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Remove link to #, add unlimited_player_transfer_distance to announce
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parent
6fa3892a71
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6cbd1b8bf7
@ -226,6 +226,7 @@ void sendAnnounce(std::string action, const std::vector<std::string> & clients_n
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server["rollback"] = g_settings->getBool("enable_rollback_recording");
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server["liquid_finite"] = g_settings->getBool("liquid_finite");
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server["mapgen"] = g_settings->get("mg_name");
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server["names"] = g_settings->getBool("unlimited_player_transfer_distance");
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server["mods"] = Json::Value(Json::arrayValue);
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for(std::vector<ModSpec>::iterator m = mods.begin(); m != mods.end(); m++) {
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server["mods"].append(m->name);
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@ -69,5 +69,5 @@
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{{~}}
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</table>
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{{? master.min_clients || master.limit}}
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<a href="#" onclick="delete master.min_clients; delete master.limit; get();">More...</a>
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<a class="clickable" onclick="delete master.min_clients; delete master.limit; get();">More...</a>
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{{?}}
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@ -28,3 +28,8 @@ td:hover .mts_hover_list {
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text-decoration: underline;
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text-decoration-style: dashed;
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}
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.clickable {
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text-decoration: underline;
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cursor: pointer;
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}
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