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guiScrollBar: move directly to clicked pos if clicked into tray
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8efa1de835
commit
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@ -21,8 +21,7 @@ guiScrollBar::guiScrollBar(IGUIEnvironment *environment, IGUIElement *parent, s3
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is_horizontal(horizontal), is_auto_scaling(auto_scale),
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dragged_by_slider(false), tray_clicked(false), scroll_pos(0),
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draw_center(0), thumb_size(0), min_pos(0), max_pos(100), small_step(10),
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large_step(50), desired_pos(0), last_change(0), drag_offset(0),
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page_size(100), border_size(0)
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large_step(50), last_change(0), drag_offset(0), page_size(100), border_size(0)
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{
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refreshControls();
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setNotClipped(false);
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@ -116,12 +115,25 @@ bool guiScrollBar::OnEvent(const SEvent &event)
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if (is_inside) {
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is_dragging = true;
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dragged_by_slider = slider_rect.isPointInside(p);
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core::vector2di corner =
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slider_rect.UpperLeftCorner;
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drag_offset = is_horizontal ? p.X - corner.X
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: p.Y - corner.Y;
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core::vector2di corner = slider_rect.UpperLeftCorner;
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drag_offset = is_horizontal ? p.X - corner.X : p.Y - corner.Y;
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tray_clicked = !dragged_by_slider;
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desired_pos = getPosFromMousePos(p);
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if (tray_clicked) {
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const s32 new_pos = getPosFromMousePos(p);
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const s32 old_pos = scroll_pos;
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setPos(new_pos);
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// drag in the middle
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drag_offset = thumb_size / 2;
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// report the scroll event
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if (scroll_pos != old_pos && Parent) {
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SEvent e;
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e.EventType = EET_GUI_EVENT;
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e.GUIEvent.Caller = this;
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e.GUIEvent.Element = nullptr;
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e.GUIEvent.EventType = EGET_SCROLL_BAR_CHANGED;
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Parent->OnEvent(e);
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}
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}
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Environment->setFocus(this);
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return true;
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}
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@ -158,10 +170,7 @@ bool guiScrollBar::OnEvent(const SEvent &event)
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const s32 new_pos = getPosFromMousePos(p);
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const s32 old_pos = scroll_pos;
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if (dragged_by_slider)
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setPos(new_pos);
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else
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desired_pos = new_pos;
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setPos(new_pos);
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if (scroll_pos != old_pos && Parent) {
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SEvent e;
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@ -184,32 +193,6 @@ bool guiScrollBar::OnEvent(const SEvent &event)
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return IGUIElement::OnEvent(event);
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}
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void guiScrollBar::OnPostRender(u32 timeMs)
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{
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if (is_dragging && !dragged_by_slider && tray_clicked &&
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timeMs > last_change + 200) {
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last_change = timeMs;
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const s32 old_pos = scroll_pos;
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if (desired_pos >= scroll_pos + large_step)
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setPos(scroll_pos + large_step);
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else if (desired_pos <= scroll_pos - large_step)
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setPos(scroll_pos - large_step);
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else if (desired_pos >= scroll_pos - large_step &&
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desired_pos <= scroll_pos + large_step)
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setPos(desired_pos);
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if (scroll_pos != old_pos && Parent) {
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SEvent e;
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e.EventType = EET_GUI_EVENT;
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e.GUIEvent.Caller = this;
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e.GUIEvent.Element = nullptr;
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e.GUIEvent.EventType = EGET_SCROLL_BAR_CHANGED;
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Parent->OnEvent(e);
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}
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}
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}
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void guiScrollBar::draw()
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{
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if (!IsVisible)
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@ -26,7 +26,6 @@ public:
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virtual void draw();
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virtual void updateAbsolutePosition();
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virtual bool OnEvent(const SEvent &event);
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virtual void OnPostRender(u32 timeMs);
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s32 getMax() const { return max_pos; }
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s32 getMin() const { return min_pos; }
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@ -60,7 +59,6 @@ private:
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s32 max_pos;
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s32 small_step;
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s32 large_step;
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s32 desired_pos;
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u32 last_change;
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s32 drag_offset;
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s32 page_size;
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