mirror of
https://github.com/minetest/minetest.git
synced 2024-11-27 01:53:45 +01:00
Implement mod communication channels (#6351)
Implement network communication for channels * Implement ModChannel manager server side to route incoming messages from clients to other clients * Add signal handler switch on client & ModChannelMgr on client to handle channels * Add Lua API bindings + client packet sending + unittests * Implement server message sending * Add callback from received message handler to Lua API using registration method
This commit is contained in:
parent
6df312a608
commit
6f1c907204
@ -71,3 +71,5 @@ core.registered_on_dignode, core.register_on_dignode = make_registration()
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core.registered_on_punchnode, core.register_on_punchnode = make_registration()
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core.registered_on_placenode, core.register_on_placenode = make_registration()
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core.registered_on_item_use, core.register_on_item_use = make_registration()
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core.registered_on_modchannel_message, core.register_on_modchannel_message = make_registration()
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core.registered_on_modchannel_signal, core.register_on_modchannel_signal = make_registration()
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@ -583,6 +583,7 @@ core.registered_on_punchplayers, core.register_on_punchplayer = make_registratio
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core.registered_on_priv_grant, core.register_on_priv_grant = make_registration()
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core.registered_on_priv_revoke, core.register_on_priv_revoke = make_registration()
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core.registered_can_bypass_userlimit, core.register_can_bypass_userlimit = make_registration()
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core.registered_on_modchannel_message, core.register_on_modchannel_message = make_registration()
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--
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-- Compatibility for on_mapgen_init()
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@ -928,6 +928,9 @@ player_transfer_distance (Player transfer distance) int 0
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# Whether to allow players to damage and kill each other.
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enable_pvp (Player versus Player) bool true
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# Enable mod channels support.
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enable_mod_channels (Mod channels) bool false
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# If this is set, players will always (re)spawn at the given position.
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static_spawnpoint (Static spawnpoint) string
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@ -1,5 +1,6 @@
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local modname = core.get_current_modname() or "??"
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local modstorage = core.get_mod_storage()
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local mod_channel
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dofile("preview:example.lua")
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-- This is an example function to ensure it's working properly, should be removed before merge
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@ -14,6 +15,21 @@ core.register_on_connect(function()
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print("Server ip: " .. server_info.ip)
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print("Server address: " .. server_info.address)
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print("Server port: " .. server_info.port)
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mod_channel = core.mod_channel_join("experimental_preview")
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end)
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core.register_on_modchannel_message(function(channel, sender, message)
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print("[PREVIEW][modchannels] Received message `" .. message .. "` on channel `"
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.. channel .. "` from sender `" .. sender .. "`")
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core.after(1, function()
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mod_channel:send_all("CSM preview received " .. message)
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end)
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end)
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core.register_on_modchannel_signal(function(channel, signal)
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print("[PREVIEW][modchannels] Received signal id `" .. signal .. "` on channel `"
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.. channel)
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end)
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core.register_on_placenode(function(pointed_thing, node)
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@ -100,6 +116,12 @@ core.after(2, function()
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preview_minimap()
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end)
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core.after(4, function()
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if mod_channel:is_writeable() then
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mod_channel:send_all("preview talk to experimental")
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end
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end)
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core.after(5, function()
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if core.ui.minimap then
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core.ui.minimap:show()
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@ -683,6 +683,12 @@ Call these functions only at load time!
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* Called when the local player uses an item.
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* Newest functions are called first.
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* If any function returns true, the item use is not sent to server.
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* `minetest.register_on_modchannel_message(func(channel_name, sender, message))`
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* Called when an incoming mod channel message is received
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* You must have joined some channels before, and server must acknowledge the
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join request.
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* If message comes from a server mod, `sender` field is an empty string.
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### Sounds
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* `minetest.sound_play(spec, parameters)`: returns a handle
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* `spec` is a `SimpleSoundSpec`
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@ -754,6 +760,16 @@ Call these functions only at load time!
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* returns reference to mod private `StorageRef`
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* must be called during mod load time
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### Mod channels
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![Mod channels communication scheme](docs/mod channels.png)
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* `minetest.mod_channel_join(channel_name)`
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* Client joins channel `channel_name`, and creates it, if necessary. You
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should listen from incoming messages with `minetest.register_on_modchannel_message`
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call to receive incoming messages. Warning, this function is asynchronous.
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* You should use a minetest.register_on_connect(function() ... end) to perform
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a successful channel join on client startup.
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### Misc.
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* `minetest.parse_json(string[, nullvalue])`: returns something
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* Convert a string containing JSON data into the Lua equivalent
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@ -827,9 +843,25 @@ Call these functions only at load time!
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Class reference
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---------------
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### ModChannel
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An interface to use mod channels on client and server
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#### Methods
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* `leave()`: leave the mod channel.
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* Client leaves channel `channel_name`.
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* No more incoming or outgoing messages can be sent to this channel from client mods.
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* This invalidate all future object usage
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* Ensure your set mod_channel to nil after that to free Lua resources
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* `is_writeable()`: returns true if channel is writeable and mod can send over it.
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* `send_all(message)`: Send `message` though the mod channel.
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* If mod channel is not writeable or invalid, message will be dropped.
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* Message size is limited to 65535 characters by protocol.
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### Minimap
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An interface to manipulate minimap on client UI
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#### Methods
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* `show()`: shows the minimap (if not disabled by server)
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* `hide()`: hides the minimap
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* `set_pos(pos)`: sets the minimap position on screen
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@ -2496,6 +2496,20 @@ Call these functions only at load time!
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* `minetest.register_can_bypass_userlimit(function(name, ip))`
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* Called when `name` user connects with `ip`.
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* Return `true` to by pass the player limit
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* `minetest.register_on_modchannel_message(func(channel_name, sender, message))`
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* Called when an incoming mod channel message is received
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* You should have joined some channels to receive events.
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* If message comes from a server mod, `sender` field is an empty string.
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* `minetest.register_on_modchannel_signal(func(channel_name, signal))`
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* Called when a valid incoming mod channel signal is received
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* Signal id permit to react to server mod channel events
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* Possible values are:
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0: join_ok
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1: join_failed
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2: leave_ok
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3: leave_failed
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4: event_on_not_joined_channel
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5: state_changed
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### Other registration functions
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* `minetest.register_chatcommand(cmd, chatcommand definition)`
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@ -2773,6 +2787,14 @@ and `minetest.auth_reload` call the authetification handler.
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* spread these updates to neighbours and can cause a cascade
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of nodes to fall.
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### Mod channels
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You can find mod channels communication scheme in `docs/mod_channels.png`.
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* `minetest.mod_channel_join(channel_name)`
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* Server joins channel `channel_name`, and creates it if necessary. You
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should listen from incoming messages with `minetest.register_on_modchannel_message`
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call to receive incoming messages
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### Inventory
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`minetest.get_inventory(location)`: returns an `InvRef`
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@ -3256,6 +3278,21 @@ These functions return the leftover itemstack.
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Class reference
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---------------
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### ModChannel
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An interface to use mod channels on client and server
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#### Methods
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* `leave()`: leave the mod channel.
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* Server leaves channel `channel_name`.
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* No more incoming or outgoing messages can be sent to this channel from server mods.
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* This invalidate all future object usage
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* Ensure your set mod_channel to nil after that to free Lua resources
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* `is_writeable()`: returns true if channel is writeable and mod can send over it.
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* `send_all(message)`: Send `message` though the mod channel.
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* If mod channel is not writeable or invalid, message will be dropped.
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* Message size is limited to 65535 characters by protocol.
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### `MetaDataRef`
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See `StorageRef`, `NodeMetaRef` and `ItemStackMetaRef`.
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BIN
doc/mod_channels.png
Normal file
BIN
doc/mod_channels.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 341 KiB |
@ -2,6 +2,8 @@
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-- Experimental things
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--
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dofile(minetest.get_modpath("experimental").."/modchannels.lua")
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-- For testing random stuff
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experimental = {}
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16
games/minimal/mods/experimental/modchannels.lua
Normal file
16
games/minimal/mods/experimental/modchannels.lua
Normal file
@ -0,0 +1,16 @@
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--
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-- Mod channels experimental handlers
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--
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local mod_channel = core.mod_channel_join("experimental_preview")
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core.register_on_modchannel_message(function(channel, sender, message)
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print("[minimal][modchannels] Server received message `" .. message
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.. "` on channel `" .. channel .. "` from sender `" .. sender .. "`")
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if mod_channel:is_writeable() then
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mod_channel:send_all("experimental answers to preview")
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mod_channel:leave()
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end
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end)
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print("[minimal][modchannels] Code loaded!")
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@ -1126,6 +1126,10 @@
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# type: bool
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# enable_pvp = true
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# Enable mod channels.
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# type: bool
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# enable_mod_channels = false
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# If this is set, players will always (re)spawn at the given position.
