Formspec button_exit[] and image_button_exit[]

This commit is contained in:
Perttu Ahola 2012-07-22 17:28:09 +03:00
parent d44f8a854b
commit 6dfefaf229
4 changed files with 23 additions and 7 deletions

@ -719,6 +719,12 @@ image_button[<X>,<Y>;<W>,<H>;<texture name>;<name>;<label>]
^ image is the filename of an image
^ Position and size units are inventory slots
button_exit[<X>,<Y>;<W>,<H>;<name>;<label>]
^ When clicked, fields will be sent and the form will quit.
image_button_exit[<X>,<Y>;<W>,<H>;<texture name>;<name>;<label>]
^ When clicked, fields will be sent and the form will quit.
Inventory location:
- "context": Selected node metadata (deprecated: "current_name")
- "current_player": Player to whom the menu is shown

@ -532,7 +532,7 @@ minetest.register_chatcommand("test1", {
"list[current_player;craft;8,0;3,3;]"..
"list[current_player;craftpreview;12,1;1,1;]"..
"button[0.5,7;2,1;button1;Button 1]"..
"button[2.5,7;2,1;button2;Button 2]"
"button_exit[2.5,7;2,1;button2;Exit Button]"
)
minetest.chat_send_player(name, "Done.");
end,

@ -149,6 +149,7 @@ GUIFormSpecMenu::~GUIFormSpecMenu()
delete m_selected_item;
delete m_form_src;
delete m_text_dst;
}
void GUIFormSpecMenu::removeChildren()
@ -398,7 +399,7 @@ void GUIFormSpecMenu::regenerateGui(v2u32 screensize)
Environment->addStaticText(spec.flabel.c_str(), rect, false, true, this, spec.fid);
m_fields.push_back(spec);
}
else if(type == "button")
else if(type == "button" || type == "button_exit")
{
v2s32 pos;
pos.X = stof(f.next(",")) * (float)spacing.X;
@ -421,10 +422,12 @@ void GUIFormSpecMenu::regenerateGui(v2u32 screensize)
258+m_fields.size()
);
spec.is_button = true;
if(type == "button_exit")
spec.is_exit = true;
Environment->addButton(rect, this, spec.fid, spec.flabel.c_str());
m_fields.push_back(spec);
}
else if(type == "image_button")
else if(type == "image_button" || type == "image_button_exit")
{
v2s32 pos;
pos.X = stof(f.next(",")) * (float)spacing.X;
@ -448,6 +451,8 @@ void GUIFormSpecMenu::regenerateGui(v2u32 screensize)
258+m_fields.size()
);
spec.is_button = true;
if(type == "image_button_exit")
spec.is_exit = true;
video::ITexture *texture = m_gamedef->tsrc()->getTextureRaw(fimage);
gui::IGUIButton *e = Environment->addButton(rect, this, spec.fid, spec.flabel.c_str());
@ -813,8 +818,6 @@ void GUIFormSpecMenu::acceptInput()
}
}
m_text_dst->gotText(fields);
delete m_text_dst;
m_text_dst = NULL;
}
}
@ -1152,8 +1155,13 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event)
{
s.send = true;
acceptInput();
quitMenu();
return true;
if(s.is_exit){
quitMenu();
return true;
}else{
s.send = false;
return true;
}
}
}
}

@ -130,6 +130,7 @@ class GUIFormSpecMenu : public GUIModalMenu
{
send = false;
is_button = false;
is_exit = false;
}
std::wstring fname;
std::wstring flabel;
@ -137,6 +138,7 @@ class GUIFormSpecMenu : public GUIModalMenu
int fid;
bool send;
bool is_button;
bool is_exit;
};
public: