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https://github.com/minetest/minetest.git
synced 2024-11-27 10:03:45 +01:00
s_env.{cpp, h} cleanups
* Replace string by-val passing with const reference * Fix code style * Remove redundant `int table` definition and indentation level
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d494733839
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@ -27,7 +27,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "server.h"
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void ScriptApiEnv::environment_OnGenerated(v3s16 minp, v3s16 maxp,
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u32 blockseed)
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u32 blockseed)
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{
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SCRIPTAPI_PRECHECKHEADER
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@ -44,7 +44,7 @@ void ScriptApiEnv::environment_OnGenerated(v3s16 minp, v3s16 maxp,
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void ScriptApiEnv::environment_Step(float dtime)
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{
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SCRIPTAPI_PRECHECKHEADER
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//infostream<<"scriptapi_environment_step"<<std::endl;
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//infostream << "scriptapi_environment_step" << std::endl;
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// Get core.registered_globalsteps
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lua_getglobal(L, "core");
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@ -58,7 +58,7 @@ void ScriptApiEnv::environment_Step(float dtime)
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}
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}
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void ScriptApiEnv::player_event(ServerActiveObject* player, std::string type)
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void ScriptApiEnv::player_event(ServerActiveObject *player, const std::string &type)
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{
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SCRIPTAPI_PRECHECKHEADER
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@ -82,7 +82,7 @@ void ScriptApiEnv::player_event(ServerActiveObject* player, std::string type)
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void ScriptApiEnv::initializeEnvironment(ServerEnvironment *env)
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{
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SCRIPTAPI_PRECHECKHEADER
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verbosestream<<"scriptapi_add_environment"<<std::endl;
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verbosestream << "scriptapi_add_environment" << std::endl;
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setEnv(env);
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/*
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@ -94,69 +94,67 @@ void ScriptApiEnv::initializeEnvironment(ServerEnvironment *env)
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lua_getfield(L, -1, "registered_abms");
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int registered_abms = lua_gettop(L);
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if(lua_istable(L, registered_abms)){
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int table = lua_gettop(L);
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lua_pushnil(L);
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while(lua_next(L, table) != 0){
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// key at index -2 and value at index -1
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int id = lua_tonumber(L, -2);
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int current_abm = lua_gettop(L);
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std::set<std::string> trigger_contents;
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lua_getfield(L, current_abm, "nodenames");
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if(lua_istable(L, -1)){
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int table = lua_gettop(L);
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lua_pushnil(L);
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while(lua_next(L, table) != 0){
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// key at index -2 and value at index -1
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luaL_checktype(L, -1, LUA_TSTRING);
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trigger_contents.insert(lua_tostring(L, -1));
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// removes value, keeps key for next iteration
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lua_pop(L, 1);
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}
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} else if(lua_isstring(L, -1)){
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trigger_contents.insert(lua_tostring(L, -1));
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}
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lua_pop(L, 1);
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std::set<std::string> required_neighbors;
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lua_getfield(L, current_abm, "neighbors");
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if(lua_istable(L, -1)){
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int table = lua_gettop(L);
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lua_pushnil(L);
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while(lua_next(L, table) != 0){
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// key at index -2 and value at index -1
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luaL_checktype(L, -1, LUA_TSTRING);
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required_neighbors.insert(lua_tostring(L, -1));
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// removes value, keeps key for next iteration
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lua_pop(L, 1);
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}
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} else if(lua_isstring(L, -1)){
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required_neighbors.insert(lua_tostring(L, -1));
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}
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lua_pop(L, 1);
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float trigger_interval = 10.0;
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getfloatfield(L, current_abm, "interval", trigger_interval);
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int trigger_chance = 50;
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getintfield(L, current_abm, "chance", trigger_chance);
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bool simple_catch_up = true;
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getboolfield(L, current_abm, "catch_up", simple_catch_up);
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LuaABM *abm = new LuaABM(L, id, trigger_contents, required_neighbors,
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trigger_interval, trigger_chance, simple_catch_up);
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env->addActiveBlockModifier(abm);
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// removes value, keeps key for next iteration
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lua_pop(L, 1);
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}
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} else {
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if (!lua_istable(L, registered_abms)) {
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lua_pop(L, 1);
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throw LuaError("core.registered_abms was not a lua table, as expected.");
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}
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lua_pushnil(L);
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while (lua_next(L, registered_abms)) {
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// key at index -2 and value at index -1
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int id = lua_tonumber(L, -2);
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int current_abm = lua_gettop(L);
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std::set<std::string> trigger_contents;
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lua_getfield(L, current_abm, "nodenames");
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if (lua_istable(L, -1)) {
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int table = lua_gettop(L);
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lua_pushnil(L);
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while (lua_next(L, table)) {
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// key at index -2 and value at index -1
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luaL_checktype(L, -1, LUA_TSTRING);
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trigger_contents.insert(lua_tostring(L, -1));
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// removes value, keeps key for next iteration
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lua_pop(L, 1);
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}
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} else if (lua_isstring(L, -1)) {
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trigger_contents.insert(lua_tostring(L, -1));
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}
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lua_pop(L, 1);
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std::set<std::string> required_neighbors;
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lua_getfield(L, current_abm, "neighbors");
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if (lua_istable(L, -1)) {
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int table = lua_gettop(L);
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lua_pushnil(L);
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while (lua_next(L, table)) {
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// key at index -2 and value at index -1
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luaL_checktype(L, -1, LUA_TSTRING);
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required_neighbors.insert(lua_tostring(L, -1));
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// removes value, keeps key for next iteration
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lua_pop(L, 1);
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}
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} else if (lua_isstring(L, -1)) {
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required_neighbors.insert(lua_tostring(L, -1));
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}
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lua_pop(L, 1);
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float trigger_interval = 10.0;
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getfloatfield(L, current_abm, "interval", trigger_interval);
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int trigger_chance = 50;
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getintfield(L, current_abm, "chance", trigger_chance);
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bool simple_catch_up = true;
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getboolfield(L, current_abm, "catch_up", simple_catch_up);
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LuaABM *abm = new LuaABM(L, id, trigger_contents, required_neighbors,
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trigger_interval, trigger_chance, simple_catch_up);
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env->addActiveBlockModifier(abm);
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// removes value, keeps key for next iteration
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lua_pop(L, 1);
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}
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lua_pop(L, 1);
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// Get core.registered_lbms
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@ -26,7 +26,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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class ServerEnvironment;
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struct ScriptCallbackState;
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class ScriptApiEnv : virtual public ScriptApiBase {
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class ScriptApiEnv : virtual public ScriptApiBase
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{
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public:
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// Called on environment step
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void environment_Step(float dtime);
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@ -35,7 +36,7 @@ public:
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void environment_OnGenerated(v3s16 minp, v3s16 maxp, u32 blockseed);
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// Called on player event
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void player_event(ServerActiveObject *player, std::string type);
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void player_event(ServerActiveObject *player, const std::string &type);
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// Called after emerge of a block queued from core.emerge_area()
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void on_emerge_area_completion(v3s16 blockpos, int action,
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