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Fix core.get_player_by_name() returning unusable ObjectRef
Followup to the previous commit.
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@ -667,15 +667,11 @@ int ModApiEnvMod::l_get_player_by_name(lua_State *L)
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// Do it
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const char *name = luaL_checkstring(L, 1);
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RemotePlayer *player = env->getPlayer(name);
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if (player == NULL){
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lua_pushnil(L);
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return 1;
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}
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if (!player || player->getPeerId() == PEER_ID_INEXISTENT)
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return 0;
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PlayerSAO *sao = player->getPlayerSAO();
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if(sao == NULL){
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lua_pushnil(L);
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return 1;
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}
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if (!sao || sao->isGone())
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return 0;
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// Put player on stack
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getScriptApiBase(L)->objectrefGetOrCreate(L, sao);
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return 1;
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