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# type: string
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# static_spawnpoint =
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@ -420,6 +420,7 @@ set(common_SRCS
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mg_decoration.cpp
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mg_ore.cpp
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mg_schematic.cpp
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modchannels.cpp
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mods.cpp
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nameidmapping.cpp
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nodedef.cpp
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@ -39,6 +39,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "mapblock_mesh.h"
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#include "mapblock.h"
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#include "minimap.h"
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#include "modchannels.h"
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#include "mods.h"
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#include "profiler.h"
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#include "shader.h"
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@ -94,7 +95,8 @@ Client::Client(
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m_chosen_auth_mech(AUTH_MECHANISM_NONE),
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m_media_downloader(new ClientMediaDownloader()),
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m_state(LC_Created),
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m_game_ui_flags(game_ui_flags)
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m_game_ui_flags(game_ui_flags),
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m_modchannel_mgr(new ModChannelMgr())
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{
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// Add local player
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m_env.setLocalPlayer(new LocalPlayer(this, playername));
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@ -1919,3 +1921,57 @@ std::string Client::getModStoragePath() const
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{
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return porting::path_user + DIR_DELIM + "client" + DIR_DELIM + "mod_storage";
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}
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/*
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* Mod channels
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*/
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bool Client::joinModChannel(const std::string &channel)
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{
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if (m_modchannel_mgr->channelRegistered(channel))
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return false;
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NetworkPacket pkt(TOSERVER_MODCHANNEL_JOIN, 2 + channel.size());
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pkt << channel;
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Send(&pkt);
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m_modchannel_mgr->joinChannel(channel, 0);
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return true;
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}
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bool Client::leaveModChannel(const std::string &channel)
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{
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if (!m_modchannel_mgr->channelRegistered(channel))
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return false;
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NetworkPacket pkt(TOSERVER_MODCHANNEL_LEAVE, 2 + channel.size());
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pkt << channel;
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Send(&pkt);
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m_modchannel_mgr->leaveChannel(channel, 0);
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return true;
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}
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bool Client::sendModChannelMessage(const std::string &channel, const std::string &message)
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{
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if (!m_modchannel_mgr->canWriteOnChannel(channel))
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return false;
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if (message.size() > STRING_MAX_LEN) {
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warningstream << "ModChannel message too long, dropping before sending "
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<< " (" << message.size() << " > " << STRING_MAX_LEN << ", channel: "
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<< channel << ")" << std::endl;
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return false;
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}
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// @TODO: do some client rate limiting
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NetworkPacket pkt(TOSERVER_MODCHANNEL_MSG, 2 + channel.size() + 2 + message.size());
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pkt << channel << message;
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Send(&pkt);
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return true;
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}
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ModChannel* Client::getModChannel(const std::string &channel)
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{
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return m_modchannel_mgr->getModChannel(channel);
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}
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10
src/client.h
10
src/client.h
@ -52,6 +52,7 @@ class IWritableNodeDefManager;
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//class IWritableCraftDefManager;
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class ClientMediaDownloader;
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struct MapDrawControl;
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class ModChannelMgr;
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class MtEventManager;
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struct PointedThing;
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class MapDatabase;
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@ -224,6 +225,8 @@ public:
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void handleCommand_LocalPlayerAnimations(NetworkPacket* pkt);
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void handleCommand_EyeOffset(NetworkPacket* pkt);
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void handleCommand_UpdatePlayerList(NetworkPacket* pkt);
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void handleCommand_ModChannelMsg(NetworkPacket *pkt);
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void handleCommand_ModChannelSignal(NetworkPacket *pkt);
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void handleCommand_SrpBytesSandB(NetworkPacket* pkt);
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void handleCommand_CSMFlavourLimits(NetworkPacket *pkt);
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@ -424,6 +427,11 @@ public:
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return m_csm_noderange_limit;
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}
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bool joinModChannel(const std::string &channel);
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bool leaveModChannel(const std::string &channel);
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bool sendModChannelMessage(const std::string &channel, const std::string &message);
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ModChannel *getModChannel(const std::string &channel);
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private:
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// Virtual methods from con::PeerHandler
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@ -580,4 +588,6 @@ private:
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// CSM flavour limits byteflag
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u64 m_csm_flavour_limits = CSMFlavourLimit::CSM_FL_NONE;
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u32 m_csm_noderange_limit = 8;
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std::unique_ptr<ModChannelMgr> m_modchannel_mgr;
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};
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@ -300,6 +300,7 @@ void set_default_settings(Settings *settings)
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settings->setDefault("default_password", "");
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settings->setDefault("default_privs", "interact, shout");
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settings->setDefault("enable_pvp", "true");
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settings->setDefault("enable_mod_channels", "false");
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settings->setDefault("disallow_empty_password", "false");
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settings->setDefault("disable_anticheat", "false");
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settings->setDefault("enable_rollback_recording", "false");
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@ -33,6 +33,7 @@ class MtEventManager;
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class IRollbackManager;
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class EmergeManager;
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class Camera;
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class ModChannel;
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class ModMetadata;
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namespace irr { namespace scene {
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@ -78,4 +79,10 @@ public:
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virtual std::string getModStoragePath() const = 0;
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virtual bool registerModStorage(ModMetadata *storage) = 0;
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virtual void unregisterModStorage(const std::string &name) = 0;
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virtual bool joinModChannel(const std::string &channel) = 0;
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virtual bool leaveModChannel(const std::string &channel) = 0;
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virtual bool sendModChannelMessage(const std::string &channel,
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const std::string &message) = 0;
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virtual ModChannel *getModChannel(const std::string &channel) = 0;
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};
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152
src/modchannels.cpp
Normal file
152
src/modchannels.cpp
Normal file
@ -0,0 +1,152 @@
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/*
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Minetest
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Copyright (C) 2017 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "modchannels.h"
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#include <algorithm>
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#include <cassert>
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#include "util/basic_macros.h"
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bool ModChannel::registerConsumer(u16 peer_id)
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{
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// ignore if peer_id already joined
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if (CONTAINS(m_client_consumers, peer_id))
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return false;
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m_client_consumers.push_back(peer_id);
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return true;
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}
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bool ModChannel::removeConsumer(u16 peer_id)
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{
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bool found = false;
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auto peer_removal_fct = [peer_id, &found](u16 p) {
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if (p == peer_id)
