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macOS: make mute sound actually work (#15128)
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@ -29,6 +29,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "filesys.h"
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#include "filesys.h"
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#include "porting.h"
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#include "porting.h"
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#include <limits>
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namespace sound {
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namespace sound {
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void OpenALSoundManager::stepStreams(f32 dtime)
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void OpenALSoundManager::stepStreams(f32 dtime)
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@ -347,6 +349,13 @@ void OpenALSoundManager::updateListener(const v3f &pos_, const v3f &vel_,
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void OpenALSoundManager::setListenerGain(f32 gain)
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void OpenALSoundManager::setListenerGain(f32 gain)
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{
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{
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#if defined(__APPLE__)
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/* macOS OpenAL implementation ignore setting AL_GAIN to zero
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* so we use smallest possible value
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*/
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if (gain == 0.0f)
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gain = std::numeric_limits<f32>::min();
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#endif
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alListenerf(AL_GAIN, gain);
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alListenerf(AL_GAIN, gain);
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}
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}
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