettext()
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{
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std::string buf = fmtgettext("Viewing range changed to %d", 12);
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UASSERTEQ(std::string, buf, "Viewing range changed to 12");
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buf = fmtgettext(
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"You are about to join this server with the name \"%s\" for the "
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"first time.\n"
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"If you proceed, a new account using your credentials will be "
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"created on this server.\n"
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"Please retype your password and click 'Register and Join' to "
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"confirm account creation, or click 'Cancel' to abort."
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, "A");
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UASSERTEQ(std::string, buf,
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"You are about to join this server with the name \"A\" for the "
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"first time.\n"
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"If you proceed, a new account using your credentials will be "
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"created on this server.\n"
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"Please retype your password and click 'Register and Join' to "
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"confirm account creation, or click 'Cancel' to abort."
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);
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}
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@ -61,6 +61,7 @@ xgettext --package-name=minetest \
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--keyword=wstrgettext \
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--keyword=core.gettext \
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--keyword=showTranslatedStatusText \
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--keyword=fmtgettext \
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--output $potfile \
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--from-code=utf-8 \
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`find src/ -name '*.cpp' -o -name '*.h'` \
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