Liquid adjusting: continue to drop

This commit is contained in:
proller 2013-05-31 22:57:59 +04:00
parent efc75db764
commit 6b2c46c431
2 changed files with 45 additions and 4 deletions

@ -191,17 +191,58 @@ public:
virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n)
{
ServerMap *map = &env->getServerMap();
if (map->transforming_liquid_size() < 500)
if (map->transforming_liquid_size() > 500)
return;
map->transforming_liquid_add(p);
//if ((*map).m_transforming_liquid.size() < 500) (*map).m_transforming_liquid.push_back(p);
}
};
class LiquidDropABM : public ActiveBlockModifier
{
private:
std::set<std::string> contents;
public:
LiquidDropABM(ServerEnvironment *env, INodeDefManager *nodemgr)
{
std::set<content_t> liquids;
nodemgr->getIds("group:liquid", liquids);
for(std::set<content_t>::const_iterator k = liquids.begin(); k != liquids.end(); k++)
contents.insert(nodemgr->get(*k).liquid_alternative_source);
}
virtual std::set<std::string> getTriggerContents()
{ return contents; }
virtual std::set<std::string> getRequiredNeighbors()
{
std::set<std::string> neighbors;
neighbors.insert("mapgen_air");
return neighbors;
}
virtual float getTriggerInterval()
{ return 20.0; }
virtual u32 getTriggerChance()
{ return 10; }
virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n)
{
ServerMap *map = &env->getServerMap();
if (map->transforming_liquid_size() > 500)
return;
//todo: look around except top
MapNode n_below = map->getNodeNoEx(p - v3s16(0, 1, 0));
if (n_below.getContent() != CONTENT_AIR)
return;
map->transforming_liquid_add(p);
}
};
void add_legacy_abms(ServerEnvironment *env, INodeDefManager *nodedef)
{
env->addActiveBlockModifier(new GrowGrassABM());
env->addActiveBlockModifier(new RemoveGrassABM());
env->addActiveBlockModifier(new MakeTreesFromSaplingsABM(env, nodedef));
if (g_settings->getBool("liquid_finite"))
if (g_settings->getBool("liquid_finite")) {
env->addActiveBlockModifier(new LiquidFlowABM(env, nodedef));
env->addActiveBlockModifier(new LiquidDropABM(env, nodedef));
}
}

@ -1755,7 +1755,7 @@ void Map::transformLiquidsFinite(std::map<v3s16, MapBlock*> & modified_blocks)
}
//relax up
if (relax && p0.Y <= water_level && liquid_levels[D_TOP] == 0 &&
if (relax && ((p0.Y == water_level) || (fast_flood && p0.Y <= water_level)) && liquid_levels[D_TOP] == 0 &&
liquid_levels[D_BOTTOM] == LIQUID_LEVEL_SOURCE &&
total_level >= LIQUID_LEVEL_SOURCE * can_liquid_same_level-
(can_liquid_same_level - relax) &&