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found = true;
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return p == peer_id;
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};
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m_client_consumers.erase(
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std::remove_if(m_client_consumers.begin(),
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m_client_consumers.end(), peer_removal_fct),
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m_client_consumers.end());
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return found;
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}
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bool ModChannel::canWrite() const
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{
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return m_state == MODCHANNEL_STATE_READ_WRITE;
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}
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void ModChannel::setState(ModChannelState state)
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{
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assert(state != MODCHANNEL_STATE_INIT);
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m_state = state;
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}
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bool ModChannelMgr::channelRegistered(const std::string &channel) const
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{
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return m_registered_channels.find(channel) != m_registered_channels.end();
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}
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ModChannel *ModChannelMgr::getModChannel(const std::string &channel)
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{
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if (!channelRegistered(channel))
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return nullptr;
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return m_registered_channels[channel].get();
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}
|
||||
|
||||
bool ModChannelMgr::canWriteOnChannel(const std::string &channel) const
|
||||
{
|
||||
const auto channel_it = m_registered_channels.find(channel);
|
||||
if (channel_it == m_registered_channels.end()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return channel_it->second->canWrite();
|
||||
}
|
||||
|
||||
void ModChannelMgr::registerChannel(const std::string &channel)
|
||||
{
|
||||
m_registered_channels[channel] =
|
||||
std::unique_ptr<ModChannel>(new ModChannel(channel));
|
||||
}
|
||||
|
||||
bool ModChannelMgr::setChannelState(const std::string &channel, ModChannelState state)
|
||||
{
|
||||
if (!channelRegistered(channel))
|
||||
return false;
|
||||
|
||||
auto channel_it = m_registered_channels.find(channel);
|
||||
channel_it->second->setState(state);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ModChannelMgr::removeChannel(const std::string &channel)
|
||||
{
|
||||
if (!channelRegistered(channel))
|
||||
return false;
|
||||
|
||||
m_registered_channels.erase(channel);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ModChannelMgr::joinChannel(const std::string &channel, u16 peer_id)
|
||||
{
|
||||
if (!channelRegistered(channel))
|
||||
registerChannel(channel);
|
||||
|
||||
return m_registered_channels[channel]->registerConsumer(peer_id);
|
||||
}
|
||||
|
||||
bool ModChannelMgr::leaveChannel(const std::string &channel, u16 peer_id)
|
||||
{
|
||||
if (!channelRegistered(channel))
|
||||
return false;
|
||||
|
||||
// Remove consumer from channel
|
||||
bool consumerRemoved = m_registered_channels[channel]->removeConsumer(peer_id);
|
||||
|
||||
// If channel is empty, remove it
|
||||
if (m_registered_channels[channel]->getChannelPeers().empty()) {
|
||||
removeChannel(channel);
|
||||
}
|
||||
return consumerRemoved;
|
||||
}
|
||||
|
||||
void ModChannelMgr::leaveAllChannels(u16 peer_id)
|
||||
{
|
||||
for (auto &channel_it : m_registered_channels)
|
||||
channel_it.second->removeConsumer(peer_id);
|
||||
}
|
||||
|
||||
static std::vector<u16> empty_channel_list;
|
||||
const std::vector<u16> &ModChannelMgr::getChannelPeers(const std::string &channel) const
|
||||
{
|
||||
const auto &channel_it = m_registered_channels.find(channel);
|
||||
if (channel_it == m_registered_channels.end())
|
||||
return empty_channel_list;
|
||||
|
||||
return channel_it->second->getChannelPeers();
|
||||
}
|
92
src/modchannels.h
Normal file
92
src/modchannels.h
Normal file
@ -0,0 +1,92 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2017 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <unordered_map>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <memory>
|
||||
#include "irrlichttypes.h"
|
||||
|
||||
enum ModChannelState : u8
|
||||
{
|
||||
MODCHANNEL_STATE_INIT,
|
||||
MODCHANNEL_STATE_READ_WRITE,
|
||||
MODCHANNEL_STATE_READ_ONLY,
|
||||
MODCHANNEL_STATE_MAX,
|
||||
};
|
||||
|
||||
class ModChannel
|
||||
{
|
||||
public:
|
||||
ModChannel(const std::string &name) : m_name(name) {}
|
||||
~ModChannel() = default;
|
||||
|
||||
const std::string &getName() const { return m_name; }
|
||||
bool registerConsumer(u16 peer_id);
|
||||
bool removeConsumer(u16 peer_id);
|
||||
const std::vector<u16> &getChannelPeers() const { return m_client_consumers; }
|
||||
bool canWrite() const;
|
||||
void setState(ModChannelState state);
|
||||
|
||||
private:
|
||||
std::string m_name;
|
||||
ModChannelState m_state = MODCHANNEL_STATE_INIT;
|
||||
std::vector<u16> m_client_consumers;
|
||||
};
|
||||
|
||||
enum ModChannelSignal : u8
|
||||
{
|
||||
MODCHANNEL_SIGNAL_JOIN_OK,
|
||||
MODCHANNEL_SIGNAL_JOIN_FAILURE,
|
||||
MODCHANNEL_SIGNAL_LEAVE_OK,
|
||||
MODCHANNEL_SIGNAL_LEAVE_FAILURE,
|
||||
MODCHANNEL_SIGNAL_CHANNEL_NOT_REGISTERED,
|
||||
MODCHANNEL_SIGNAL_SET_STATE,
|
||||
};
|
||||
|
||||
class ModChannelMgr
|
||||
{
|
||||
public:
|
||||
ModChannelMgr() = default;
|
||||
~ModChannelMgr() = default;
|
||||
|
||||
void registerChannel(const std::string &channel);
|
||||
bool setChannelState(const std::string &channel, ModChannelState state);
|
||||
bool joinChannel(const std::string &channel, u16 peer_id);
|
||||
bool leaveChannel(const std::string &channel, u16 peer_id);
|
||||
bool channelRegistered(const std::string &channel) const;
|
||||
ModChannel *getModChannel(const std::string &channel);
|
||||
/**
|
||||
* This function check if a local mod can write on the channel
|
||||
*
|
||||
* @param channel
|
||||
* @return true if write is allowed
|
||||
*/
|
||||
bool canWriteOnChannel(const std::string &channel) const;
|
||||
void leaveAllChannels(u16 peer_id);
|
||||
const std::vector<u16> &getChannelPeers(const std::string &channel) const;
|
||||
|
||||
private:
|
||||
bool removeChannel(const std::string &channel);
|
||||
|
||||
std::unordered_map<std::string, std::unique_ptr<ModChannel>>
|
||||
m_registered_channels;
|
||||
};
|
@ -111,8 +111,8 @@ const ToClientCommandHandler toClientCommandTable[TOCLIENT_NUM_MSG_TYPES] =
|
||||
{ "TOCLIENT_CLOUD_PARAMS", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_CloudParams }, // 0x54
|
||||
{ "TOCLIENT_FADE_SOUND", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_FadeSound }, // 0x55
|
||||
{ "TOCLIENT_UPDATE_PLAYER_LIST", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_UpdatePlayerList }, // 0x56
|
||||
null_command_handler,
|
||||
null_command_handler,
|
||||
{ "TOCLIENT_MODCHANNEL_MSG", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_ModChannelMsg }, // 0x57
|
||||
{ "TOCLIENT_MODCHANNEL_SIGNAL", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_ModChannelSignal }, // 0x58
|
||||
null_command_handler,
|
||||
null_command_handler,
|
||||
null_command_handler,
|
||||
@ -150,9 +150,9 @@ const ServerCommandFactory serverCommandFactoryTable[TOSERVER_NUM_MSG_TYPES] =
|
||||
null_command_factory, // 0x14
|
||||
null_command_factory, // 0x15
|
||||
null_command_factory, // 0x16
|
||||
null_command_factory, // 0x17
|
||||
null_command_factory, // 0x18
|
||||
null_command_factory, // 0x19
|
||||
{ "TOSERVER_MODCHANNEL_JOIN", 0, true }, // 0x17
|
||||
{ "TOSERVER_MODCHANNEL_LEAVE", 0, true }, // 0x18
|
||||
{ "TOSERVER_MODCHANNEL_MSG", 0, true }, // 0x19
|
||||
null_command_factory, // 0x1a
|
||||
null_command_factory, // 0x1b
|
||||
null_command_factory, // 0x1c
|
||||
|
@ -26,6 +26,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "map.h"
|
||||
#include "mapsector.h"
|
||||
#include "minimap.h"
|
||||
#include "modchannels.h"
|
||||
#include "nodedef.h"
|
||||
#include "serialization.h"
|
||||
#include "server.h"
|
||||
@ -1330,3 +1331,95 @@ void Client::handleCommand_CSMFlavourLimits(NetworkPacket *pkt)
|
||||
{
|
||||
*pkt >> m_csm_flavour_limits >> m_csm_noderange_limit;
|
||||
}
|
||||
|
||||
/*
|
||||
* Mod channels
|
||||
*/
|
||||
|
||||
void Client::handleCommand_ModChannelMsg(NetworkPacket *pkt)
|
||||
{
|
||||
std::string channel_name, sender, channel_msg;
|
||||
*pkt >> channel_name >> sender >> channel_msg;
|
||||
|
||||
verbosestream << "Mod channel message received from server " << pkt->getPeerId()
|
||||
<< " on channel " << channel_name << ". sender: `" << sender << "`, message: "
|
||||
<< channel_msg << std::endl;
|
||||
|
||||
if (!m_modchannel_mgr->channelRegistered(channel_name)) {
|
||||
verbosestream << "Server sent us messages on unregistered channel "
|
||||
<< channel_name << ", ignoring." << std::endl;
|
||||
return;
|
||||
}
|
||||
|
||||
m_script->on_modchannel_message(channel_name, sender, channel_msg);
|
||||
}
|
||||
|
||||
void Client::handleCommand_ModChannelSignal(NetworkPacket *pkt)
|
||||
{
|
||||
u8 signal_tmp;
|
||||
ModChannelSignal signal;
|
||||
std::string channel;
|
||||
|
||||
*pkt >> signal_tmp >> channel;
|
||||
|
||||
signal = (ModChannelSignal)signal_tmp;
|
||||
|
||||
bool valid_signal = true;
|
||||
// @TODO: send Signal to Lua API
|
||||
switch (signal) {
|
||||
case MODCHANNEL_SIGNAL_JOIN_OK:
|
||||
m_modchannel_mgr->setChannelState(channel, MODCHANNEL_STATE_READ_WRITE);
|
||||
infostream << "Server ack our mod channel join on channel `" << channel
|
||||
<< "`, joining." << std::endl;
|
||||
break;
|
||||
case MODCHANNEL_SIGNAL_JOIN_FAILURE:
|
||||
// Unable to join, remove channel
|
||||
m_modchannel_mgr->leaveChannel(channel, 0);
|
||||
infostream << "Server refused our mod channel join on channel `" << channel
|
||||
<< "`" << std::endl;
|
||||
break;
|
||||
case MODCHANNEL_SIGNAL_LEAVE_OK:
|
||||
#ifndef NDEBUG
|
||||
infostream << "Server ack our mod channel leave on channel " << channel
|
||||
<< "`, leaving." << std::endl;
|
||||
#endif
|
||||
break;
|
||||
case MODCHANNEL_SIGNAL_LEAVE_FAILURE:
|
||||
infostream << "Server refused our mod channel leave on channel `" << channel
|
||||
<< "`" << std::endl;
|
||||
break;
|
||||
case MODCHANNEL_SIGNAL_CHANNEL_NOT_REGISTERED:
|
||||
#ifndef NDEBUG
|
||||
// Generally unused, but ensure we don't do an implementation error
|
||||
infostream << "Server tells us we sent a message on channel `" << channel
|
||||
<< "` but we are not registered. Message was dropped." << std::endl;
|
||||
#endif
|
||||
break;
|
||||
case MODCHANNEL_SIGNAL_SET_STATE: {
|
||||
u8 state;
|
||||
*pkt >> state;
|
||||
|
||||
if (state == MODCHANNEL_STATE_INIT || state >= MODCHANNEL_STATE_MAX) {
|
||||
infostream << "Received wrong channel state " << state
|
||||
<< ", ignoring." << std::endl;
|
||||
return;
|
||||
}
|
||||
|
||||
m_modchannel_mgr->setChannelState(channel, (ModChannelState) state);
|
||||
infostream << "Server sets mod channel `" << channel
|
||||
<< "` in read-only mode." << std::endl;
|
||||
break;
|
||||
}
|
||||
default:
|
||||
#ifndef NDEBUG
|
||||
warningstream << "Received unhandled mod channel signal ID "
|
||||
<< signal << ", ignoring." << std::endl;
|
||||
#endif
|
||||
valid_signal = false;
|
||||
break;
|
||||
}
|
||||
|
||||
// If signal is valid, forward it to client side mods
|
||||
if (valid_signal)
|
||||
m_script->on_modchannel_signal(channel, signal);
|
||||
}
|
||||
|
@ -180,6 +180,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
Backwards compatibility drop
|
||||
Add 'can_zoom' to player object properties
|
||||
Add glow to object properties
|
||||
Mod channels
|
||||
*/
|
||||
|
||||
#define LATEST_PROTOCOL_VERSION 36
|
||||
@ -611,6 +612,22 @@ enum ToClientCommand
|
||||
u8[len] player name
|
||||
*/
|
||||
|
||||
TOCLIENT_MODCHANNEL_MSG = 0x57,
|
||||
/*
|
||||
u16 channel name length
|
||||
std::string channel name
|
||||
u16 channel name sender
|
||||
std::string channel name
|
||||
u16 message length
|
||||
std::string message
|
||||
*/
|
||||
TOCLIENT_MODCHANNEL_SIGNAL = 0x58,
|
||||
/*
|
||||
u8 signal id
|
||||
u16 channel name length
|
||||
std::string channel name
|
||||
*/
|
||||
|
||||
TOCLIENT_SRP_BYTES_S_B = 0x60,
|
||||
/*
|
||||
Belonging to AUTH_MECHANISM_SRP.
