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more stuff...
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@ -289,6 +289,7 @@ Doing now (most important at the top):
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with the ones in utility.h
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=== Stuff to do after release
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* Make an "environment metafile" to store at least time of day
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* Move digging property stuff from material.{h,cpp} to mapnode.cpp...
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- Or maybe move content_features to material.{h,cpp}?
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* Add some kind of erosion and other stuff that now is possible
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@ -1542,6 +1543,10 @@ int main(int argc, char *argv[])
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break;
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}
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}
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// If no path found, use the first one (menu creates the file)
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if(configpath == "")
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configpath = filenames[0];
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}
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// Initialize random seed
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@ -497,8 +497,8 @@ void TextureSource::buildMainAtlas()
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/*
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Write image to file so that it can be inspected
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*/
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driver->writeImageToFile(atlas_img,
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porting::getDataPath("main_atlas.png").c_str());
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/*driver->writeImageToFile(atlas_img,
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porting::getDataPath("main_atlas.png").c_str());*/
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}
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video::IImage* generate_image_from_scratch(std::string name,
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@ -970,13 +970,15 @@ public:
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std::ifstream is(filename);
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if(is.good() == false)
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{
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dstream<<"Error opening configuration file"
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dstream<<"INFO: updateConfigFile():"
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" Error opening configuration file"
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" for reading: \""
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<<filename<<"\""<<std::endl;
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return false;
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}
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while(getUpdatedConfigObject(is, objects, updated));
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else
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{
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while(getUpdatedConfigObject(is, objects, updated));
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}
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}
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// Write stuff back
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