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ProgressBarTextureMod
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@ -226,17 +226,39 @@ public:
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#ifndef SERVER
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video::ITexture * getImage()
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{
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std::string basename;
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if(m_toolname == "WPick")
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return g_irrlicht->getTexture("../data/tool_wpick.png");
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if(m_toolname == "STPick")
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return g_irrlicht->getTexture("../data/tool_stpick.png");
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basename = "../data/tool_wpick.png";
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else if(m_toolname == "STPick")
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basename = "../data/tool_stpick.png";
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// Default to cloud texture
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return g_irrlicht->getTexture(tile_texture_path_get(TILE_CLOUD));
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else
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basename = tile_texture_path_get(TILE_CLOUD);
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/*
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Calculate some progress value with sane amount of
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maximum states
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*/
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u32 maxprogress = 30;
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u32 toolprogress = (65535-m_wear)/(65535/maxprogress);
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// Make texture name for the new texture with a progress bar
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std::ostringstream os;
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os<<basename<<"-toolprogress-"<<toolprogress;
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std::string finalname = os.str();
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float value_f = (float)toolprogress / (float)maxprogress;
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// Get such a texture
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TextureMod *mod = new ProgressBarTextureMod(value_f);
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return g_irrlicht->getTexture(TextureSpec(finalname, basename, mod));
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}
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#endif
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std::string getText()
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{
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std::ostringstream os;
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return "";
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/*std::ostringstream os;
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u16 f = 4;
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u16 d = 65535/f;
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u16 i;
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@ -244,7 +266,7 @@ public:
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os<<'X';
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for(; i<f; i++)
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os<<'-';
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return os.str();
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return os.str();*/
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/*std::ostringstream os;
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os<<m_toolname;
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@ -146,39 +146,45 @@ video::ITexture * CrackTextureMod::make(video::ITexture *original,
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return newtexture;
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}
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#if 0
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video::ITexture * createAlphaBlitTexture(const char *name, video::ITexture *base,
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video::ITexture *other, v2u32 size, v2s32 pos_base, v2s32 pos_other)
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video::ITexture * ProgressBarTextureMod::make(video::ITexture *original,
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const char *newname, video::IVideoDriver* driver)
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{
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if(g_device == NULL)
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return NULL;
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video::IVideoDriver* driver = g_device->getVideoDriver();
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core::position2d<s32> pos_base(0, 0);
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core::dimension2d<u32> dim = original->getOriginalSize();
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core::dimension2d<u32> dim(size.X, size.Y);
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video::IImage *baseimage = driver->createImage(
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base,
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core::position2d<s32>(pos_base.X, pos_base.Y),
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dim);
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video::IImage *baseimage = driver->createImage(original, pos_base, dim);
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assert(baseimage);
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video::IImage *otherimage = driver->createImage(
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other,
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core::position2d<s32>(pos_other.X, pos_other.Y),
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dim);
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assert(sourceimage);
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otherimage->copyToWithAlpha(baseimage, v2s32(0,0),
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core::rect<s32>(v2s32(0,0), dim),
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video::SColor(255,255,255,255),
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core::rect<s32>(v2s32(0,0), dim));
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otherimage->drop();
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core::dimension2d<u32> size = baseimage->getDimension();
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video::ITexture *newtexture = driver->addTexture(name, baseimage);
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u32 barheight = 1;
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u32 barpad_x = 1;
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u32 barpad_y = 1;
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u32 barwidth = size.Width - barpad_x*2;
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v2u32 barpos(barpad_x, size.Height - barheight - barpad_y);
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u32 barvalue_i = round((float)barwidth * value);
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video::SColor active(255,255,0,0);
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video::SColor inactive(255,0,0,0);
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for(u32 x0=0; x0<barwidth; x0++)
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{
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video::SColor *c;
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if(x0 < barvalue_i)
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c = &active;
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else
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c = &inactive;
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u32 x = x0 + barpos.X;
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for(u32 y=barpos.Y; y<barpos.Y+barheight; y++)
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{
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baseimage->setPixel(x,y, *c);
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}
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}
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video::ITexture *newtexture = driver->addTexture(newname, baseimage);
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baseimage->drop();
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return newtexture;
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}
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#endif
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@ -97,6 +97,20 @@ struct CrackTextureMod: public TextureMod
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u16 progression;
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};
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struct ProgressBarTextureMod: public TextureMod
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{
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// value is from 0.0 to 1.0
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ProgressBarTextureMod(float a_value)
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{
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value = a_value;
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}
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virtual video::ITexture * make(video::ITexture *original,
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const char *newname, video::IVideoDriver* driver);
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float value;
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};
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/*
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A class for specifying a requested texture
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*/
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32
src/main.cpp
32
src/main.cpp
@ -177,7 +177,8 @@ TODO: Check if the usage of Client::isFetchingBlocks() in
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Doing now:
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======================================================================
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TODO: Tool capability table
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TODO: Tool capability table: Which materials, at what speed, how much
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wearing
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TODO: Transferring of the table from server to client
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======================================================================
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@ -2122,9 +2123,21 @@ int main(int argc, char *argv[])
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}
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}
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}
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else if(n.d == CONTENT_TORCH)
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{
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dig_time_complete = 0.0;
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}
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dig_index = (u16)((float)CRACK_ANIMATION_LENGTH
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* dig_time/dig_time_complete);
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if(dig_time_complete >= 0.001)
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{
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dig_index = (u16)((float)CRACK_ANIMATION_LENGTH
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* dig_time/dig_time_complete);
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}
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// This is for torches
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else
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{
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dig_index = CRACK_ANIMATION_LENGTH;
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}
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if(dig_index < CRACK_ANIMATION_LENGTH)
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{
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@ -2142,6 +2155,19 @@ int main(int argc, char *argv[])
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nodig_delay_counter = dig_time_complete
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/ (float)CRACK_ANIMATION_LENGTH;
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// We don't want a corresponding delay to
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// very time consuming nodes
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if(nodig_delay_counter > 0.5)
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{
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nodig_delay_counter = 0.5;
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}
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// We want a slight delay to very little
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// time consuming nodes
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if(nodig_delay_counter < 0.15)
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{
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nodig_delay_counter = 0.15;
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}
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}
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dig_time += dtime;
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@ -1991,7 +1991,9 @@ MapBlock * ServerMap::emergeBlock(
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coal_rareness = 1;
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if(rand()%coal_rareness == 0)
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{
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for(s16 i=0; i<coal_amount; i++)
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u16 a = rand() % 16;
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u16 amount = coal_amount * a*a*a / 1000;
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for(s16 i=0; i<amount; i++)
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{
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v3s16 cp(
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(rand()%(MAP_BLOCKSIZE-2))+1,
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@ -809,7 +809,7 @@ public:
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#ifndef SERVER
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virtual void clientStep(float dtime)
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{
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m_yaw += dtime * 90;
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m_yaw += dtime * 60;
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if(m_yaw >= 360.)
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m_yaw -= 360.;
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@ -1785,7 +1785,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
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/*
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3: Digging completed
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*/
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if(action == 3)
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else if(action == 3)
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{
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// Mandatory parameter; actually used for nothing
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core::map<v3s16, MapBlock*> modified_blocks;
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