|
||||
@ -645,6 +662,26 @@ enum ToServerCommand
|
||||
[0] u16 TOSERVER_INIT2
|
||||
*/
|
||||
|
||||
TOSERVER_MODCHANNEL_JOIN = 0x17,
|
||||
/*
|
||||
u16 channel name length
|
||||
std::string channel name
|
||||
*/
|
||||
|
||||
TOSERVER_MODCHANNEL_LEAVE = 0x18,
|
||||
/*
|
||||
u16 channel name length
|
||||
std::string channel name
|
||||
*/
|
||||
|
||||
TOSERVER_MODCHANNEL_MSG = 0x19,
|
||||
/*
|
||||
u16 channel name length
|
||||
std::string channel name
|
||||
u16 message length
|
||||
std::string message
|
||||
*/
|
||||
|
||||
TOSERVER_GETBLOCK = 0x20, // Obsolete
|
||||
TOSERVER_ADDNODE = 0x21, // Obsolete
|
||||
TOSERVER_REMOVENODE = 0x22, // Obsolete
|
||||
|
@ -47,9 +47,9 @@ const ToServerCommandHandler toServerCommandTable[TOSERVER_NUM_MSG_TYPES] =
|
||||
null_command_handler, // 0x14
|
||||
null_command_handler, // 0x15
|
||||
null_command_handler, // 0x16
|
||||
null_command_handler, // 0x17
|
||||
null_command_handler, // 0x18
|
||||
null_command_handler, // 0x19
|
||||
{ "TOSERVER_MODCHANNEL_JOIN", TOSERVER_STATE_INGAME, &Server::handleCommand_ModChannelJoin }, // 0x17
|
||||
{ "TOSERVER_MODCHANNEL_LEAVE", TOSERVER_STATE_INGAME, &Server::handleCommand_ModChannelLeave }, // 0x18
|
||||
{ "TOSERVER_MODCHANNEL_MSG", TOSERVER_STATE_INGAME, &Server::handleCommand_ModChannelMsg }, // 0x19
|
||||
null_command_handler, // 0x1a
|
||||
null_command_handler, // 0x1b
|
||||
null_command_handler, // 0x1c
|
||||
@ -200,8 +200,8 @@ const ClientCommandFactory clientCommandFactoryTable[TOCLIENT_NUM_MSG_TYPES] =
|
||||
{ "TOCLIENT_CLOUD_PARAMS", 0, true }, // 0x54
|
||||
{ "TOCLIENT_FADE_SOUND", 0, true }, // 0x55
|
||||
{ "TOCLIENT_UPDATE_PLAYER_LIST", 0, true }, // 0x56
|
||||
null_command_factory,
|
||||
null_command_factory,
|
||||
{ "TOCLIENT_MODCHANNEL_MSG", 0, true}, // 0x57
|
||||
{ "TOCLIENT_MODCHANNEL_SIGNAL", 0, true}, // 0x58
|
||||
null_command_factory,
|
||||
null_command_factory,
|
||||
null_command_factory,
|
||||
|
@ -23,6 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "content_sao.h"
|
||||
#include "emerge.h"
|
||||
#include "mapblock.h"
|
||||
#include "modchannels.h"
|
||||
#include "nodedef.h"
|
||||
#include "remoteplayer.h"
|
||||
#include "rollback_interface.h"
|
||||
@ -363,7 +364,7 @@ void Server::handleCommand_ClientReady(NetworkPacket* pkt)
|
||||
actionstream
|
||||
<< "TOSERVER_CLIENT_READY stage 2 client init failed for peer_id: "
|
||||
<< peer_id << std::endl;
|
||||
m_con->DisconnectPeer(peer_id);
|
||||
DisconnectPeer(peer_id);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -372,7 +373,7 @@ void Server::handleCommand_ClientReady(NetworkPacket* pkt)
|
||||
errorstream
|
||||
<< "TOSERVER_CLIENT_READY client sent inconsistent data, disconnecting peer_id: "
|
||||
<< peer_id << std::endl;
|
||||
m_con->DisconnectPeer(peer_id);
|
||||
DisconnectPeer(peer_id);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -503,7 +504,7 @@ void Server::handleCommand_PlayerPos(NetworkPacket* pkt)
|
||||
errorstream << "Server::ProcessData(): Canceling: "
|
||||
"No player for peer_id=" << pkt->getPeerId()
|
||||
<< " disconnecting peer!" << std::endl;
|
||||
m_con->DisconnectPeer(pkt->getPeerId());
|
||||
DisconnectPeer(pkt->getPeerId());
|
||||
return;
|
||||
}
|
||||
|
||||
@ -512,7 +513,7 @@ void Server::handleCommand_PlayerPos(NetworkPacket* pkt)
|
||||
errorstream << "Server::ProcessData(): Canceling: "
|
||||
"No player object for peer_id=" << pkt->getPeerId()
|
||||
<< " disconnecting peer!" << std::endl;
|
||||
m_con->DisconnectPeer(pkt->getPeerId());
|
||||
DisconnectPeer(pkt->getPeerId());
|
||||
return;
|
||||
}
|
||||
|
||||
@ -564,7 +565,7 @@ void Server::handleCommand_InventoryAction(NetworkPacket* pkt)
|
||||
errorstream << "Server::ProcessData(): Canceling: "
|
||||
"No player for peer_id=" << pkt->getPeerId()
|
||||
<< " disconnecting peer!" << std::endl;
|
||||
m_con->DisconnectPeer(pkt->getPeerId());
|
||||
DisconnectPeer(pkt->getPeerId());
|
||||
return;
|
||||
}
|
||||
|
||||
@ -573,7 +574,7 @@ void Server::handleCommand_InventoryAction(NetworkPacket* pkt)
|
||||
errorstream << "Server::ProcessData(): Canceling: "
|
||||
"No player object for peer_id=" << pkt->getPeerId()
|
||||
<< " disconnecting peer!" << std::endl;
|
||||
m_con->DisconnectPeer(pkt->getPeerId());
|
||||
DisconnectPeer(pkt->getPeerId());
|
||||
return;
|
||||
}
|
||||
|
||||
@ -745,7 +746,7 @@ void Server::handleCommand_ChatMessage(NetworkPacket* pkt)
|
||||
errorstream << "Server::ProcessData(): Canceling: "
|
||||
"No player for peer_id=" << pkt->getPeerId()
|
||||
<< " disconnecting peer!" << std::endl;
|
||||
m_con->DisconnectPeer(pkt->getPeerId());
|
||||
DisconnectPeer(pkt->getPeerId());
|
||||
return;
|
||||
}
|
||||
|
||||
@ -773,7 +774,7 @@ void Server::handleCommand_Damage(NetworkPacket* pkt)
|
||||
errorstream << "Server::ProcessData(): Canceling: "
|
||||
"No player for peer_id=" << pkt->getPeerId()
|
||||
<< " disconnecting peer!" << std::endl;
|
||||
m_con->DisconnectPeer(pkt->getPeerId());
|
||||
DisconnectPeer(pkt->getPeerId());
|
||||
return;
|
||||
}
|
||||
|
||||
@ -782,7 +783,7 @@ void Server::handleCommand_Damage(NetworkPacket* pkt)
|
||||
errorstream << "Server::ProcessData(): Canceling: "
|
||||
"No player object for peer_id=" << pkt->getPeerId()
|
||||
<< " disconnecting peer!" << std::endl;
|
||||
m_con->DisconnectPeer(pkt->getPeerId());
|
||||
DisconnectPeer(pkt->getPeerId());
|
||||
return;
|
||||
}
|
||||
|
||||
@ -839,7 +840,7 @@ void Server::handleCommand_Password(NetworkPacket* pkt)
|
||||
errorstream << "Server::ProcessData(): Canceling: "
|
||||
"No player for peer_id=" << pkt->getPeerId()
|
||||
<< " disconnecting peer!" << std::endl;
|
||||
m_con->DisconnectPeer(pkt->getPeerId());
|
||||
DisconnectPeer(pkt->getPeerId());
|
||||
return;
|
||||
}
|
||||
|
||||
@ -892,7 +893,7 @@ void Server::handleCommand_PlayerItem(NetworkPacket* pkt)
|
||||
errorstream << "Server::ProcessData(): Canceling: "
|
||||
"No player for peer_id=" << pkt->getPeerId()
|
||||
<< " disconnecting peer!" << std::endl;
|
||||
m_con->DisconnectPeer(pkt->getPeerId());
|
||||
DisconnectPeer(pkt->getPeerId());
|
||||
return;
|
||||
}
|
||||
|
||||
@ -901,7 +902,7 @@ void Server::handleCommand_PlayerItem(NetworkPacket* pkt)
|
||||
errorstream << "Server::ProcessData(): Canceling: "
|
||||
"No player object for peer_id=" << pkt->getPeerId()
|
||||
<< " disconnecting peer!" << std::endl;
|
||||
m_con->DisconnectPeer(pkt->getPeerId());
|
||||
DisconnectPeer(pkt->getPeerId());
|
||||
return;
|
||||
}
|
||||
|
||||
@ -919,7 +920,7 @@ void Server::handleCommand_Respawn(NetworkPacket* pkt)
|
||||
errorstream << "Server::ProcessData(): Canceling: "
|
||||
"No player for peer_id=" << pkt->getPeerId()
|
||||
<< " disconnecting peer!" << std::endl;
|
||||
m_con->DisconnectPeer(pkt->getPeerId());
|
||||
DisconnectPeer(pkt->getPeerId());
|
||||
return;
|
||||
}
|
||||
|
||||
@ -972,7 +973,7 @@ void Server::handleCommand_Interact(NetworkPacket* pkt)
|
||||
errorstream << "Server::ProcessData(): Canceling: "
|
||||
"No player for peer_id=" << pkt->getPeerId()
|
||||
<< " disconnecting peer!" << std::endl;
