mirror of
https://github.com/minetest/minetest.git
synced 2024-12-23 22:52:25 +01:00
Handle failing openal init properly, add enable_sound and sound_volume settings
This commit is contained in:
parent
a67540807a
commit
6a57eabb14
@ -107,6 +107,9 @@
|
||||
#console_color = (0,0,0)
|
||||
# In-game chat console background alpha (opaqueness, between 0 and 255)
|
||||
#console_alpha = 200
|
||||
# Sound settings
|
||||
#enable_sound = true
|
||||
#sound_volume = 0.7
|
||||
|
||||
#
|
||||
# Server stuff
|
||||
|
@ -98,6 +98,8 @@ void set_default_settings(Settings *settings)
|
||||
settings->setDefault("opaque_water", "false");
|
||||
settings->setDefault("console_color", "(0,0,0)");
|
||||
settings->setDefault("console_alpha", "200");
|
||||
settings->setDefault("enable_sound", "true");
|
||||
settings->setDefault("sound_volume", "0.8");
|
||||
|
||||
// Server stuff
|
||||
// "map-dir" doesn't exist by default.
|
||||
|
13
src/game.cpp
13
src/game.cpp
@ -955,10 +955,14 @@ void the_game(
|
||||
ISoundManager *sound = NULL;
|
||||
bool sound_is_dummy = false;
|
||||
#if USE_SOUND
|
||||
infostream<<"Attempting to use OpenAL audio"<<std::endl;
|
||||
sound = createOpenALSoundManager(&soundfetcher);
|
||||
if(!sound)
|
||||
infostream<<"Failed to initialize OpenAL audio"<<std::endl;
|
||||
if(g_settings->getBool("enable_sound")){
|
||||
infostream<<"Attempting to use OpenAL audio"<<std::endl;
|
||||
sound = createOpenALSoundManager(&soundfetcher);
|
||||
if(!sound)
|
||||
infostream<<"Failed to initialize OpenAL audio"<<std::endl;
|
||||
} else {
|
||||
infostream<<"Sound disabled."<<std::endl;
|
||||
}
|
||||
#endif
|
||||
if(!sound){
|
||||
infostream<<"Using dummy audio."<<std::endl;
|
||||
@ -2082,6 +2086,7 @@ void the_game(
|
||||
v3f(0,0,0), // velocity
|
||||
camera.getDirection(),
|
||||
camera.getCameraNode()->getUpVector());
|
||||
sound->setListenerGain(g_settings->getFloat("sound_volume"));
|
||||
|
||||
/*
|
||||
Update sound maker
|
||||
|
@ -58,6 +58,7 @@ public:
|
||||
const std::string &filedata) = 0;
|
||||
|
||||
virtual void updateListener(v3f pos, v3f vel, v3f at, v3f up) = 0;
|
||||
virtual void setListenerGain(float gain) = 0;
|
||||
|
||||
// playSound functions return -1 on failure, otherwise a handle to the
|
||||
// sound. If name=="", call should be ignored without error.
|
||||
@ -83,6 +84,7 @@ public:
|
||||
virtual bool loadSoundData(const std::string &name,
|
||||
const std::string &filedata) {return true;}
|
||||
void updateListener(v3f pos, v3f vel, v3f at, v3f up) {}
|
||||
void setListenerGain(float gain) {}
|
||||
int playSound(const std::string &name, bool loop,
|
||||
float volume) {return 0;}
|
||||
int playSoundAt(const std::string &name, bool loop,
|
||||
|
@ -198,12 +198,14 @@ private:
|
||||
std::map<int, PlayingSound*> m_sounds_playing;
|
||||
v3f m_listener_pos;
|
||||
public:
|
||||
bool m_is_initialized;
|
||||
OpenALSoundManager(OnDemandSoundFetcher *fetcher):
|
||||
m_fetcher(fetcher),
|
||||
m_device(NULL),
|
||||
m_context(NULL),
|
||||
m_can_vorbis(false),
|
||||
m_next_id(1)
|
||||
m_next_id(1),
|
||||
m_is_initialized(false)
|
||||
{
|
||||
ALCenum error = ALC_NO_ERROR;
|
||||
|
||||
@ -252,6 +254,8 @@ public:
|
||||
infostream<<"Audio: Initialized: OpenAL "<<alGetString(AL_VERSION)
|
||||
<<", using "<<alcGetString(m_device, ALC_DEVICE_SPECIFIER)
|
||||
<<std::endl;
|
||||
|
||||
m_is_initialized = true;
|
||||
}
|
||||
|
||||
~OpenALSoundManager()
|
||||
@ -465,6 +469,11 @@ public:
|
||||
alListenerfv(AL_ORIENTATION, f);
|
||||
warn_if_error(alGetError(), "updateListener");
|
||||
}
|
||||
|
||||
void setListenerGain(float gain)
|
||||
{
|
||||
alListenerf(AL_GAIN, gain);
|
||||
}
|
||||
|
||||
int playSound(const std::string &name, bool loop, float volume)
|
||||
{
|
||||
@ -519,6 +528,10 @@ public:
|
||||
|
||||
ISoundManager *createOpenALSoundManager(OnDemandSoundFetcher *fetcher)
|
||||
{
|
||||
return new OpenALSoundManager(fetcher);
|
||||
OpenALSoundManager *m = new OpenALSoundManager(fetcher);
|
||||
if(m->m_is_initialized)
|
||||
return m;
|
||||
delete m;
|
||||
return NULL;
|
||||
};
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user