commented out old water stuff

This commit is contained in:
Perttu Ahola 2011-01-24 13:42:13 +02:00
parent daacaf4e02
commit 7274b82ef4
2 changed files with 5 additions and 2 deletions

@ -264,6 +264,7 @@ void VoxelManipulator::clearFlag(u8 flags)
<<volume<<" nodes"<<std::endl;*/
}
#if 0
int VoxelManipulator::getWaterPressure(v3s16 p, s16 &highest_y, int recur_count)
{
m_flags[m_area.index(p)] |= VOXELFLAG_CHECKED2;
@ -894,6 +895,6 @@ void VoxelManipulator::flowWater(
<<", updateareawaterpressure_time: "<<updateareawaterpressure_time
<<std::endl;*/
}
#endif
//END

@ -396,7 +396,8 @@ public:
*/
void clearFlag(u8 flag);
#if 0
// VOXELFLAG_CHECKED2s must usually be cleared before calling
// -1: dead end, 0-255: pressure
// highest_y: Highest found water y is stored here.
@ -450,6 +451,7 @@ public:
bool debugprint=false,
u32 timelimit=50
);
#endif
/*
Virtual functions