|
||||
m_con->DisconnectPeer(pkt->getPeerId());
|
||||
DisconnectPeer(pkt->getPeerId());
|
||||
return;
|
||||
}
|
||||
|
||||
@ -981,7 +982,7 @@ void Server::handleCommand_Interact(NetworkPacket* pkt)
|
||||
errorstream << "Server::ProcessData(): Canceling: "
|
||||
"No player object for peer_id=" << pkt->getPeerId()
|
||||
<< " disconnecting peer!" << std::endl;
|
||||
m_con->DisconnectPeer(pkt->getPeerId());
|
||||
DisconnectPeer(pkt->getPeerId());
|
||||
return;
|
||||
}
|
||||
|
||||
@ -1411,7 +1412,7 @@ void Server::handleCommand_NodeMetaFields(NetworkPacket* pkt)
|
||||
errorstream << "Server::ProcessData(): Canceling: "
|
||||
"No player for peer_id=" << pkt->getPeerId()
|
||||
<< " disconnecting peer!" << std::endl;
|
||||
m_con->DisconnectPeer(pkt->getPeerId());
|
||||
DisconnectPeer(pkt->getPeerId());
|
||||
return;
|
||||
}
|
||||
|
||||
@ -1420,7 +1421,7 @@ void Server::handleCommand_NodeMetaFields(NetworkPacket* pkt)
|
||||
errorstream << "Server::ProcessData(): Canceling: "
|
||||
"No player object for peer_id=" << pkt->getPeerId()
|
||||
<< " disconnecting peer!" << std::endl;
|
||||
m_con->DisconnectPeer(pkt->getPeerId());
|
||||
DisconnectPeer(pkt->getPeerId());
|
||||
return;
|
||||
}
|
||||
|
||||
@ -1462,7 +1463,7 @@ void Server::handleCommand_InventoryFields(NetworkPacket* pkt)
|
||||
errorstream << "Server::ProcessData(): Canceling: "
|
||||
"No player for peer_id=" << pkt->getPeerId()
|
||||
<< " disconnecting peer!" << std::endl;
|
||||
m_con->DisconnectPeer(pkt->getPeerId());
|
||||
DisconnectPeer(pkt->getPeerId());
|
||||
return;
|
||||
}
|
||||
|
||||
@ -1471,7 +1472,7 @@ void Server::handleCommand_InventoryFields(NetworkPacket* pkt)
|
||||
errorstream << "Server::ProcessData(): Canceling: "
|
||||
"No player object for peer_id=" << pkt->getPeerId()
|
||||
<< " disconnecting peer!" << std::endl;
|
||||
m_con->DisconnectPeer(pkt->getPeerId());
|
||||
DisconnectPeer(pkt->getPeerId());
|
||||
return;
|
||||
}
|
||||
|
||||
@ -1733,3 +1734,81 @@ void Server::handleCommand_SrpBytesM(NetworkPacket* pkt)
|
||||
|
||||
acceptAuth(pkt->getPeerId(), wantSudo);
|
||||
}
|
||||
|
||||
/*
|
||||
* Mod channels
|
||||
*/
|
||||
|
||||
void Server::handleCommand_ModChannelJoin(NetworkPacket *pkt)
|
||||
{
|
||||
std::string channel_name;
|
||||
*pkt >> channel_name;
|
||||
|
||||
NetworkPacket resp_pkt(TOCLIENT_MODCHANNEL_SIGNAL, 1 + 2 + channel_name.size(),
|
||||
pkt->getPeerId());
|
||||
|
||||
// Send signal to client to notify join succeed or not
|
||||
if (g_settings->getBool("enable_mod_channels") &&
|
||||
m_modchannel_mgr->joinChannel(channel_name, pkt->getPeerId())) {
|
||||
resp_pkt << (u8) MODCHANNEL_SIGNAL_JOIN_OK;
|
||||
infostream << "Peer " << pkt->getPeerId() << " joined channel " << channel_name
|
||||
<< std::endl;
|
||||
}
|
||||
else {
|
||||
resp_pkt << (u8)MODCHANNEL_SIGNAL_JOIN_FAILURE;
|
||||
infostream << "Peer " << pkt->getPeerId() << " tried to join channel "
|
||||
<< channel_name << ", but was already registered." << std::endl;
|
||||
}
|
||||
resp_pkt << channel_name;
|
||||
Send(&resp_pkt);
|
||||
}
|
||||
|
||||
void Server::handleCommand_ModChannelLeave(NetworkPacket *pkt)
|
||||
{
|
||||
std::string channel_name;
|
||||
*pkt >> channel_name;
|
||||
|
||||
NetworkPacket resp_pkt(TOCLIENT_MODCHANNEL_SIGNAL, 1 + 2 + channel_name.size(),
|
||||
pkt->getPeerId());
|
||||
|
||||
// Send signal to client to notify join succeed or not
|
||||
if (g_settings->getBool("enable_mod_channels") &&
|
||||
m_modchannel_mgr->leaveChannel(channel_name, pkt->getPeerId())) {
|
||||
resp_pkt << (u8)MODCHANNEL_SIGNAL_LEAVE_OK;
|
||||
infostream << "Peer " << pkt->getPeerId() << " left channel " << channel_name
|
||||
<< std::endl;
|
||||
} else {
|
||||
resp_pkt << (u8) MODCHANNEL_SIGNAL_LEAVE_FAILURE;
|
||||
infostream << "Peer " << pkt->getPeerId() << " left channel " << channel_name
|
||||
<< ", but was not registered." << std::endl;
|
||||
}
|
||||
resp_pkt << channel_name;
|
||||
Send(&resp_pkt);
|
||||
}
|
||||
|
||||
void Server::handleCommand_ModChannelMsg(NetworkPacket *pkt)
|
||||
{
|
||||
std::string channel_name, channel_msg;
|
||||
*pkt >> channel_name >> channel_msg;
|
||||
|
||||
verbosestream << "Mod channel message received from peer " << pkt->getPeerId()
|
||||
<< " on channel " << channel_name << " message: " << channel_msg << std::endl;
|
||||
|
||||
// If mod channels are not enabled, discard message
|
||||
if (!g_settings->getBool("enable_mod_channels")) {
|
||||
return;
|
||||
}
|
||||
|
||||
// If channel not registered, signal it and ignore message
|
||||
if (!m_modchannel_mgr->channelRegistered(channel_name)) {
|
||||
NetworkPacket resp_pkt(TOCLIENT_MODCHANNEL_SIGNAL, 1 + 2 + channel_name.size(),
|
||||
pkt->getPeerId());
|
||||
resp_pkt << (u8)MODCHANNEL_SIGNAL_CHANNEL_NOT_REGISTERED << channel_name;
|
||||
Send(&resp_pkt);
|
||||
return;
|
||||
}
|
||||
|
||||
// @TODO: filter, rate limit
|
||||
|
||||
broadcastModChannelMessage(channel_name, channel_msg, pkt->getPeerId());
|
||||
}
|
||||
|
@ -5,6 +5,7 @@ set(common_SCRIPT_CPP_API_SRCS
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/s_env.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/s_inventory.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/s_item.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/s_modchannels.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/s_node.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/s_nodemeta.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/s_player.cpp
|
||||
|
50
src/script/cpp_api/s_modchannels.cpp
Normal file
50
src/script/cpp_api/s_modchannels.cpp
Normal file
@ -0,0 +1,50 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2017 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "s_modchannels.h"
|
||||
#include "s_internal.h"
|
||||
|
||||
void ScriptApiModChannels::on_modchannel_message(const std::string &channel,
|
||||
const std::string &sender, const std::string &message)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
// Get core.registered_on_generateds
|
||||
lua_getglobal(L, "core");
|
||||
lua_getfield(L, -1, "registered_on_modchannel_message");
|
||||
// Call callbacks
|
||||
lua_pushstring(L, channel.c_str());
|
||||
lua_pushstring(L, sender.c_str());
|
||||
lua_pushstring(L, message.c_str());
|
||||
runCallbacks(3, RUN_CALLBACKS_MODE_AND);
|
||||
}
|
||||
|
||||
void ScriptApiModChannels::on_modchannel_signal(
|
||||
const std::string &channel, ModChannelSignal signal)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
// Get core.registered_on_generateds
|
||||
lua_getglobal(L, "core");
|
||||
lua_getfield(L, -1, "registered_on_modchannel_signal");
|
||||
// Call callbacks
|
||||
lua_pushstring(L, channel.c_str());
|
||||
lua_pushinteger(L, (int)signal);
|
||||
runCallbacks(2, RUN_CALLBACKS_MODE_AND);
|
||||
}
|
31
src/script/cpp_api/s_modchannels.h
Normal file
31
src/script/cpp_api/s_modchannels.h
Normal file
@ -0,0 +1,31 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2017 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "cpp_api/s_base.h"
|
||||
#include "modchannels.h"
|
||||
|
||||
class ScriptApiModChannels : virtual public ScriptApiBase
|
||||
{
|
||||
public:
|
||||
void on_modchannel_message(const std::string &channel, const std::string &sender,
|
||||
const std::string &message);
|
||||
void on_modchannel_signal(const std::string &channel, ModChannelSignal signal);
|
||||
};
|
@ -8,6 +8,7 @@ set(common_SCRIPT_LUA_API_SRCS
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/l_itemstackmeta.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/l_mapgen.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/l_metadata.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/l_modchannels.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/l_nodemeta.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/l_nodetimer.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/l_noise.cpp
|
||||
|
161
src/script/lua_api/l_modchannels.cpp
Normal file
161
src/script/lua_api/l_modchannels.cpp
Normal file
@ -0,0 +1,161 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2017 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include <cassert>
|
||||
#include <log.h>
|
||||
#include "lua_api/l_modchannels.h"
|
||||
#include "l_internal.h"
|
||||
#include "modchannels.h"
|
||||
|
||||
int ModApiChannels::l_mod_channel_join(lua_State *L)
|
||||
{
|
||||
if (!lua_isstring(L, 1))
|
||||
return 0;
|
||||
|
||||
std::string channel = luaL_checkstring(L, 1);
|
||||
if (channel.empty())
|
||||
return 0;
|
||||
|
||||
getGameDef(L)->joinModChannel(channel);
|
||||
ModChannel *channelObj = getGameDef(L)->getModChannel(channel);
|
||||
assert(channelObj);
|
||||
ModChannelRef::create(L, channelObj);
|
||||
|
||||
int object = lua_gettop(L);
|
||||
lua_pushvalue(L, object);
|
||||
return 1;
|
||||
}
|
||||
|
||||
void ModApiChannels::Initialize(lua_State *L, int top)
|
||||
{
|
||||
API_FCT(mod_channel_join);
|
||||
}
|
||||
|
||||
/*
|
||||
* ModChannelRef
|
||||
*/
|
||||
|
||||
ModChannelRef::ModChannelRef(ModChannel *modchannel) : m_modchannel(modchannel)
|
||||
{
|
||||
}
|
||||
|
||||
int ModChannelRef::l_leave(lua_State *L)
|
||||
{
|
||||
ModChannelRef *ref = checkobject(L, 1);
|
||||
ModChannel *channel = getobject(ref);
|
||||
if (!channel)
|
||||
return 0;
|
||||
|
||||
getGameDef(L)->leaveModChannel(channel->getName());
|
||||
// Channel left, invalidate the channel object ptr
|
||||
// This permits to invalidate every object action from Lua because core removed
|
||||
// channel consuming link
|
||||
ref->m_modchannel = nullptr;
|
||||
return 0;
|
||||
}
|
||||
|
||||
int ModChannelRef::l_send_all(lua_State *L)
|
||||
{
|
||||
ModChannelRef *ref = checkobject(L, 1);
|
||||
ModChannel *channel = getobject(ref);
|
||||
if (!channel || !channel->canWrite())
|
||||
return 0;
|
||||
|
||||
// @TODO serialize message
|
||||
std::string message = luaL_checkstring(L, 2);
|
||||
|
||||
getGameDef(L)->sendModChannelMessage(channel->getName(), message);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int ModChannelRef::l_is_writeable(lua_State *L)
|
||||
{
|
||||
ModChannelRef *ref = checkobject(L, 1);
|
||||
ModChannel *channel = getobject(ref);
|
||||
if (!channel)
|
||||
return 0;
|
||||
|
||||
lua_pushboolean(L, channel->canWrite());
|
||||
return 1;
|
||||
}
|
||||
void ModChannelRef::Register(lua_State *L)
|
||||
{
|
||||
lua_newtable(L);
|
||||
int methodtable = lua_gettop(L);
|
||||
luaL_newmetatable(L, className);
|
||||
int metatable = lua_gettop(L);
|
||||
|
||||
lua_pushliteral(L, "__metatable");
|
||||
lua_pushvalue(L, methodtable);
|
||||
lua_settable(L, metatable); // hide metatable from lua getmetatable()
|
||||
|
||||
lua_pushliteral(L, "__index");
|
||||
lua_pushvalue(L, methodtable);
|
||||
lua_settable(L, metatable);
|
||||
|
||||
lua_pushliteral(L, "__gc");
|
||||
lua_pushcfunction(L, gc_object);
|
||||
lua_settable(L, metatable);
|
||||
|
||||
lua_pop(L, 1); // Drop metatable
|
||||
|
||||
luaL_openlib(L, 0, methods, 0); // fill methodtable
|
||||
lua_pop(L, 1); // Drop methodtable
|
||||
}
|
||||
|
||||
void ModChannelRef::create(lua_State *L, ModChannel *channel)
|
||||
{
|
||||
ModChannelRef *o = new ModChannelRef(channel);
|
||||
*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
|
||||
luaL_getmetatable(L, className);
|
||||
lua_setmetatable(L, -2);
|
||||
}
|
||||
|
||||
int ModChannelRef::gc_object(lua_State *L)
|
||||
{
|
||||
ModChannelRef *o = *(ModChannelRef **)(lua_touserdata(L, 1));
|
||||
delete o;
|
||||
return 0;
|
||||
}
|
||||
|
||||
ModChannelRef *ModChannelRef::checkobject(lua_State *L, int narg)
|
||||
{
|
||||
luaL_checktype(L, narg, LUA_TUSERDATA);
|
||||
|
||||
void *ud = luaL_checkudata(L, narg, className);
|
||||
if (!ud)
|
||||
luaL_typerror(L, narg, className);
|
||||
|
||||
return *(ModChannelRef **)ud; // unbox pointer
|
||||
}
|
||||
|
||||
ModChannel *ModChannelRef::getobject(ModChannelRef *ref)
|
||||
{
|
||||
return ref->m_modchannel;
|
||||
}
|
||||
|
||||
// clang-format off
|
||||
const char ModChannelRef::className[] = "ModChannelRef";
|
||||
const luaL_Reg ModChannelRef::methods[] = {
|
||||
luamethod(ModChannelRef, leave),
|
||||
luamethod(ModChannelRef, is_writeable),
|
||||
luamethod(ModChannelRef, send_all),
|
||||
{0, 0},
|
||||
};
|
||||
// clang-format on
|
66
src/script/lua_api/l_modchannels.h
Normal file
66
src/script/lua_api/l_modchannels.h
Normal file
@ -0,0 +1,66 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2017 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "lua_api/l_base.h"
|
||||
#include "config.h"
|
||||
|
||||
class ModChannel;
|
||||
|
||||
class ModApiChannels : public ModApiBase
|
||||
{
|
||||
private:
|
||||
// mod_channel_join(name)
|
||||
static int l_mod_channel_join(lua_State *L);
|
||||
|
||||
public:
|
||||
static void Initialize(lua_State *L, int top);
|
||||
};
|
||||
|
||||
class ModChannelRef : public ModApiBase
|
||||
{
|
||||
public:
|
||||
ModChannelRef(ModChannel *modchannel);
|
||||
~ModChannelRef() = default;
|
||||
|
||||
static void Register(lua_State *L);
|
||||
static void create(lua_State *L, ModChannel *channel);
|
||||
|
||||
// leave()
|
||||
static int l_leave(lua_State *L);
|
||||
|
||||
// send(message)
|
||||
static int l_send_all(lua_State *L);
|
||||
|
||||
// is_writeable()
|
||||
static int l_is_writeable(lua_State *L);
|
||||
|
||||
private:
|
||||
// garbage collector
|
||||
static int gc_object(lua_State *L);
|
||||
|
||||
static ModChannelRef *checkobject(lua_State *L, int narg);
|
||||
static ModChannel *getobject(ModChannelRef *ref);
|
||||
|
||||
ModChannel *m_modchannel = nullptr;
|
||||
|
||||
static const char className[];
|
||||
static const luaL_Reg methods[];
|
||||
};
|
@ -24,6 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "lua_api/l_client.h"
|
||||
#include "lua_api/l_env.h"
|
||||
#include "lua_api/l_minimap.h"
|
||||
#include "lua_api/l_modchannels.h"
|
||||
#include "lua_api/l_storage.h"
|
||||
#include "lua_api/l_sound.h"
|
||||
#include "lua_api/l_util.h"
|
||||
@ -72,11 +73,13 @@ void ClientScripting::InitializeModApi(lua_State *L, int top)
|
||||
NodeMetaRef::RegisterClient(L);
|
||||
LuaLocalPlayer::Register(L);
|
||||
LuaCamera::Register(L);
|
||||
ModChannelRef::Register(L);
|
||||
|
||||
ModApiUtil::InitializeClient(L, top);
|
||||
ModApiClient::Initialize(L, top);
|
||||
ModApiStorage::Initialize(L, top);
|
||||
ModApiEnvMod::InitializeClient(L, top);
|
||||
ModApiChannels::Initialize(L, top);
|
||||
}
|
||||
|
||||
void ClientScripting::on_client_ready(LocalPlayer *localplayer)
|
||||
|
@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
|
||||
#include "cpp_api/s_base.h"
|
||||
#include "cpp_api/s_client.h"
|
||||
#include "cpp_api/s_modchannels.h"
|
||||
#include "cpp_api/s_security.h"
|
||||
|
||||
class Client;
|
||||
@ -30,7 +31,8 @@ class Camera;
|
||||
class ClientScripting:
|
||||
virtual public ScriptApiBase,
|
||||
public ScriptApiSecurity,
|
||||
public ScriptApiClient
|
||||
public ScriptApiClient,
|
||||
public ScriptApiModChannels
|
||||
{
|
||||
public:
|
||||
ClientScripting(Client *client);
|
||||
|
@ -30,6 +30,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "lua_api/l_item.h"
|
||||
#include "lua_api/l_itemstackmeta.h"
|
||||
#include "lua_api/l_mapgen.h"
|
||||
#include "lua_api/l_modchannels.h"
|
||||
#include "lua_api/l_nodemeta.h"
|
||||
#include "lua_api/l_nodetimer.h"
|
||||
#include "lua_api/l_noise.h"
|
||||
@ -100,6 +101,7 @@ void ServerScripting::InitializeModApi(lua_State *L, int top)
|
||||
ObjectRef::Register(L);
|
||||
LuaSettings::Register(L);
|
||||
StorageRef::Register(L);
|
||||
ModChannelRef::Register(L);
|
||||
|
||||
// Initialize mod api modules
|
||||
ModApiCraft::Initialize(L, top);
|
||||
@ -113,6 +115,7 @@ void ServerScripting::InitializeModApi(lua_State *L, int top)
|
||||
ModApiUtil::Initialize(L, top);
|
||||
ModApiHttp::Initialize(L, top);
|
||||
ModApiStorage::Initialize(L, top);
|
||||
ModApiChannels::Initialize(L, top);
|
||||
}
|
||||
|
||||
void log_deprecated(const std::string &message)
|
||||
|
@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "cpp_api/s_entity.h"
|
||||
#include "cpp_api/s_env.h"
|
||||
#include "cpp_api/s_inventory.h"
|
||||
#include "cpp_api/s_modchannels.h"
|
||||
#include "cpp_api/s_node.h"
|
||||
#include "cpp_api/s_player.h"
|
||||
#include "cpp_api/s_server.h"
|
||||
@ -36,6 +37,7 @@ class ServerScripting:
|
||||
public ScriptApiDetached,
|
||||
public ScriptApiEntity,
|
||||
public ScriptApiEnv,
|
||||
public ScriptApiModChannels,
|
||||
public ScriptApiNode,
|
||||
public ScriptApiPlayer,
|
||||
public ScriptApiServer,
|
||||
|
@ -51,6 +51,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "content_sao.h"
|
||||
#include "mods.h"
|
||||
#include "event_manager.h"
|
||||
#include "modchannels.h"
|
||||
#include "serverlist.h"
|
||||
#include "util/string.h"
|
||||
#include "rollback.h"
|
||||
@ -168,7 +169,8 @@ Server::Server(
|
||||
m_event(new EventManager()),
|
||||
m_uptime(0),
|
||||
m_clients(m_con),
|
||||
m_admin_chat(iface)
|
||||
m_admin_chat(iface),
|
||||
m_modchannel_mgr(new ModChannelMgr())
|
||||
{
|
||||
m_lag = g_settings->getFloat("dedicated_server_step");
|
||||
|
||||
@ -1376,7 +1378,12 @@ void Server::printToConsoleOnly(const std::string &text)
|
||||
|
||||
void Server::Send(NetworkPacket *pkt)
|
||||
{
|
||||
m_clients.send(pkt->getPeerId(),
|
||||
Send(pkt->getPeerId(), pkt);
|
||||
}
|
||||
|
||||
void Server::Send(u16 peer_id, NetworkPacket *pkt)
|
||||
{
|
||||
m_clients.send(peer_id,
|
||||
clientCommandFactoryTable[pkt->getCommand()].channel,
|
||||
pkt,
|
||||
clientCommandFactoryTable[pkt->getCommand()].reliable);
|
||||
@ -2567,7 +2574,7 @@ void Server::DenyAccessVerCompliant(u16 peer_id, u16 proto_ver, AccessDeniedCode
|
||||
SendAccessDenied(peer_id, reason, str_reason, reconnect);
|
||||
|
||||
m_clients.event(peer_id, CSE_SetDenied);
|
||||
m_con->DisconnectPeer(peer_id);
|
||||
DisconnectPeer(peer_id);
|
||||
}
|
||||
|
||||
|
||||
@ -2575,7 +2582,7 @@ void Server::DenyAccess(u16 peer_id, AccessDeniedCode reason, const std::string
|
||||
{
|
||||
SendAccessDenied(peer_id, reason, custom_reason);
|
||||
m_clients.event(peer_id, CSE_SetDenied);
|
||||
m_con->DisconnectPeer(peer_id);
|
||||
DisconnectPeer(peer_id);
|
||||
}
|
||||
|
||||
// 13/03/15: remove this function when protocol version 25 will become
|
||||
@ -2584,6 +2591,12 @@ void Server::DenyAccess_Legacy(u16 peer_id, const std::wstring &reason)
|
||||
{
|
||||
SendAccessDenied_Legacy(peer_id, reason);
|
||||
m_clients.event(peer_id, CSE_SetDenied);
|
||||
DisconnectPeer(peer_id);
|
||||
}
|
||||
|
||||
void Server::DisconnectPeer(u16 peer_id)
|
||||
{
|
||||
m_modchannel_mgr->leaveAllChannels(peer_id);
|
||||
m_con->DisconnectPeer(peer_id);
|
||||
}
|
||||
|
||||
@ -3570,3 +3583,68 @@ void dedicated_server_loop(Server &server, bool &kill)
|
||||
server.m_bind_addr.getPort());
|
||||
#endif
|
||||
}
|
||||
|
||||
/*
|
||||
* Mod channels
|
||||
*/
|
||||
|
||||
|
||||
bool Server::joinModChannel(const std::string &channel)
|
||||
{
|
||||
return m_modchannel_mgr->joinChannel(channel, PEER_ID_SERVER) &&
|
||||
m_modchannel_mgr->setChannelState(channel, MODCHANNEL_STATE_READ_WRITE);
|
||||
}
|
||||
|
||||
bool Server::leaveModChannel(const std::string &channel)
|
||||
{
|
||||
return m_modchannel_mgr->leaveChannel(channel, PEER_ID_SERVER);
|
||||
}
|
||||
|
||||
bool Server::sendModChannelMessage(const std::string &channel, const std::string &message)
|
||||
{
|
||||
if (!m_modchannel_mgr->canWriteOnChannel(channel))
|
||||
return false;
|
||||
|
||||
broadcastModChannelMessage(channel, message, PEER_ID_SERVER);
|
||||
return true;
|
||||
}
|
||||
|
||||
ModChannel* Server::getModChannel(const std::string &channel)
|
||||
{
|
||||
return m_modchannel_mgr->getModChannel(channel);
|
||||
}
|
||||
|
||||
void Server::broadcastModChannelMessage(const std::string &channel,
|
||||
const std::string &message, u16 from_peer)
|
||||
{
|
||||
const std::vector<u16> &peers = m_modchannel_mgr->getChannelPeers(channel);
|
||||
if (peers.empty())
|
||||
return;
|
||||
|
||||
if (message.size() > STRING_MAX_LEN) {
|
||||
warningstream << "ModChannel message too long, dropping before sending "
|
||||
<< " (" << message.size() << " > " << STRING_MAX_LEN << ", channel: "
|
||||
<< channel << ")" << std::endl;
|
||||
return;
|
||||
}
|
||||
|
||||
std::string sender;
|
||||
if (from_peer != PEER_ID_SERVER) {
|
||||
sender = getPlayerName(from_peer);
|
||||
}
|
||||
|
||||
NetworkPacket resp_pkt(TOCLIENT_MODCHANNEL_MSG,
|
||||
2 + channel.size() + 2 + sender.size() + 2 + message.size());
|
||||
resp_pkt << channel << sender << message;
|
||||
for (u16 peer_id : peers) {
|
||||
// Ignore sender
|
||||
if (peer_id == from_peer)
|
||||
continue;
|
||||
|
||||
Send(peer_id, &resp_pkt);
|
||||
}
|
||||
|
||||
if (from_peer != PEER_ID_SERVER) {
|
||||
m_script->on_modchannel_message(channel, sender, message);
|
||||
}
|
||||
}
|
||||
|
16
src/server.h
16
src/server.h
@ -50,6 +50,7 @@ class IWritableCraftDefManager;
|
||||
class BanManager;
|
||||
class EventManager;
|
||||
class Inventory;
|
||||
class ModChannelMgr;
|
||||
class RemotePlayer;
|
||||
class PlayerSAO;
|
||||
class IRollbackManager;
|
||||
@ -144,6 +145,9 @@ public:
|
||||
void handleCommand_Deprecated(NetworkPacket* pkt);
|
||||
void handleCommand_Init(NetworkPacket* pkt);
|
||||
void handleCommand_Init2(NetworkPacket* pkt);
|
||||
void handleCommand_ModChannelJoin(NetworkPacket *pkt);
|
||||
void handleCommand_ModChannelLeave(NetworkPacket *pkt);
|
||||
void handleCommand_ModChannelMsg(NetworkPacket *pkt);
|
||||
void handleCommand_RequestMedia(NetworkPacket* pkt);
|
||||
void handleCommand_ClientReady(NetworkPacket* pkt);
|
||||
void handleCommand_GotBlocks(NetworkPacket* pkt);
|
||||
@ -166,6 +170,7 @@ public:
|
||||
void ProcessData(NetworkPacket *pkt);
|
||||
|
||||
void Send(NetworkPacket *pkt);
|
||||
void Send(u16 peer_id, NetworkPacket *pkt);
|
||||
|
||||
// Helper for handleCommand_PlayerPos and handleCommand_Interact
|
||||
void process_PlayerPos(RemotePlayer *player, PlayerSAO *playersao,
|
||||
@ -319,6 +324,7 @@ public:
|
||||
void DenyAccess(u16 peer_id, AccessDeniedCode reason, const std::string &custom_reason="");
|
||||
void acceptAuth(u16 peer_id, bool forSudoMode);
|
||||
void DenyAccess_Legacy(u16 peer_id, const std::wstring &reason);
|
||||
void DisconnectPeer(u16 peer_id);
|
||||
bool getClientConInfo(u16 peer_id, con::rtt_stat_type type, float* retval);
|
||||
bool getClientInfo(u16 peer_id,ClientState* state, u32* uptime,
|
||||
u8* ser_vers, u16* prot_vers, u8* major, u8* minor, u8* patch,
|
||||
@ -334,6 +340,11 @@ public:
|
||||
virtual bool registerModStorage(ModMetadata *storage);
|
||||
virtual void unregisterModStorage(const std::string &name);
|
||||
|
||||
bool joinModChannel(const std::string &channel);
|
||||
bool leaveModChannel(const std::string &channel);
|
||||
bool sendModChannelMessage(const std::string &channel, const std::string &message);
|
||||
ModChannel *getModChannel(const std::string &channel);
|
||||
|
||||
// Bind address
|
||||
Address m_bind_addr;
|
||||
|
||||
@ -383,6 +394,8 @@ private:
|
||||
float thickness,
|
||||
const v2f &speed);
|
||||
void SendOverrideDayNightRatio(u16 peer_id, bool do_override, float ratio);
|
||||
void broadcastModChannelMessage(const std::string &channel,
|
||||
const std::string &message, u16 from_peer);
|
||||
|
||||
/*
|
||||
Send a node removal/addition event to all clients except ignore_id.
|
||||
@ -640,6 +653,9 @@ private:
|
||||
// CSM flavour limits byteflag
|
||||
u64 m_csm_flavour_limits = CSMFlavourLimit::CSM_FL_NONE;
|
||||
u32 m_csm_noderange_limit = 8;
|
||||
|
||||
// ModChannel manager
|
||||
std::unique_ptr<ModChannelMgr> m_modchannel_mgr;
|
||||
};
|
||||
|
||||
/*
|
||||
|
@ -8,6 +8,7 @@ set (UNITTEST_SRCS
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_inventory.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_map_settings_manager.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_mapnode.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_modchannels.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_nodedef.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_noderesolver.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_noise.cpp
|
||||
|
@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "nodedef.h"
|
||||
#include "itemdef.h"
|
||||
#include "gamedef.h"
|
||||
#include "modchannels.h"
|
||||
#include "mods.h"
|
||||
#include "util/numeric.h"
|
||||
|
||||
@ -69,6 +70,13 @@ public:
|
||||
virtual std::string getModStoragePath() const { return "."; }
|
||||
virtual bool registerModStorage(ModMetadata *meta) { return true; }
|
||||
virtual void unregisterModStorage(const std::string &name) {}
|
||||
bool joinModChannel(const std::string &channel);
|
||||
bool leaveModChannel(const std::string &channel);
|
||||
bool sendModChannelMessage(const std::string &channel, const std::string &message);
|
||||
ModChannel *getModChannel(const std::string &channel)
|
||||
{
|
||||
return m_modchannel_mgr->getModChannel(channel);
|
||||
}
|
||||
|
||||
private:
|
||||
IItemDefManager *m_itemdef = nullptr;
|
||||
@ -81,10 +89,12 @@ private:
|
||||
scene::ISceneManager *m_scenemgr = nullptr;
|
||||
IRollbackManager *m_rollbackmgr = nullptr;
|
||||
EmergeManager *m_emergemgr = nullptr;
|
||||
std::unique_ptr<ModChannelMgr> m_modchannel_mgr;
|
||||
};
|
||||
|
||||
|
||||
TestGameDef::TestGameDef()
|
||||
TestGameDef::TestGameDef() :
|
||||
m_modchannel_mgr(new ModChannelMgr())
|
||||
{
|
||||
m_itemdef = createItemDefManager();
|
||||
m_nodedef = createNodeDefManager();
|
||||
@ -222,6 +232,25 @@ void TestGameDef::defineSomeNodes()
|
||||
t_CONTENT_BRICK = ndef->set(f.name, f);
|
||||
}
|
||||
|
||||
bool TestGameDef::joinModChannel(const std::string &channel)
|
||||
{
|
||||
return m_modchannel_mgr->joinChannel(channel, PEER_ID_SERVER);
|
||||
}
|
||||
|
||||
bool TestGameDef::leaveModChannel(const std::string &channel)
|
||||
{
|
||||
return m_modchannel_mgr->leaveChannel(channel, PEER_ID_SERVER);
|
||||
}
|
||||
|
||||
bool TestGameDef::sendModChannelMessage(const std::string &channel,
|
||||
const std::string &message)
|
||||
{
|
||||
if (!m_modchannel_mgr->channelRegistered(channel))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
////
|
||||
//// run_tests
|
||||
////
|
||||
|
76
src/unittest/test_modchannels.cpp
Normal file
76
src/unittest/test_modchannels.cpp
Normal file
@ -0,0 +1,76 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "test.h"
|
||||
|
||||
#include "gamedef.h"
|
||||
#include "modchannels.h"
|
||||
|
||||
class TestModChannels : public TestBase
|
||||
{
|
||||
public:
|
||||
TestModChannels() { TestManager::registerTestModule(this); }
|
||||
const char *getName() { return "TestModChannels"; }
|
||||
|
||||
void runTests(IGameDef *gamedef);
|
||||
|
||||
void testJoinChannel(IGameDef *gamedef);
|
||||
void testLeaveChannel(IGameDef *gamedef);
|
||||
void testSendMessageToChannel(IGameDef *gamedef);
|
||||
};
|
||||
|
||||
static TestModChannels g_test_instance;
|
||||
|
||||
void TestModChannels::runTests(IGameDef *gamedef)
|
||||
{
|
||||
TEST(testJoinChannel, gamedef);
|
||||
TEST(testLeaveChannel, gamedef);
|
||||
TEST(testSendMessageToChannel, gamedef);
|
||||
}
|
||||
|
||||
void TestModChannels::testJoinChannel(IGameDef *gamedef)
|
||||
{
|
||||
// Test join
|
||||
UASSERT(gamedef->joinModChannel("test_join_channel"));
|
||||
// Test join (fail, already join)
|
||||
UASSERT(!gamedef->joinModChannel("test_join_channel"));
|
||||
}
|
||||
|
||||
void TestModChannels::testLeaveChannel(IGameDef *gamedef)
|
||||
{
|
||||
// Test leave (not joined)
|
||||
UASSERT(!gamedef->leaveModChannel("test_leave_channel"));
|
||||
|
||||
UASSERT(gamedef->joinModChannel("test_leave_channel"));
|
||||
|
||||
// Test leave (joined)
|
||||
UASSERT(gamedef->leaveModChannel("test_leave_channel"));
|
||||
}
|
||||
|
||||
void TestModChannels::testSendMessageToChannel(IGameDef *gamedef)
|
||||
{
|
||||
// Test sendmsg (not joined)
|
||||
UASSERT(!gamedef->sendModChannelMessage(
|
||||
"test_sendmsg_channel", "testmsgchannel"));
|
||||
|
||||
UASSERT(gamedef->joinModChannel("test_sendmsg_channel"));
|
||||
|
||||
// Test sendmsg (joined)
|
||||
UASSERT(gamedef->sendModChannelMessage("test_sendmsg_channel", "testmsgchannel"));
|
||||
}
|
Loading…
Reference in New Issue
Block a user